KISS Psycho Circus: The Nightmare Child

General CD version of KISS: Psycho Circus game.

Application Details:

Version: 1.0
License: Retail
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 5.0.1

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Installing from CD. The game really launches and you can even play a few minutes, but the amount of bugs is over the top. See below.

What does not

­­Well at first you can only play game in virtual desktop emulation mode, even though the possibility of successful launch depends very much. Looks like a dice game.

In case you have­ once unfocused, you have to shut down the Wine, otherwise everything locks. In case you have chosen the wrong resolution - X server terminates with signal 11. The idea of wrong resolution is strange: i.e. 1024x768 works, 800x600 doesn't.

After that you will come to a broken main menu, where labels flicker and disappear, but if you guess where to click - you may be lucky. Eventually I've managed to launch the game tutorial and it works in WineD3D mode almost fine. Really small glitches with graphics sometimes appear. (Wine libs used, native ones crash the X immediately). There is no sound (ALSA), and also extremely quiet sound (OSS), even though all mixers set 100 percent. I didn't managed to find how to fix it. The graphics are just a bit choppy, but playable. Average of 30fps, I'd said. However you will still be unable to actually play the game because keyboard seems broken. When you hold a key, it is being hold for one second or something. No way you will move with W,S,A,D. Game manual says that it is something wrong with Windows 2K, but I've tried 95 mode as well - same results. Well, literally step by step I've even made it through the tutorial and just a bit of first level.­


What was not tested


Mapping the joystick.

Patches. Note that I've eventually managed to find some wor­king links at filefront, but none of the patches applied to my version (Seems to me, "Gold")

Here it is the link in case it helps you:

Uninstalling the game failed, I had to purge it manually.

Hardware tested


  • GPU:
  • Driver:

Additional Comments

I'm just unable to mark it as "Bronze" even though the game actually runs and gives the control to the player. Literally, it is "Garbage".

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Showopensuse leap 15.1Aug 01 20205.0.1Yes Yes YesGoldWexor 
ShowUbuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)Sep 12 20161.9.18Yes Yes PlatinumMichaÅ‚ Klekowicki 
ShowDebian GNU/Linux Unstable "Sid"Sep 04 20091.1.29Yes Yes BronzeEau_De_Cologne 
CurrentDebian GNU/Linux Unstable "Sid"Sep 02 20091.1.28Yes Yes GarbageEau_De_Cologne 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes


Broken menu labels:

In order to fix disappearing items on GeForce boards, google for "cshell.dll" library replacement for the game.

It is a well-known GeForce patch released back in 2000. Here it is the download mirror. Unpack the archive and replace the "cshell.dll" file in the game installation directory.


Corrupted HUD:

The ingame pop-ups in Heads Up Display, showing the monsters' health. They make a big mess.
In order to solve this I've found a simple and dirty solution of replacing these useless buggers with
null-length files. This actually works but it involves playing tricks with the game resource files.

You can simply reproduce the patch yourself. To do this, go to the game installation folder and perform the following file operations one by one (Note that you may require root user access rights in order to perform some of these).

mkdir HUD
cd HUD

A folder named "HUD" should appear in the game directory. If it is, you may now play without corrupted HUD. You are done.
Configuration prerequestities
Make sure you have configured Wine to:
1. Emulate Windows 95/98
2. Use ALSA sound driver only (And please check the presence of libraries)
3. Force the following libraries to be Wine's _native_, not the Windows' one.


These criterias are very important, otherwise you may not be able to play at all.
Keyboard trouble:

No solution yet, the only thing I've managed to find out is that
native dinput.dll doesn't help.
Also I've defined that if you will jump at the time you begin to run,
everything works flawlessly. For the time you run, of course. Also, chances are
that you will load the game and bah!, keyboard works just fine.
I'm still in the research and going to consult those who solved exactly the simillar problem
with "No One Lives Forever". Both games are LithTech 1.x based and I've also found
something of that keyboard troubles there.
If you managed to play the game without such troubles, contact me, please.