Tom Clancy's Splinter Cell 1.3

Category: Main > Games > Action Games > Tom Clancy's Splinter Cell > 1.3

NameTom Clancy's Splinter Cell
License Retail
Wine Version1.8-rc1
Maintainers of this version:
Splinter Cell with last Patch applied, v. 1.3 (Euro)
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)

What works
All the game in desktop emulation mode.

What does not
Fullscreen mode

What was not tested

Additional Comments

Just install and apply the no-cd exe (otherwise the game will not start, insisting that a debugger must be unloaded).
A little graphic corruption (almost all related to lighting effects), but the game runs at 1280x1024 with all the settings on HIGH.
The biggest problem in the desktop emulation mode is that the animated sequences are all in 640x480, so you will see them in a fraction of the screen.
In fullscreen mode the resolution switch between animations and game doesn't work correctly, and changing the resolution settings will just cause X to restart.
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
ShowDebian GNU/Linux 8.x "Jessie" x86_64Nov 26 20151.8-rc1 Yes Yes Bronze Georg Mueller 
ShowUbuntu 12.04 "Precise" i386 (+ variants like Kubuntu)Jul 29 20131.6 Yes Yes Silver an anonymous user 
ShowLinux Mint 13 "Maya"Oct 20 20121.5.15 Yes Yes Gold Carlos Rodriguez 
ShowDebian GNU/Linux 6.x "Squeeze"Feb 02 20111.3.12 Yes Yes Gold C├╣ran 
ShowAptosid 64bitJan 28 20111.3.12 Yes Yes Silver Yu Tendo 

Known bugs
Bug # Description Status Resolution Other apps affected
9609 graphical glitches running Tom Clancy's Splinter Cell Demo NEW View

How to fix lighting and shadow effects.

For Windows and Linux systems who have newer video cards--

PROBLEM: The shadow placements may be incorrect. Spot light beams may not appear. Flash light beams may not appear. Ceiling light beams may not appear.

 FIX: 1. go to the splintercell.ini file and open this with text editor.

2. Change forceshadowmode=0 to forceshadowmode=1


The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Workaround for projected shadows not working
by Julian Murgia on Friday October 26th 2012, 2:01
I observed a bug wher projected shadows were not working properly after a graphic driver change. Sam was appearing suddenly very lit, then very black during moves. Some objects were improperly lit as well as rooms were almost all darkened.

This bug is known and it is not a Wine bug.

Workaround :
Go to your drive_c/Program Files/Ubi Soft/Splinter Cell/System folder.
Locate the SplinterCell.ini file here and edit it.
Scroll down to the section entitled [D3DDrv.D3DRenderDevice]
Find the line here named 'ForceShadowMode' and set this value to 0.
If it is commented out (first line character is ';') then un-comment it bu removing the ';' at the beginning
Save this document and the shadows should be restored.


Some information I found on the Internet report that this can cause system instabilities. More tests needed to confirm this with Wine.

To be noted : this bug also affects Splinter Cell : Pandora Tomorrow.

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Gameplay video
by Jake ward on Sunday March 28th 2010, 3:13

Showing the game running brilliantly

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Test Report
by nxxs on Thursday November 5th 2009, 10:26
Addendum: I forgot trying to run the Game in fullscreen, so here's my report on that: DOESNT WORK! the whole system goes ape-feces and crashes, only option is a restart at that point. in virt. desktop mode the game runs as described above. i also tried changing the graphics settings to all possible variations, none of which got rid of that lighs-shining-through-walls glitch. anyways, sorry for the inconvenience, and remember: always run in virt. desktop!

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