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Tropico 3

First official Patch (by supplied updater program or Steam). See Release Notes.

Application Details:

Version: 1.04
License: Retail
URL: http://www.tropico3.com/
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 1.3.16

Maintainers: About Maintainership

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

  • Custom folder installation
  • online update
  • intro movies
  • sound
  • menu
  • live engine settings
  • all gameplay modes (Tutorial, Campaign, Sandbox, Online not tested)
Engine Max Settings:
Shadows, Terrain, Textures, View Distance, Scene Resolution

What does not

  • Cursor transparency
  • Crashes when taking screenshots NOT in virtual desktop mode

Engine:

  • Postprocessing - When on all shading is just black
  • Water Quality - Does not affect ugly water blueness
  • Antialiasing - Like in a lot of games, but i set in in the driver

Workarounds

What was not tested

  • Online Functionality
  • Anisotropic Filtering (as it was set in the nvidia driver, it did not affect the rendering)

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

Some (mainly) directx errors during engine init: fixme:d3d:debug_d3dformat Unrecognized 1515474505 (as fourcc: INTZ) WINED3DFORMAT! fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24) WINED3DFORMAT! fixme:d3d:debug_d3dformat Unrecognized 1515667794 (as fourcc: RAWZ) WINED3DFORMAT! fixme:d3d:debug_d3dformat Unrecognized 1280070990 (as fourcc: NULL) WINED3DFORMAT! err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not registered err:ole:create_server class {bcde0395-e52f-467c-8e3d-c4579291692e} not registered err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e} could be created for context 0x7 A lot of cyclic directx related errors during runtime (even in low graphics settings) like: fixme:d3d:stretch_rect_fbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glBlitFramebuffer() @ device.c / 6434 As a result, the game runs much faster with WINEDEBUG=-all

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowUbuntu 10.10 "Maverick" amd64 (+ variants like Kubuntu)Apr 07 20111.3.16Yes Yes GoldFernando Olvera Razón 
ShowopenSUSE 11.2 x86_64Feb 28 20101.1.39Yes No GarbageIlya Chernykh 
ShowUbuntu 9.10 "Karmic" i386 (+ variants like Kubuntu)Feb 07 20101.1.38Yes Yes PlatinumIgor 
ShowArch LinuxDec 05 20091.1.33Yes Yes GoldRinaldus 
ShowArch LinuxNov 22 20091.1.33Yes Yes PlatinumMaxime Alves 

Known Bugs

Bug # Description Status Resolution Other apps affected

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