Multiplayer - hosting and joining other servers
What does not
Joining a game with an HTML MOTD - this can be fixed as per the HOWTO below.
What was not tested
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux||Nov 14 2009||1.1.33||Yes||Yes||Gold||Cody Goldberg|
|Current||Gentoo Linux x86_64||Nov 13 2009||1.1.33||Yes||Yes||Gold||Luke Bratch|
|Show||Ubuntu 9.10 "Karmic" i386 (+ variants like Kubuntu)||Nov 07 2009||1.1.32||Yes||Yes||Silver||Sabun|
|Show||Arch Linux||Nov 07 2009||1.1.32||Yes||Yes||Garbage||GodofGrunts|
|Show||Gentoo Linux x86_64||Nov 05 2009||1.1.32||Yes||Yes||Silver||Luke Bratch|
- To get past the "Incomplete Installation" error: Upgrade to Wine 1.1.35 or later - To get past crashing at the MOTD display when joining a multiplayer game: Either: Use native urlmon.dll (can be limited to just left4dead2.exe), Or: Use wine-1.1.27 or earlier. - To improve the performance 1. Enable multicore rendering. This increases performance by 10-15 fps in most places for me. 2. Use the following patch: http://bugs.winehq.org/attachment.cgi?id=24812 Note that you may need to minimise/restore or otherwise lose and regain focus of the game to fix the flashlight and some textures if using this patch. The performance is so much better in wine-1.1.33 that this doesn't seem to be needed any more. The framerate with this in wine-1.1.32 was still higher than the framerate without this in wine-1.1.33 though.