Running it and playing 1 campaign.
What does not
Multicore rendering is disabled and can't turn on.
What was not tested
For people who can't get it to run you need to have all fonts installed and latest gecko or it will crash on starting it up. You can also try disabling gameoverlayrenderer.dll in wine's control panel. But this will disable the Shift+Tab to access Steam community. I get about 30 to 40FPs on a 8800GTX latest drivers. Q6600 o/c to 3Ghz. But multicore disabled forces the game to use 1 core.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Linux Mint 16 "Petra" x86_64||May 16 2014||1.7.19||Yes||Yes||Platinum||Philipglo Joshua Opulencia|
|Show||Ubuntu 13.04 "Raring" amd64 (+ variants like Kubuntu)||Aug 19 2013||1.7.0||Yes||Yes||Platinum||JT|
|Show||Arch Linux x86_64||Mar 14 2013||1.5.25||Yes||Yes||Silver||Exar101|
|Show||Ubuntu 12.10 "Quantal" i386 (+ variants like Kubuntu)||Jan 10 2013||1.5.21||Yes||Yes||Gold||MR_squiggley|
|Show||Slamd64 -current||Dec 16 2012||1.5.19||Yes||Yes||Bronze||Zootal|
|Bug #||Description||Status||Resolution||Other apps affected|
|24684||Multiple Source engine based games (Steam): out-of-order rendering, bloom effect and lights are visible through walls when multicore rendering is enabled||NEW||View|
|27453||Lag when loading new sound in source games||NEW||View|
|48666||Left 4 Dead 2: Vulkan: significantly lower performance than GL||UNCONFIRMED||View|