Everything that I tried.
What does not
Couldn't find anything not working properly.
What was not tested
As far as I know I tested everything.
One thing of note when running left 4 dead 2, under the advanced video options it is possible that the multi-core rendering might be grayed out and not selectable. After doing a lot of digging I found this to be because it is only selectable if you have a quad core processor or higher. Dual core won't show that option. Test setup: Core2Duo 6800 4 gigs ram Nvidia Geforce 560ti Game settings: Resolution = 1920x1200 Display mode = full screen film grain = default anti aliasing mode = none filtering mode = bilinear wait for vertical sync = off multi-core rendering = not selectable on my system shader detail = low effect detail = low model texture detail = high memory = high
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Linux Mint 16 "Petra" x86_64||May 16 2014||1.7.19||Yes||Yes||Platinum||Philipglo Joshua Opulencia|
|Show||Ubuntu 13.04 "Raring" amd64 (+ variants like Kubuntu)||Aug 19 2013||1.7.0||Yes||Yes||Platinum||JT|
|Show||Arch Linux x86_64||Mar 14 2013||1.5.25||Yes||Yes||Silver||Exar101|
|Show||Ubuntu 12.10 "Quantal" i386 (+ variants like Kubuntu)||Jan 10 2013||1.5.21||Yes||Yes||Gold||MR_squiggley|
|Show||Slamd64 -current||Dec 16 2012||1.5.19||Yes||Yes||Bronze||Zootal|
|Bug #||Description||Status||Resolution||Other apps affected|
|24684||Multiple Source engine based games (Steam): out-of-order rendering, bloom effect and lights are visible through walls when multicore rendering is enabled||NEW||View|
|27453||Lag when loading new sound in source games||NEW||View|
|48666||Left 4 Dead 2: Vulkan: significantly lower performance than GL||UNCONFIRMED||View|