I'd say everything works perfectly here. I played the game from beginning to end on Linux at around 59 hours or so. I even used a save game editor to modify my assigned skills without any issue, but that's basically an external program. I only experienced a few crashes with the game, but that probably would have happened even on Windows.
What does not
What was not tested
Windows performance! I've never played this on Windows. There were some forum posts about a workaround for D3D since it has some bugs even on new versions of Windows. I just stuck with software rendering which worked perfectly and seemed to run more smoothly as well.
I think my wine version was originally 6.0.2, but Solus upgraded to 6.20 shortly after I started playing it and that's the version that I used for about 75% or so of my playthrough. They just upgraded to 6.22 and I was able to start the game up with that version too, but I had already beat it at that point.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Solus 4.2 Fortitude||Nov 27 2021||6.20||Yes||Yes||No||Platinum||Stephen Lambert|
|Show||Arch Linux x86_64||May 01 2017||2.6||Yes||Yes||Platinum||Gabriel Majeri|
|Show||openSUSE Leap 42.1 x86_64||Jun 05 2016||1.9.11||Yes||Yes||Gold||LokiDrow|
|Show||Linux Mint 17.2 "Rafaela" x86-64||Dec 08 2015||1.7.55||Yes||Yes||Gold||an anonymous user|
|Show||Arch Linux x86_64||Jul 18 2014||1.7.22||Yes||Yes||Platinum||an anonymous user|