Application Details:
Version: | Active Worlds 5.0 |
License: | Free to use |
URL: | http://www.activeworlds.com/ |
Votes: | 0 |
Latest Rating: | Gold |
Latest Wine Version Tested: | 1.3.3 |
Maintainers: About Maintainership
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What works
Everything when rendering is on OpenGL.
What does not
Everything works, again on OpenGL.
Workarounds
What was not tested
Everything was tested.
Hardware tested
Graphics:
Additional Comments
Gold as you possibly have to change rendering if you get a white screen when entering a zone. This is very minor, you could put it on OpenGL anyway if you dont mind on which it is, no visual differences will be visible and might even give a performance win.
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Current | Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu) | Sep 22 2010 | 1.3.3 | Yes | Yes | No | Gold | an anonymous user | |
Show | Ubuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu) | Sep 10 2010 | 1.3.2 | Yes | Yes | No | Silver | an anonymous user | |
Show | Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu) | Jun 19 2010 | 1.2-rc4 | Yes | Yes | No | Silver | Andrew Crogonk | |
Show | Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu) | May 10 2010 | 1.1.44 | Yes | Yes | No | Silver | Andrew Crogonk | |
Show | Ubuntu 9.10 "Karmic" i386 (+ variants like Kubuntu) | Dec 02 2009 | 1.1.33 | Yes | Yes | No | Bronze | an anonymous user |
Bug # | Description | Status | Resolution | Other apps affected |
Comments for this application have been disabled because there are no maintainers.