I just tested the already installed demo.
I have an Intel graphic card in this system, with this one the screen doesn't get detected properly.
It helps to set a virtual Screen with winecfg, after that the game is visible but incredibly slow.
I assume that only software rendering is available at this time using an Intel card.
What does not
What was not tested
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||openSUSE Tumbleweed (rolling release)||Nov 15 2015||1.7.54||Yes||Yes||Silver||Maik Wagner|
|Show||openSUSE Tumbleweed (rolling release)||Oct 30 2011||1.3.31||Yes||Yes||Silver||Ursan Marius Bogdan|
|Show||Ubuntu 10.10 "Maverick" amd64 (+ variants like Kubuntu)||Apr 20 2011||1.3.18||Yes||Yes||Bronze||Ken Sharp|
|Show||Ubuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu)||Dec 09 2010||1.3.8||Yes||Yes||Platinum||Athrun|
|Show||Ubuntu 9.10 "Karmic" i386 (+ variants like Kubuntu)||Aug 30 2010||1.2||No||Not installable||Garbage||Andrew Gray|
After you installed the game you may get a performance boost if you use the latest version of DirectX 9.
The easiest way to do so, is using winetricks:
Read more about winetricks, here:
If you have problems with completely corrupted textures the problem might be that your systems lacks a library that is used for texture compression in Dawn of War.
Under Debian based system install the package "libtxc-dxtn-s2tc0" and try again.