Game works perfectly including intro video, Steam Community Workshop and Steam In-game Overlay. Also mouse options like Raw Mouse Input will work. Sending voice chat was not tested as microphone was not detected by Steam, but it's possible to hear others.
What does not
All game features are working.
What was not tested
Rating as Platinum as game works out of box and microphone problem is related to Steam parent application. Wine was compiled using 32-bit libs. Testing system: AMD Phenom II x4 B55 800MHz fourth core unlocked, 8GB, NVidia 275GTX 896MB, using NVidia 304.88 driver. Using ALSA with SB Audigy 2. Some test results related to rendering: About 30-35 frames per second using 1920x1080, 4xMSAA, 8xAnisotrophy, film grain off, double buffered v-sync, high shader detail, very high effect detail, high model/texture detail, multicore rendering enabled. About 50-60 frames per second using 2xMSAA, 2xAnisotrophy, medium shader, v-sync off About 120-135 frames per second using No anti-aliasing, triple buffer, medium shader, v-sync off
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Linux Mint 16 "Petra" x86_64||May 16 2014||1.7.19||Yes||Yes||Platinum||Philipglo Joshua Opulencia|
|Current||Ubuntu 13.04 "Raring" amd64 (+ variants like Kubuntu)||Aug 19 2013||1.7.0||Yes||Yes||Platinum||JT|
|Show||Arch Linux x86_64||Mar 14 2013||1.5.25||Yes||Yes||Silver||Exar101|
|Show||Ubuntu 12.10 "Quantal" i386 (+ variants like Kubuntu)||Jan 10 2013||1.5.21||Yes||Yes||Gold||MR_squiggley|
|Show||Slamd64 -current||Dec 16 2012||1.5.19||Yes||Yes||Bronze||Zootal|
|Bug #||Description||Status||Resolution||Other apps affected|
|24684||Multiple Source engine based games (Steam): out-of-order rendering, bloom effect and lights are visible through walls when multicore rendering is enabled||NEW||View|
|27453||Lag when loading new sound in source games||NEW||View|
|48666||Left 4 Dead 2: Vulkan: significantly lower performance than GL||UNCONFIRMED||View|