Enhanced Edition - 1.5 version
I've been playing the game for a few days now.
What works... installing the game (i have the enhanced 1.4 version on dvd) and installing the version 1.5 patch.
Game play seems to work fine.
What does not
running the game in full screen for the first time.
Running the game in full screen for the first time seems to make the pointer do strange things like being offset by hundreds of pixels, as well as the screen being too large to see everything.
Running the game in a window and setting the resolution first seems to fix this problem.
The red health meter and green poison meter (as seen in screen shots already posted) do not show up.
What was not tested
other options from the main launcher, excluding check for updates and playing the game.
Works fine out of the box, but you need the 1.5 patch from the game developer, you can get the patch by clicking the "Check for updates" button when you start the game.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Fedora 29 x86_64||Jan 17 2019||4.0-rc4-staging||Yes||Yes||Yes||Gold||alexandre|
|Show||Linux Mint 17.3 "Rosa" x86_64||Feb 11 2016||1.9.3||Yes||Yes||Gold||an anonymous user|
|Show||Linux Mint 17 "Qiana"||Sep 02 2015||1.7.45||Yes||Yes||Gold||an anonymous user|
|Show||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||Sep 24 2012||1.5.13||Yes||Yes||Bronze||Grzesiek|
|Show||Ubuntu 13.04 "Raring" amd64 (+ variants like Kubuntu)||Jun 19 2013||1.4.1||Yes||Yes||Gold||an anonymous user|
If you are hit by bug #34052 (invisible character models), or flickering, set this key in the registry as a workaround (it happens on closed Nvidia driver, and to some on Mesa / Intel. It didn't happen to me with Mesa / radeonsi):
Another similar issue is bug #46553 when some textures turn black indoors. For now, install d3dx9_35 native override to work around that.