Tom Clancy's Splinter Cell

Splinter Cell with last Patch applied, v. 1.3 (Euro)

Application Details:

Version: 1.3
License: Retail
Votes: 0
Latest Rating: Bronze
Latest Wine Version Tested: 1.8-rc1

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

All the game in desktop emulation mode.

What does not

Fullscreen mode


What was not tested


Hardware tested


  • GPU:
  • Driver:

Additional Comments

Just install and apply the no-cd exe (otherwise the game will not start, insisting that a debugger must be unloaded). A little graphic corruption (almost all related to lighting effects), but the game runs at 1280x1024 with all the settings on HIGH. The biggest problem in the desktop emulation mode is that the animated sequences are all in 640x480, so you will see them in a fraction of the screen. In fullscreen mode the resolution switch between animations and game doesn't work correctly, and changing the resolution settings will just cause X to restart.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowDebian GNU/Linux 8.x "Jessie" x86_64Nov 26 20151.8-rc1Yes Yes BronzeGeorg Mueller 
ShowUbuntu 12.04 "Precise" i386 (+ variants like Kubuntu)Jul 29 20131.6Yes Yes Silveran anonymous user 
ShowLinux Mint 13 "Maya"Oct 20 20121.5.15Yes Yes GoldCarlos Rodriguez 
ShowDebian GNU/Linux 6.x "Squeeze"Feb 02 20111.3.12Yes Yes GoldC├╣ran 
ShowAptosid x86_64Jan 28 20111.3.12Yes Yes SilverYu Tendo 

Known Bugs

Bug # Description Status Resolution Other apps affected
9609 graphical glitches running Tom Clancy's Splinter Cell Demo NEW View

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HowTo / Notes

How to fix lighting and shadow effects.

For Windows and Linux systems who have newer video cards--

PROBLEM: The shadow placements may be incorrect. Spot light beams may not appear. Flash light beams may not appear. Ceiling light beams may not appear.

1. In the game folder go to SYSTEM folder and open SplinterCell.ini file with text editor.

2. Find block [D3DDrv.D3DRenderDevice] and add or change (if string exists) ForceShadowMode=1 to ForceShadowMode=0

3. Save edited file.


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