Star Trek Online Current Version

Category: Main > Games > Online (MMORPG) Games > Star Trek Online > Current Version

NameStar Trek Online
VersionCurrent Version
License Retail
Votes 8
Wine Version1.9.7
Maintainers of this version:
No maintainers. Volunteer today!

The current F2P (Holodeck) version of Star Trek Online.

Selected Test Results (selected in 'Test Results' table below)

What works

What does not

What was not tested
Actually I'm pretty thorough, love this game :p

Additional Comments

Using open source AMDGPU driver on Radeon 7790 (on one PC), Radeon 7850 (on another PC), and Radeon R7 360 (on another PC). STO works flawlessly on all of them, although the 7790 runs at a lower detail level.

I play STO daily, and as of 1.9.7 this is the best it's ever run.

It should be noted that on the very same configuration using the Radeon driver (instead of AMDGPU) the game does not work - it took a while to figure this out, so if you are using an AMD card that is supported by AMDGPU, you should switch to that.
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
CurrentDebian GNU/Linux 9.x "Stretch" x86_64Apr 05 20161.9.7 Yes Yes Platinum David Chalmers 
ShowUbuntu 15.10 "Wily" amd64 (+ variants like Kubuntu)Feb 27 20161.9.4 Yes Yes Platinum Jason Smith 
ShowopenSUSE TumbleweedJan 16 20161.9.1 No Not installable Garbage Jason Smith 
ShowFedora 23 x86_64Jan 15 20161.9.1 No Not installable Garbage Jason Smith 
ShowArch Linux x86_64Jan 03 20161.9.0 Yes Yes Gold Daniel Hurst 

Known bugs
Bug # Description Status Resolution Other apps affected
30837 Star Trek Online doesn't detect joystick/gamepad UNCONFIRMED View
33979 Still Life 2 demo crashes without native d3dcompiler_43 (or d3dx9_36) NEW View


­This game requires IE7+ to be installed for the Launcher to function.  

­­cd ~/.wine
chmod +x winetricks­
winetricks ie8 

If walking forward causes your character to roll you will need to enable a work around in the console before playing the game and once finished disable the work around.  This is a bug in X that has been fixed so newer distributions will not have this issue. 

Before playing: 

xset r off

After playing: 

xset r on

­In general you will want to play STO using the low graphics option in the profile selector that comes up when the game loads.  If you have very recent hardware you will be able to play using the higher graphics option. 

Any other bugs you find should be reported!

Which Server?
When reporting your test results, pleases post on which server (Holodeck, Tribble) you've played.


The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Mesa 11.2
by Anni on Friday April 15th 2016, 6:19
After my mesa was upgraded from 11.1 to 11.2, STO freezes before loading the character selection screen. (I use PCLinuxOS). It seems it can't handle 3D content any more.

Anybody else encountered this problem?

[post new] [reply to this]

Input delay when running on a virtual desktop
by HeavyHDx on Thursday March 31st 2016, 5:08
I'm experiencing severe input delay when I'm running the game on a virtual desktop. Already found a workaround, just add this to the options in the launcher:

-enablerawinputsupport 0

[post new] [reply to this]

steam version
by joseph ricktor on Sunday February 7th 2016, 17:13
i think that the only way to play this game on a mac or linux is through steam due to the aforementioned arc crash

im in the midst of testing in now on 1.9.2 (staging)

[post new] [reply to this]

by Jason Smith on Sunday January 17th 2016, 6:36
I finally was able to install STO using the Steam Client (For Windows), however the game now crashes on the STO: New Dawn splash screen, ugh!

[post new] [reply to this]

  • RE: Update by BJ on Thursday March 24th 2016, 16:41
Nothing happens when I click the icon
by Me on Sunday January 10th 2016, 15:01
STO is installed on my windows 7 drive. I'm using wine 1.9.1 on linux mint 17.3. When I click on the executable, I get the spinning circle for awhile, then nothing.

When I use the terminal and type "wine Star\ Trek\ Online.exe"
I get the following:
wine client error:0: version mismatch 447/492.
Your wineserver binary was not upgraded correctly,
or you have an older one somewhere in your PATH.
Or maybe the wrong wineserver is still running?

I could really use some help.

[post new] [reply to this]

by Josh Raymond on Thursday September 17th 2015, 18:25
The "Garbage" ratings given to this game are entierly false and only given due to a lack of patients!

On the first start-up after upgrading wine to 1.7.50+, the game will take extremely long to load (upwards of 45mins in some cases). Once the game finally does load, you will return to your normal load times.

This can be partially alleviated by setting "d3dx11_36" "d3dx11_42" and "d3dx11" to "DISABLED" manually in winecfg, and by setting the windows version to XP. This will result in a 15-20minute inital loading time, afterwards your load times will resume their normal duration.

This is due to the new D3DX11 implementation being worked into WINE (starting with 1.7.50), the game recognizes that new D3D capabilities are available and re 'tests' the system to see what it can handle. Due to the d3dx11 implementation being incomplete it runs into alot of internal errors, freezes and the like in the loading process. Eventually it will default itself back to DX9 and you will continue on your merry way without having to run through all those again on subsequent startups.

Just have patients, the game works perfectly fine.

[post new] [reply to this]

Will not exit
by Steven Wilson on Monday February 2nd 2015, 3:05
I just brought up the STO menu and selected exit and it just stopped and the mouse pointer disappeared. I had to bring up the skull and cross bones to kill it. [CTRL] + [ALT] + [ESC]. I still get the buffer underruns about 97% of the time!

[post new] [reply to this]

Sound problems
by Steven Wilson on Sunday February 1st 2015, 18:45
All of a sudden - wine 1.7.35 - STO gets lots of sound issues that sound like buffer underuns in ALSA. I have to quit STO and re log. This happens most of the time while doing an episode.

[post new] [reply to this]

Delta Rising doesn't work
by Atontao on Saturday November 8th 2014, 8:02

After the Delta Rising expansion, Star Trek Online stopped to work under linux. I can't get past the Loading... screen after showing the Delta Rising logo.

If I check Task Manager, game client is not responding.

I can change this a bit, switching the D3Dcompiler_42.dll from native to internal, but then I get like 400+ shader error on a log file and the game finally works, resets all the grafics sets and the only thing I can see is the GUI, all 3D objects aren't there, just a background with red X's on it.

On my XP the game works, tho it gets 3 or 4 shader errors. My GFX card is an Nvidia GeForce 210 and I use Ubuntu 12.04. Updated the propietary drivers to the lastest I found and I play holodeck.

[post new] [reply to this]

Always asks for account verification
by brandon on Sunday October 5th 2014, 21:33
I get asked for account verification (one-time code) every time I play.

STO version:

My executable
cd /media/{home_drive_name}/{ntfs_secondary_hard_drive}/games/startrekonline/Star\ Trek\ Online_en
WINEPREFIX=/home/{home_drive_name}/.wine_sto setarch i386 -3 -L -B -R wine Star\ Trek\ Online.exe

[post new] [reply to this]

   << Back

Page loaded in 0.02315 seconds.