WineHQ

The Witcher

Enhanced Edition - 1.5 version

Application Details:

Version: 1.x Retail
License: Retail
URL: http://www.thewitcher.com
Votes: 91
Latest Rating: Gold
Latest Wine Version Tested: 4.0-rc4-staging

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Installation: If you have The Witcher 1.0 you HAVE to update to 1.4 and then 1.5 to get rid of DRM. The game content is then more enjoyable, too. Many bugs from 1.0 are eliminated. When updating, watch out to download recent patches from CDPROJEKT. Old patch releases require an online-authentification which isn't supported anymore. Game: Works with reduced speed. So I had to reduce Texture-Quality. Health bar, endurance bar and toxicity bar are working flawlessly since Wine 1.7.6.

What does not

Sometimes when I start the game, I get a texture bug or the "puppet-string" bug. Restarting the game gets it usually fixed. If not, change to "OffscreenRenderingMode = backbuffer" and then back to "OffscreenRenderingMode = fbo" This bug is already obvious in the starting menu. When you see birds flying, everything has loaded correctly and you can play the game just fine. In higher texture settings the game randomly freezed and I was forced to reset the computer. Leaving texture settings to "low" fixed that for me. Everything else was maxed out, so the game looks okay.

Workarounds

What was not tested

The Witcher side stories.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

System: ------- Intel Dual Core 3,0 GHz 4,0 GB RAM NViDIA Geforce GT 610 Linux MINT Cinnamon 17.1 "Rebecca" 32-bit Wine Version: ------------- 1.7.50 Winetricks: ----------- GLSL-Support: "enabled" Direct-Draw-Renderer: "OpenGL" Video-Memory-Size: "2048" Offscreen-Rendering-Mode: "fbo" Render-Target-Mode: "readtex" Multisampling: "enabled" Strict-Draw-Ordering: "enabled" Sound Driver: "ALSA" Vertex-Shader-Mode "Hardware"

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowFedora 29 x86_64Jan 17 20194.0-rc4-stagingYes Yes YesGoldalexandre 
ShowLinux Mint 17.3 "Rosa" x86_64Feb 11 20161.9.3Yes Yes Goldan anonymous user 
CurrentLinux Mint 17 "Qiana"Sep 02 20151.7.45Yes Yes Goldan anonymous user 
ShowUbuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)Sep 24 20121.5.13Yes Yes BronzeGrzesiek 
ShowUbuntu 13.04 "Raring" amd64 (+ variants like Kubuntu)Jun 19 20131.4.1Yes Yes Goldan anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected
44254 The Witcher 1.5 (Platinum edition): launcher crashes on start UNCONFIRMED View

Show all bugs

HowTo / Notes

Settings to avoid invisible models and flickering

If you are hit by bug #34052 (invisible character models), or flickering, set this key in the registry as a workaround (it happens on closed Nvidia driver, and to some on Mesa / Intel. It didn't happen to me with Mesa / radeonsi):

[HKEY_CURRENT_USER\Software\Wine\Direct3D]
CheckFloatConstants="enabled"


Another similar issue is bug #46553 when some textures turn black indoors. For now, install  d3dx9_35 native override to work around that.

Comments

Back