Both options, OpenGL (Platinum) and Directx (Gold, it needs a tricky procedure installation of directx stuff with a script). OpenGL tends to be a little faster, at least with NVidia BLOB driver.
Multiplayer (online game) works flawlessly, and GameSpy (to locate friends) works well.
What does not
Saving game state is mandatory before close application, or metal.ini won't be updated with last game settings as well.
Here it was needed disable keystroke repetition because arrow keys (or any directional keys) becomes unresponsive shortly after pressed.
What was not tested
Everything has been tested.
I tested also Build 61 and Build 44 (both English and Russian) and everything seems to be the same: they run as fine as build 57 does. At least you need build 57 to hop in Tourney Room (main lobby doesn't forbid versions prior 57). 100fps (average) with 8500GT and 1152x864x32bit in windowed mode and Xfce composite enabled.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 11.04 "Natty" amd64 (+ variants like Kubuntu)||Jul 19 2011||1.3.24||Yes||Yes||Platinum||Bremm|
|Show||Ubuntu 11.04 "Natty" amd64 (+ variants like Kubuntu)||Jun 25 2011||1.3.23||Yes||Yes||Platinum||Bremm|
|Show||Ubuntu 10.10 "Maverick" amd64 (+ variants like Kubuntu)||Oct 22 2010||1.3.5||Yes||Yes||Platinum||Bremm|
|Show||Ubuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu)||Aug 27 2010||1.3.1||Yes||Yes||Platinum||Bremm|
|Show||Ubuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu)||Aug 06 2010||1.3.0||Yes||Yes||Platinum||Bremm|