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Application Details:

Version: 1.04
License: Retail
URL: http://www.pyrostudios.com/fic...
Votes: 0
Latest Rating: Platinum
Latest Wine Version Tested: 1.7.26

Maintainers: About Maintainership

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Installation

Sound

Videos

Cutscenes

Gameplay

All Graphic Settings

What does not

Everything that was tested works

Workarounds

What was not tested

Multiplayer

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

The game finally works, flawlessly, not speed issues whatsoever

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowArch Linux x86_64Sep 18 20141.7.26Yes Yes NoPlatinumLunaVorax 
ShowUbuntu 12.10 "Quantal" amd64 (+ variants like Kubuntu)Apr 07 20131.5.27Yes Yes NoGoldCapitan Pistacho 
ShowUbuntu 12.10 "Quantal" amd64 (+ variants like Kubuntu)Jan 27 20131.5.22Yes No NoGarbageCapitan Pistacho 
ShowUbuntu 11.10 "Oneiric" i386 (+ variants like Kubuntu)Oct 18 20111.2.3Yes Yes NoSilveran anonymous user 
ShowSabayon 5.5 x86_64Mar 23 20111.3.13Yes Yes NoSilverKirk B 

Known Bugs

Bug # Description Status Resolution Other apps affected
16559 PixelFormat_WineD3DtoDD Can't translate this Pixelformat CLOSED FIXED View

Show open bugs

HowTo / Notes

Multiplayer using tcp/ip

Multiplayer
To get multiplayer working you have to use by now (wine 1.5.27) the directplay libraries from microsoft, still (since 2006) no open source libraries for direct play that include libraries to open sockets and close to play games, so install winetricks:

(in ubuntu/debian) sudo apt-get install winetricks

and then exec:
winetricks directplay

It will download the directplay libraries from microsoft and install them, that's all, tcp/ip will work with direct connect.

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