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Duke Nukem: Manhattan Project

This is a slightly updated version from the last official retail version that fixes a crash that occurred whenever Duke died during a boss battle.  To my knowledge, this update is exclusive to GOG.com.

Application Details:

Version: 1.0.1 (GOG.com)
License:
URL: http://www.3drealms.com/dukemp...
Votes: 0
Latest Rating: Platinum
Latest Wine Version Tested: 6.4

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Free Download GOG.com sells low-priced, DRM-free Good Old Games

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Everything tested - sounds, gameplay, menus, music

What does not

nothing found

Workarounds

What was not tested

longer gameplay

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

nVidia GeForce 480 proprietary doublejump problems fixed by vsync, but that is not a wine problem

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowUbuntu 20.04 "Focal" (+ variants like Kubuntu)Mar 23 20216.4Yes Yes NoPlatinumGregory Opera 
CurrentGentoo LinuxApr 22 20121.5.2Yes Yes NoPlatinumPlague 
ShowZenwalk 6.4Jun 16 20111.3.21Yes No NoGarbagemuspellsson 
ShowSlackware64 13.37Jun 22 20111.2.2Yes Yes NoPlatinuman anonymous user 
ShowDebian GNU/Linux 6.x "Squeeze" x86_64Jul 09 20101.2-rc7Yes Yes NoPlatinumRoland H�der 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

HOWTO - Double Jump Not Working
If you have probles double-jumping, it could be a problem with synchronization. You have to enable VSync. I use "__GL_SYNC_TO_VBLANK=1 wine prism3d.exe"
The should be another way by setting "Sync to VBlank" in "Nvidia SEttings/X Screen 0/OpenGL Settings"

Comments

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