What does not
pixel shaders cause characters to render as solid colors
What was not tested
game past second mission/running in fullscreen
Installed in WinXP mode, with disabled pixel shaders. could not launch the 'autorun.exe' on the cd, but launching the setup.exe file directly worked perfectly. install goes fine, and game launches with no probs. cutscenes work fine and look great, no abnormal lag or gameplay-killers characteristics noticed. playing the game with pixel shaders enabled works (i.e. it doesnt generate any crashes) but if pixel shaders are enabled, then the characers in game render as solid colors in the 'diagram of man' position. other than that, worked great!
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 16.10 "Yakkety" amd64 (+ variants like Kubuntu)||Oct 05 2016||1.9.20||Yes||Yes||Platinum||Luis Alvarado|
|Show||Manjaro Linux||Jan 10 2016||1.9.0||Yes||Yes||Platinum||an anonymous user|
|Show||Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)||Aug 03 2014||1.7.22||Yes||Yes||Gold||Luis Alvarado|
|Show||Fedora 18 x86_64||Jun 01 2013||1.5.29||Yes||Yes||Platinum||an anonymous user|
|Show||Linux Mint 14 "Nadia"||Dec 14 2012||1.5.18||Yes||Yes||Silver||Carlos Rodriguez|
PS. Do NOT use editors like nano or pico. They'll save the "new line" as \n instead of \n\r which the game does not understand.
Make sure that you have your video drivers and xorg configured correctly. Download and run Envy to do this. http://albertomilone.com/nvidia_scripts1.html
The following has been extracted from an old user comment; it may or may not be relevant to current Wine.