Latest stable release.
After using winetricks d3d9 dotnet20 directx9 the GUI loads. All the checkbox options and file handling seem to be correct.
Shader preview almost works (opens a window, sometimes renders something for simple shaders before it locks up)
Distant land generation wizard gets halfway through texture generation.
What does not
Shader preview locks up.
Distant land texture generation crashes with "attempted to access protected memory" -- setting /proc/sys/kernel/randomize_va_space to 0 has no effect on this.
What was not tested
Use of shaders / distant land rendering in Morrowind.
Thread on the Bethesda forums about the utility: http://www.bethsoft.com/bgsforums/index.php?showtopic=1053524&st=0
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Ubuntu 9.10 "Karmic" i386 (+ variants like Kubuntu)||Nov 07 2009||1.1.32||N/A||Yes||Garbage||an anonymous user|