WineHQ

The Witcher

Enhanced Edition - 1.5 version

Application Details:

Version: 1.x Retail
License: Retail
URL: http://www.thewitcher.com
Votes: 91
Latest Rating: Gold
Latest Wine Version Tested: 4.0-rc4-staging

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Game works at decent speed, but a bit slower than on Windows 7. I played up to Wyzima's outskirts (and few moinutes on swamp, from loaded save) and everything went fine except issues described below.

What does not

Health, toxicity and experience bars aren't displayed. Enemy's life ring isn't displayed too. Mana bar is visible, but won't move, only changes colours.

Some minor artifacts in game menu exists. (And in-game 2d elements like map.)

Sometimes a weird error happens. For more info see bug 12771, especially comment 32. "Absence of character/monster model. No characters are visible, only their armor/eyes/teeth, rest of the body is transparent." Restarting the game usually helps, but not always.

Sound is lagging and echoing (this makes it hard to recognize words). I don't know if it's fault of Wine or PulseAudio.

You can't run game using its launcher. You have to navigate to ~/.wine/drive_c/Program Files/Wiedźmin/System and run witcher.exe.

Workarounds

What was not tested

Finishing the game.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

CPU: 1 core (seriously, 1 core due to ACPI bug), 4 GHz GPU: GeForce 560, closed Nvidia driver RAM: 8 GB DISK: SSD Also when I pressed alt+arrows, game was losing focus, but this was due to Gnome Shell. I installed polish premiere version (1.0), (it won't run due to lack of wine admin rights) then installed all updates up to 1.5 and all is OK, except issues described above.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowFedora 29 x86_64Jan 17 20194.0-rc4-stagingYes Yes YesGoldalexandre 
ShowLinux Mint 17.3 "Rosa" x86_64Feb 11 20161.9.3Yes Yes Goldan anonymous user 
ShowLinux Mint 17 "Qiana"Sep 02 20151.7.45Yes Yes Goldan anonymous user 
CurrentUbuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)Sep 24 20121.5.13Yes Yes BronzeGrzesiek 
ShowUbuntu 13.04 "Raring" amd64 (+ variants like Kubuntu)Jun 19 20131.4.1Yes Yes Goldan anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected
44254 The Witcher 1.5 (Platinum edition): launcher crashes on start UNCONFIRMED View

Show all bugs

HowTo / Notes

Settings to avoid invisible models and flickering

If you are hit by bug #34052 (invisible character models), or flickering, set this key in the registry as a workaround (it happens on closed Nvidia driver, and to some on Mesa / Intel. It didn't happen to me with Mesa / radeonsi):

[HKEY_CURRENT_USER\Software\Wine\Direct3D]
CheckFloatConstants="enabled"


Another similar issue is bug #46553 when some textures turn black indoors. For now, install  d3dx9_35 native override to work around that.

Comments

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Avoiding the launcher.exe crash
by Ilya Trukhanov on Monday June 24th 2019, 15:00
It happens because of wine's internet explorer implementation (gecko). You can avoid the crash by installing any internet explorer version, for example with winetricks:

`winetricks -q ie6`

You need a 32-bit wineprefix for it to install, though.
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