WineHQ

Duke Nukem: Manhattan Project

This is a slightly updated version from the last official retail version that fixes a crash that occurred whenever Duke died during a boss battle.  To my knowledge, this update is exclusive to GOG.com.

Application Details:

Version: 1.0.1 (GOG.com)
License:
URL: http://www.3drealms.com/dukemp...
Votes: 0
Latest Rating: Platinum
Latest Wine Version Tested: 1.5.2

Maintainers: About Maintainership

Free Download GOG.com sells low-priced, DRM-free Good Old Games

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Everything tested - sounds, gameplay, menus, music

What does not

nothing found

Workarounds

What was not tested

longer gameplay

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

nVidia GeForce 480 proprietary doublejump problems fixed by vsync, but that is not a wine problem

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentGentoo LinuxApr 22 20121.5.2Yes Yes PlatinumPlague 
ShowZenwalk 6.4Jun 16 20111.3.21Yes No Garbagemuspellsson 
ShowSlackware64 13.37Jun 22 20111.2.2Yes Yes Platinuman anonymous user 
ShowDebian GNU/Linux 6.x "Squeeze" x86_64Jul 09 20101.2-rc7Yes Yes PlatinumRoland Haeder 
ShowGentoo LinuxApr 04 20101.1.40Yes Yes PlatinumPlague 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

HOWTO - Double Jump Not Working
If you have probles double-jumping, it could be a problem with synchronization. You have to enable VSync. I use "__GL_SYNC_TO_VBLANK=1 wine prism3d.exe"
The should be another way by setting "Sync to VBlank" in "Nvidia SEttings/X Screen 0/OpenGL Settings"

Comments

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