Everything so far, but see below how to solve the area/combat loading crash.
What does not
As noted in the bug 24956, there is no custom pointer, which makes archery...tricky, because you don't know when you're dealing full damage. Other than that, everything else seems to work (see extra comments below).
What was not tested
Everything was tested.
I have experienced a problem with area loading and battle loading, which made the game virtually unplayable (related to bug 15817). The problem has stopped when I ran 'winetricks vcrun6sp6'. Besides running vcrun6sp6 I also have an override for d3dx9_36 but I'm not sure it's necessary. Also, to improve performance, I had to lower the resolution of the game and details (shadows etc), the game seems to be very hungry for resources because of the spell effects. Everthing above is true for Wine 1.3.8 as well.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)||Jan 20 2017||2.0-rc2||Yes||Yes||Platinum||ottopower|
|Show||Fedora 14||Apr 17 2012||1.5.2||Yes||Yes||Gold||Alexey Loukianov|
|Show||Fedora 14||Oct 03 2011||1.3.29||Yes||Yes||Gold||Alexey Loukianov|
|Current||Ubuntu 10.10 "Maverick" i386 (+ variants like Kubuntu)||Dec 13 2010||1.3.9||Yes||Yes||Gold||dr. Hannibal Lecter|
|Show||Fedora 12||May 22 2010||1.1.44||Yes||Yes||Gold||an anonymous user|