Cutscenes, sound, music, graphics, settings, fullscreen and windowed play, launching from the CD and from the installed shortcut
What does not
Setting anti-aliasing using the in-game graphics menu
What was not tested
gameplay past the third level
Game plays great and smooth. now i can finally pick up where i left off with this game so long ago! on occasion, when watching NPCs walk around or stand still for a while, they would suddenly stick their arm out in what i assume to be the model's default position. not disruptive to gameplay at all, just an odd note. Also, it appears that pixel shaders now work properly, as i've been playing with pixel shaders enabled and i've run into no issues. finally, even though i could not set the anti-aliasing in game, by changing to force anti-aliasing in my graphics card's ATI control panel, anti-aliasing was used, and everything looked great.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 16.10 "Yakkety" amd64 (+ variants like Kubuntu)||Oct 05 2016||1.9.20||Yes||Yes||Platinum||Luis Alvarado|
|Show||Manjaro Linux||Jan 10 2016||1.9.0||Yes||Yes||Platinum||an anonymous user|
|Show||Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)||Aug 03 2014||1.7.22||Yes||Yes||Gold||Luis Alvarado|
|Show||Fedora 18 x86_64||Jun 01 2013||1.5.29||Yes||Yes||Platinum||an anonymous user|
|Show||Linux Mint 14 "Nadia"||Dec 14 2012||1.5.18||Yes||Yes||Silver||Carlos Rodriguez|
PS. Do NOT use editors like nano or pico. They'll save the "new line" as \n instead of \n\r which the game does not understand.
Make sure that you have your video drivers and xorg configured correctly. Download and run Envy to do this. http://albertomilone.com/nvidia_scripts1.html
The following has been extracted from an old user comment; it may or may not be relevant to current Wine.