WineHQ

Star Wars Jedi Knight: Dark Forces II

CD released version

Application Details:

Version: 1.0
License:
URL: http://en.wikipedia.org/wiki/S...
Votes: 5
Latest Rating: Gold
Latest Wine Version Tested: 2.0

Maintainers: About Maintainership

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Installation

Cutscenes

Singleplayer

What does not

Multiplayer

3D Acceleration: A bar of random magenta colored pixels  tends to appear during game play, the the screen flickers

 -windowgui switch. The screen fails to update and only updates when switching back and forth from the application 

Workarounds

What was not tested

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

Multiplayer workaround - Use winetricks for directplay to enable connection options. Connections work for LAN and WAN (if ports are forwarded correctly) 3D Acceleration work around - the winemac driver seems to have an issue with the 3D acceleration. Commenting out the guts of the updateColorSpace function within cocoa_window.m prior to building fixes this issue. Lastely, once multiplayer is up, the game hangs when attempting to abort multiplayer games requiring the user to force quit. This can be worked around by running the game with winedbg rather than wine.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentmacOS 10.12 "Sierra"Jan 26 20172.0Yes Yes GoldKevin Davis 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Feb 04 20151.7.33Yes Yes SilverMickael C. Guimaraes 
ShowMac OS X 10.10 "Yosemite"Jul 29 20151.6-rc3No, but has workaround Yes GoldKevin Davis 
ShowMac OS X 10.6 "Snow Leopard"Mar 25 20121.4Yes Yes Silveran anonymous user 
ShowLinux Mint 9 "Isadora"Feb 29 20121.2.2Yes Yes Goldan anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected
4066 Online Play Doesn't Work (DirectPlay) NEW View
10865 Jedi Knight Dark Forces II Demo - crash CLOSED FIXED View
11090 menu items are redrawn incorrectly on mouse over - jedi knight dark forces II CLOSED FIXED View
11092 Star Wars: Jedi Knight - Dark Forces II Demo: cutscene does not display correctly CLOSED FIXED View
11516 jedi knight: dark forces II is upsidedown when 3d accel is enabled CLOSED FIXED View
11689 jedi knight: dark forces II: stack overflow if 3d accel is enabled CLOSED FIXED View
12500 jedi knight window is unmanaged, no title or borders CLOSED FIXED View
12904 Thief The Dark Project crashes on game start CLOSED FIXED View
14946 Aliens vs Predator exits while starting game engine CLOSED FIXED View
15056 Graphical glitches in the menu of The longest journey demo CLOSED FIXED View
17900 RenderTargetLockMode=disabled required for playable display (ati) CLOSED ABANDONED View
22356 Jedi Knight: Dark Forces II - weapons flicker CLOSED FIXED View

Show open bugs

HowTo / Notes

Application crashes

To work around the menu problem, start the main application like this:


cd ~/.wine/drive_c/Program\ Files/LucasArts/Jedi\ Knight/

wine jk.exe -windowgui

Still have problems? Visit the Wine forum, http://forum.winehq.org
HOWTO

To play online

Copy these files from the cdrom to ~/.wine/drive_c/windows/system32

  • dplay.dll
  • dplaysvr.exe
  • dplayx.dll
  • dpwsock.dll
  • dpwsockx.dll

set these to native using winecfg

  • dplay.dll
  • dplayx.dll
  • dpwsock.dll
  • dpwsockx.dll

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Dark Forces II Jedi Knight, Can't Play Multiplayer
by Matthew Guertin on Monday May 9th 2016, 15:37
Hey,

So, I followed instructions and opened JK using the -windowgui command in the terminal, but the join/host connection boxes were still empty. When I rolled the cursor over those boxes, there were sounds of items being encountered; but when I clicked on them repeatedly, I got a "Cannot connect to the network" error message. I also followed instructions and set all the required .dll files as native, and that didn't do anything, either. Anyone know how to fix this? (I use Lubuntu, if that matters.)
RE: Dark Forces II Jedi Knight, Can't Play Multiplayer
by Kevin Davis on Tuesday January 17th 2017, 19:58
Seems like it could be a GUI error not loading the text for the different network options or that the network options themselves are not loading. Have you tried running JK without the -windowgui option, and have you tried running winetricks for directplay and directx9?
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