Software Renderer and Default OpenGL.
What does not
nGlide wrapper provided by the GOG.com version has a poor frame-rate.
What was not tested
See my forum post on GOL for more information: https://www.gamingonlinux.com/forum/topic/2629
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Arch Linux x86_64||Mar 14 2017||2.3||Yes||Yes||Gold||Hamish Paul Wilson|
|Show||Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)||Dec 04 2016||1.9.23-staging||Yes||Yes||Gold||Jeff D. Hanson|
|Show||Mac OS X 10.6 "Snow Leopard"||Oct 31 2009||1.1.27||Yes||Yes||Gold||Bill Gates|
Version 1.11 from GOG.com includes nGlide wrapper (0.99) from Zeus Software which allows "3DFx opengl" driver setting to be used. There is a delay when switching to the desktop and back when using nGlide.
Currently the generic "default OpenGL" driver setting segfaults. Setting "MaxVersionGL" in the Wine registry to 10003 or earlier for the OpenGL versions that were standard when the game was released does not correct the problem.
There are a few bugs in the game and the add-on, some of which prevent completion of the game. The console command "noclip" can be used to continue past them. Some community mods reportedly fix these and other errors.
The game is reportedly available on Steam as part of SiN Episodes: Emergence.