KISS Psycho Circus: The Nightmare Child

General CD version of KISS: Psycho Circus game.

Application Details:

Version: 1.0
License: Retail
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 5.0.1

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Everything except online multiplayer. Video, audio, controls, complete gameplay start to finish. Works flawlessly in widescreen resolutions - fullscreen or on emulated desktop alike. All potential glitches are not Wine related and are probably due to the technical changes in modern hardware compared to older systems on which the game was supposed to work (for example: sometimes a little awkward physics). I wrote more about the experience of playing the game on my blog.

What does not


What was not tested

Even multiplayer maps work, however there was no one to test some real online play with.

Hardware tested


  • GPU:
  • Driver:

Additional Comments

Tested on: MSI CR61 - Intel Core i3 4000M, 4GB RAM, Intel HD 4600 (integrated GPU) with latest Mesa drivers (from the Oibaf repository).

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Showopensuse leap 15.1Aug 01 20205.0.1Yes Yes YesGoldWexor 
CurrentUbuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)Sep 12 20161.9.18Yes Yes PlatinumMichaÅ‚ Klekowicki 
ShowDebian GNU/Linux Unstable "Sid"Sep 04 20091.1.29Yes Yes BronzeEau_De_Cologne 
ShowDebian GNU/Linux Unstable "Sid"Sep 02 20091.1.28Yes Yes GarbageEau_De_Cologne 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes


Broken menu labels:

In order to fix disappearing items on GeForce boards, google for "cshell.dll" library replacement for the game.

It is a well-known GeForce patch released back in 2000. Here it is the download mirror. Unpack the archive and replace the "cshell.dll" file in the game installation directory.


Corrupted HUD:

The ingame pop-ups in Heads Up Display, showing the monsters' health. They make a big mess.
In order to solve this I've found a simple and dirty solution of replacing these useless buggers with
null-length files. This actually works but it involves playing tricks with the game resource files.

You can simply reproduce the patch yourself. To do this, go to the game installation folder and perform the following file operations one by one (Note that you may require root user access rights in order to perform some of these).

mkdir HUD
cd HUD

A folder named "HUD" should appear in the game directory. If it is, you may now play without corrupted HUD. You are done.
Configuration prerequestities
Make sure you have configured Wine to:
1. Emulate Windows 95/98
2. Use ALSA sound driver only (And please check the presence of libraries)
3. Force the following libraries to be Wine's _native_, not the Windows' one.


These criterias are very important, otherwise you may not be able to play at all.
Keyboard trouble:

No solution yet, the only thing I've managed to find out is that
native dinput.dll doesn't help.
Also I've defined that if you will jump at the time you begin to run,
everything works flawlessly. For the time you run, of course. Also, chances are
that you will load the game and bah!, keyboard works just fine.
I'm still in the research and going to consult those who solved exactly the simillar problem
with "No One Lives Forever". Both games are LithTech 1.x based and I've also found
something of that keyboard troubles there.
If you managed to play the game without such troubles, contact me, please.