WineHQ

The Path

Release version of the game.

Application Details:

Version: 1.0
License: Retail
URL: http://tale-of-tales.com/ThePa...
Votes: 1
Latest Rating: Gold
Latest Wine Version Tested: 1.3.29

Maintainers: About Maintainership

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Everything, playing the full game, including a bonus chapter, videos, music...

What does not

N/A so far.

Workarounds

What was not tested

N/A

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

To start the game, you must manually install d3dx9_36.dll and set a Windows Version for PathViewer.exe to Vista or 7 (via winecfg). To start the game, use the command «wine PathViewer.exe Q3DStart.q3d».

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentArch Linux x86_64Oct 10 20111.3.29Yes Yes GoldSerge Hooge 
ShowGentoo Linux x86_64Aug 22 20101.3.0Yes Yes Bronzean anonymous user 
ShowDebian GNU/Linux 6.x "Squeeze" x86_64Feb 23 20101.1.38N/A Yes SilverTsendrovsky vladislav 
ShowDebian GNU/Linux 6.x "Squeeze"Feb 22 20101.1.38N/A Yes BronzeTsendrovsky vladislav 
ShowUbuntu 8.10 "Intrepid" i386 (+ variants like Kubuntu)Feb 05 20101.1.37Yes No GarbageRadek Sprta 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Won't start up
by Flo G on Friday February 17th 2012, 14:28
Hey,

unfortunately, the game won't start on my system.

Newest wine, ubuntu 11.10 amd64. The game installs fine, but when i start it, the screen goes black and shows a couple of red stripes on the bottom section (i guess thats were the loading bar is supposed to be). What can I do?

by Tsendrovsky vladislav on Tuesday February 23rd 2010, 9:38
Character animation works, when "use character shaders" selected in game menu
Works fine
by Black Cat on Saturday March 28th 2009, 1:19
Strange, but for me all works fine.

starting game wine PathViewer.exe Q3DStart.q3d
RE: Works fine
by Fabian on Tuesday March 31st 2009, 10:56
Hei.. can u give me some more details on how set it up? I have the newest wine version and installed it by means of "playonlinux". But i can only the first screen where it says "...loading..." at the bottom. Then nothing else happens except some flickering white graphic error.
RE: Works fine
by Black Cat on Tuesday March 31st 2009, 22:06
Sorry, not realy all is ok. I run this game, is starts, loading, and can play. But I have broken person animation. Sorry for my english :)

torrents.ru/forum/viewtopic.php?t=1668857
RE: Works fine
by Tsendrovsky vladislav on Saturday February 27th 2010, 11:13
Did you enable shaders in menu?
RE: Works fine
by Wain Hopkins on Monday September 3rd 2012, 21:49
I got it to work with PlayOnLinux by setting a couple options.

1) Create a new Virtual drive under Steam and select PathViewer.exe (it will show up in the first window). You probably don't need to create a new virtual drive but it keeps all your settings separate from your other steam games.
2) In General set Arguments to Q3DStart.q3d. If you don't set this the game will ask you to select a "q3d" file anyway but this is convenient.
3) Under display enable GLSL Support (GLSL = OpenGL Shading Language)
4) Also under display set Direct Draw Render to opengl
5) After launching the game set everything to highest settings, especially the two options concerning shading. Without shading enabled the avatar looks funny but shading wont work without Opengl / GLSL enabled.

With all this set it seems to work just as well as it does in Windows. PlayOnLinux makes this supper easy :)
RE: Works fine
by Wain Hopkins on Monday September 3rd 2012, 22:08
Forgot to mention,

In Install packages, install d3dx9_36 and in Wine/Configure Wine set Windows version to Windows 7.

Some of these settings are shared by Steam. In fact there might not really be a point of creating a second virtual drive because it'll start from the steam client like normal if you do all this.
RE: Works fine
by Serge Hooge on Wednesday September 5th 2012, 10:22
Perhaps it would be useful to add a Steam version of The Path for AppDB and attach your instructions as a how-to?
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