Star Trek Online

The current F2P (Holodeck) version of Star Trek Online.

Application Details:

Version: Current Version
License: Retail
Votes: 11
Latest Rating: Silver
Latest Wine Version Tested: 2.21-staging

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works


What does not



What was not tested

Actually I'm pretty thorough, love this game :p

Hardware tested


  • GPU:
  • Driver:

Additional Comments

Using open source AMDGPU driver on Radeon 7790 (on one PC), Radeon 7850 (on another PC), and Radeon R7 360 (on another PC). STO works flawlessly on all of them, although the 7790 runs at a lower detail level. I play STO daily, and as of 1.9.7 this is the best it's ever run. It should be noted that on the very same configuration using the Radeon driver (instead of AMDGPU) the game does not work - it took a while to figure this out, so if you are using an AMD card that is supported by AMDGPU, you should switch to that.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Dec 31 20172.21-stagingYes Yes NoSilverSilvio Kozasa 
ShowFedora 26 x86_64Sep 22 20172.17-stagingYes Yes NoSilverJoseph Lyda 
ShowUbuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)Jul 29 20172.13-stagingNo, but has workaround Yes BronzeThomas W. 
ShowUbuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)May 30 20172.9-stagingN/A Yes GoldRuth Moreton 
ShowArch Linux x86_64May 17 20172.8N/A Yes BronzeJosh Billingsley 

Known Bugs

Bug # Description Status Resolution Other apps affected
30837 Star Trek Online doesn't detect joystick/gamepad UNCONFIRMED View
30984 Some keys do not work in different games (Trine, Skyrim, Dragon Age Origins, Dragon Age 2, Star Trek Online, Gothic 2) STAGED View
33979 Still Life 2 demo crashes without native d3dcompiler_43 (or d3dx9_36) NEW View
39477 Wine crashes with alsa/pulseaudio in Star Trek Online REOPENED View
40699 Star Trek Online Crashes after short while of game playon Ubuntu 16.04 UNCONFIRMED View
41625 Star Trek Online crashes on loading screen NEEDINFO View

Show all bugs

HowTo / Notes


­This game requires IE7+ to be installed for the Launcher to function.  

­­cd ~/.wine
chmod +x winetricks­
winetricks ie8 

If walking forward causes your character to roll you will need to enable a work around in the console before playing the game and once finished disable the work around.  This is a bug in X that has been fixed so newer distributions will not have this issue. 

Before playing: 

xset r off

After playing: 

xset r on

­In general you will want to play STO using the low graphics option in the profile selector that comes up when the game loads.  If you have very recent hardware you will be able to play using the higher graphics option. 

Any other bugs you find should be reported!

Which Server?
When reporting your test results, pleases post on which server (Holodeck, Tribble) you've played.


The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Launcher Crashing
by David Sowder on Sunday August 5th 2018, 10:06
A heads up for anyone thinking about playing this. While trying to install Star Trek Online for the first time, I've had the Arc crash in a fresh WINEARCH=win32 prefix with only the ie8 winetricks applied. This has occurred both with wine-staging 3.12 and with wine 3.13 on Ubuntu 16.04 with an AMD GPU using the open source drivers. The crash happens as it is loading what appears to be the main launcher window, but before I can interact with the window (I didn't try everything, but trying to follow the instructions to activate a Humble Trekkie Pack fails to respond to clicking the gear icon and the app crashes soon after).

Maybe this is a problem with my setup, so if anybody knows some adjustment that might address this issue, please advise. Hopefully for those it has worked for in the past, my problem is not because of a change in the launcher or something that affects them too.
RE: Launcher Crashing
by dencrypt on Thursday August 16th 2018, 2:51
Same here. Arc launches but crashes after a few seconds.
RE: Launcher Crashing
by Alexander Olofsson on Saturday September 8th 2018, 10:34
Had launcher crashes as well, in my case the user registry had a broken install path entry for the game.

In "HKCU\Software\Cryptic\Star Trek Online", the "InstallLocation" string value contained a broken path for me, which solved the launcher crashes on my side when fixed.
Lack of some textures
by Steve on Sunday August 27th 2017, 16:21
Anybody else running in to issues where hair, badges and other additional textures aren't loading in?

It used to show up of you switched the Depth of Field and Ambient occlusion settings on, but now it appears to be default.

It makes my characters look wonky and bald. Some of my characters (and others) render in with no chestpieces, either, and there are boxes and other things in Deep Space Nine that aren't showing up.

Not sure where to even begin getting this to start showing up properly. When selecting a character from the main screen, the teleportation effect snaps them back into proper appearance.
RE: Lack of some textures
by nogal on Thursday September 14th 2017, 12:57
Pretty sure we're all experiencing it. From what I can tell this is a combination of
RE: Lack of some textures
by Jasem Mutlaq on Sunday February 11th 2018, 6:36
Yup, I'm having the exact same problems with hair and some odd textures with Wine 3.1
Star Trek Online settings
by David on Saturday October 29th 2016, 0:35
I'm using Xubuntu 16.04.

Wine version: 1.7.33

GLSL Support: default
Direct Draw Renderer: default
Video Memory Size: 4096
Offscreen rendering mode: default
Render target mode lock: default
Multisampling: default
Strict Draw Ordering: default

Mouse Warp override: default

1. Windows version: Windows 7
2. Libraries: Under "Existing Overrides"
DISABLE *ALL* d3dx10 & above
3. Graphics: UNCHECK "Automatically capture the mouse..." & "Emulate virtual desktop"
4. Desktop Emulation: (no theme)
5. Drives: click "Auto Detect"
6. audio: (system default)
7. about: (leave blank)
Save & exit config. Start the game.

In the login screen, BEFORE you login, click on "Options" at the top of the menu title bar. In OPTIONS, scroll all the way down to the bottom of the window. In the box "Command Line",
type: -d3d9 -enablerawinputsupport 0
click on Save. THEN, login.
After the login, allow between 15 minutes to 45 minutes to update the game system. Then it should work.

IN GAME, set your graphics to the LOWEST setting. Then, test with different settings for optimal playability.
Only older wine versions seem to work
by Jelle De Loecker on Friday October 28th 2016, 16:31
I've tried everything on the latest 1.9 series: the -d3d9 flag in the launcher command line settings, disabling all the d3dx11 libraries, ...

Nothing worked, it just crashed or froze (because of some thread timeout)

The only thing that finally worked was using version 1.7.33. I guess the DX11 stuff is still messing things up somehow, even though I explicitly disabled it.
Just a black screen forever
by Kenneth on Sunday September 4th 2016, 10:17
I have tried with...

Wine 1.6.2, 1.7.43, and 1.9, and have been careful to use 32 bit versions of all selected. I've installed IE8 and DirectX 9 in every instance as well. I have used the standalone installer ( linked on PlayonLinux site ), I have used Steam to install it, I have used PlayonLinux to install it, etc. It all ends up the same...

After pressing engage, GameClient.exe launches and shows nothing but a black screen. No mention of anything loading, just a black screen, that if left for hours stays a black screen and never does anything.

On Ubuntu 14.04.5 using 3.13.0-93-generic, a Nvidia GeForce 7950 GT and NVidia 173 drivers ( the recent 304 ones do not work well with this card and this kernel ).
by Josh on Monday July 18th 2016, 3:16
Does anyone have Step by Step instructions on how to play STO on Mac using wine. I am lost. I really want to run this game on my Mac but i can not figure it out. Any help would be greatly appreciated.
Loading Hang
by Albert Sacks on Thursday July 14th 2016, 14:19
I can't seem to get this to load on 1.9.14 with or without the -d3d9 command line option. The launcher works fine, but it freezes up about 5% through the loading bar on the screen with the big "Cryptic" logo.

I'm using El Capitan 10.11.5.
Slow loading
by CharlieL on Saturday July 9th 2016, 11:48
Due to slow loading times with dx9 overides, a workaround is to use the switch -d3d9 in the command line for the launcher (Launcher > Options > Command line)
Game doesn't fully shut down after exit.
by Steve on Tuesday June 14th 2016, 12:35
When playing the game for any length of time, I will exit and need to head to my System Monitor to kill the GameClient.exe process. Wine doesn't seem to handle the exit properly.

The big problem is that it usually takes just under 2 gigs of RAM, and will slow my computer down otherwise. It's a minor inconvenience to have to continually do this, but any suggestions on an automatic kill script?

This has been happening for at least six months.
Mesa 11.2
by Anni on Friday April 15th 2016, 6:19
After my mesa was upgraded from 11.1 to 11.2, STO freezes before loading the character selection screen. (I use PCLinuxOS). It seems it can't handle 3D content any more.

Anybody else encountered this problem?
Input delay when running on a virtual desktop
by HeavyHDx on Thursday March 31st 2016, 5:08
I'm experiencing severe input delay when I'm running the game on a virtual desktop. Already found a workaround, just add this to the options in the launcher:

-enablerawinputsupport 0
steam version
by joseph ricktor on Sunday February 7th 2016, 17:13
i think that the only way to play this game on a mac or linux is through steam due to the aforementioned arc crash

im in the midst of testing in now on 1.9.2 (staging)
RE: steam version
by Domanic Calleja on Thursday March 3rd 2016, 15:02
Have managed to install and launch without needing steam, can't confirm whether I used the steam based installer though, downloaded the client through fileplanet.
RE: steam version
by Steve on Tuesday June 14th 2016, 12:33
You can download the Star Trek Online-specific launcher and run it through there. It works perfectly fine that way. Just look around on Google, there's a link to Reddit where you can grab it (I don't know if AppDB has a problem with me pasting links, so I'll play it safe)
by Jason Smith on Sunday January 17th 2016, 6:36
I finally was able to install STO using the Steam Client (For Windows), however the game now crashes on the STO: New Dawn splash screen, ugh!
RE: Update
by BJ on Thursday March 24th 2016, 16:41
Honestly, leave it for 30 min.

On my machine it goes though, and the game works fine. The next time you play, it'll launch quickly.

(As listed in the other comments, this is due to a DirectX Test)

Only thing is, if a patch comes down. It seems to want to test again... and it takes a good 30 min to launch.
Nothing happens when I click the icon
by Me on Sunday January 10th 2016, 15:01
STO is installed on my windows 7 drive. I'm using wine 1.9.1 on linux mint 17.3. When I click on the executable, I get the spinning circle for awhile, then nothing.

When I use the terminal and type "wine Star\ Trek\ Online.exe"
I get the following:
wine client error:0: version mismatch 447/492.
Your wineserver binary was not upgraded correctly,
or you have an older one somewhere in your PATH.
Or maybe the wrong wineserver is still running?

I could really use some help.
RE: Nothing happens when I click the icon
by joseph ricktor on Sunday February 7th 2016, 17:14
happens all the time when you use to versions of wine

type wineserver -k and your good to go
by Josh Raymond on Thursday September 17th 2015, 18:25
The "Garbage" ratings given to this game are entierly false and only given due to a lack of patients!

On the first start-up after upgrading wine to 1.7.50+, the game will take extremely long to load (upwards of 45mins in some cases). Once the game finally does load, you will return to your normal load times.

This can be partially alleviated by setting "d3dx11_36" "d3dx11_42" and "d3dx11" to "DISABLED" manually in winecfg, and by setting the windows version to XP. This will result in a 15-20minute inital loading time, afterwards your load times will resume their normal duration.

This is due to the new D3DX11 implementation being worked into WINE (starting with 1.7.50), the game recognizes that new D3D capabilities are available and re 'tests' the system to see what it can handle. Due to the d3dx11 implementation being incomplete it runs into alot of internal errors, freezes and the like in the loading process. Eventually it will default itself back to DX9 and you will continue on your merry way without having to run through all those again on subsequent startups.

Just have patients, the game works perfectly fine.
RE: Important!!!
by joseph ricktor on Sunday February 7th 2016, 19:15
this is some good info since sto is scrapping the mac client for what ever reason
RE: Important!!!
by Kenneth on Sunday September 4th 2016, 10:01
Speak for yourself. I just installed the game on multiple versions of Wine, using Steam, Arc, PlayonLInux, etc. The game simply shows a black screen after pressing "engage" and it doesn't do anything for HOURS from what I have seen.
Will not exit
by Steven Wilson on Monday February 2nd 2015, 3:05
I just brought up the STO menu and selected exit and it just stopped and the mouse pointer disappeared. I had to bring up the skull and cross bones to kill it. [CTRL] + [ALT] + [ESC]. I still get the buffer underruns about 97% of the time!
RE: Will not exit
by Cody Smith on Friday February 13th 2015, 17:37
Out of curiosity, but does disabling mmdevapi in winecfg change this at all? not in front of my Linux box atm, so not able to test that myself. that's on my todo list, though.
RE: Will not exit
by Steven Wilson on Saturday February 28th 2015, 15:16
I not going to test this as the game started working properly again. It was probably an temporary problem, that seems to have gone away or maybe a new wine version fixed it.
Sound problems
by Steven Wilson on Sunday February 1st 2015, 18:45
All of a sudden - wine 1.7.35 - STO gets lots of sound issues that sound like buffer underuns in ALSA. I have to quit STO and re log. This happens most of the time while doing an episode.
RE: Sound problems
by Cody Smith on Friday February 13th 2015, 19:46
And disabling mmdevapi in winecfg doesn't help this?

Also, from my experience, this game defaults to a [null] output, switching it to a proper output fixes the sound, BUT no other application can use that output.
RE: Sound problems
by Steven Wilson on Saturday February 28th 2015, 15:20
I will check next time I play STO.
RE: Sound problems
by Jakob Marberger on Tuesday January 5th 2016, 11:54
Had the same problem.
Solution was, as you suggested, defining a specific output device.

What I tested:
I use playonlinux - thus: wine 1.7.40
if i deactivate mmdevapi with WinXP the whole thing crashes.
Set to Win7 with mmdevapi deactivated the game runs (very smoothly, too) but no sound at all

I played around with mmdevapi wine/win versions, my working solution is now set to mmdevapi (native, builtin). it didn't seem to have any effect on the problem though.

Didn't test: other wine versions
Delta Rising doesn't work
by Atontao on Saturday November 8th 2014, 8:02

After the Delta Rising expansion, Star Trek Online stopped to work under linux. I can't get past the Loading... screen after showing the Delta Rising logo.

If I check Task Manager, game client is not responding.

I can change this a bit, switching the D3Dcompiler_42.dll from native to internal, but then I get like 400+ shader error on a log file and the game finally works, resets all the grafics sets and the only thing I can see is the GUI, all 3D objects aren't there, just a background with red X's on it.

On my XP the game works, tho it gets 3 or 4 shader errors. My GFX card is an Nvidia GeForce 210 and I use Ubuntu 12.04. Updated the propietary drivers to the lastest I found and I play holodeck.
RE: Delta Rising doesn't work
by justnotchuck on Sunday January 25th 2015, 12:10
I've had it working. I just did a clean install on this box to check on getting Skyrim working, but didn't have STO problems.

On my last try I *did* install it through Steam.

I see a pixel shader error on load but that's it. I'll reply again once I have it working.
RE: Delta Rising doesn't work
by Ziktofel on Friday September 11th 2015, 13:45
The first Loading screen after each big patch is long (according to the official forums the game compiles shaders specially for Wine).
RE: Delta Rising doesn't work
by joseph ricktor on Sunday February 7th 2016, 19:12
does anyone know how long the first load is
Always asks for account verification
by brandon on Sunday October 5th 2014, 21:33
I get asked for account verification (one-time code) every time I play.

STO version:

My executable
cd /media/{home_drive_name}/{ntfs_secondary_hard_drive}/games/startrekonline/Star\ Trek\ Online_en
WINEPREFIX=/home/{home_drive_name}/.wine_sto setarch i386 -3 -L -B -R wine Star\ Trek\ Online.exe
RE: Always asks for account verification
by brandon on Wednesday October 8th 2014, 17:30
This stopped happening. Not sure what changed.