WineHQ

Star Trek Online

The current F2P (Holodeck) version of Star Trek Online.

Application Details:

Version: Current Version
License: Retail
URL: http://www.startrekonline.com/
Votes: 11
Latest Rating: Garbage
Latest Wine Version Tested: 8.0.2

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Most all game play, including Ground, Space, Red-Alerts, Missions, and Advanced Encounters.

Keyboard input works great, both in First-Person and Third-Person, and inside the chat menu.

Ground interaction works flawlessly with both mouse and keyboard input.

What does not

There are some minor graphical issues including, but not limited to, hair (Hair works maybe 33% of the time), various outfits and uniforms (They simple do not remember and the area around the texture is blurred and distorted), and certain planets appear as giant masses with elongated and jagged edges.

There is a glitch that causes the client to hard quit to Desktop when first adding points to skills and abilities.  After logging back in, things work fine.

Every now and then on zoning, the sound quits completely.  Exiting to Desktop and Logging in again brings the sound back to normal.

Workarounds

What was not tested

Joystick input

Hardware tested

Graphics:

  • GPU: Nvidia
  • Driver: proprietary

Additional Comments

I installed the game in a fresh, native x64 WINE environment, without installing any extra addons, with the exception of Core Fonts.  The initial install was done under 2.15 and testing continued on through 2.16 and now 2.17.  The sound issue above did not occur until 2.17, but it's not really an issue for me as it occurs rarely, but enough that it should be mentioned.The game itself is notorious for having banding issues in Windows, regardless of your connection speed, or PC setup.  There is still some banding, but it presents as "time skips" in WINE instead of the slowing pull that occurs in Windows.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowDebian GNU/Linux 12.x "Bookworm" x86_64Nov 12 20238.0.2Yes No NoGarbagealbert 
ShowopenSUSE Tumbleweed (rolling release)Feb 15 20205.0-stagingYes Yes NoPlatinumAndrew Schott 
ShowUbuntu 18.10 "Cosmic" amd64 (+variants like Kubuntu)Jun 19 20194.0.1Yes No NoGarbagePeter Crawley 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Dec 31 20172.21-stagingYes Yes NoSilverSilvio Kozasa 
CurrentFedora 26 x86_64Sep 22 20172.17-stagingYes Yes NoSilverJoseph Lyda 

Known Bugs

Bug # Description Status Resolution Other apps affected
30837 Star Trek Online doesn't detect joystick/gamepad UNCONFIRMED View
30984 Some keys do not work in different games (Trine, Skyrim, Dragon Age Origins, Dragon Age 2, Star Trek Online, Gothic 2) STAGED View
39477 Wine crashes with alsa/pulseaudio in Star Trek Online REOPENED View
40699 Star Trek Online Crashes after short while of game playon Ubuntu 16.04 UNCONFIRMED View
41625 Star Trek Online crashes on loading screen NEEDINFO View

Show all bugs

HowTo / Notes

HOWTO

�This game requires IE7+ to be installed for the Launcher to function.  

cd ~/.wine
wget http://www.kegel.com/wine/wine...
chmod +x winetricks
winetricks ie8 

If walking forward causes your character to roll you will need to enable a work around in the console before playing the game and once finished disable the work around.  This is a bug in X that has been fixed so newer distributions will not have this issue. 

Before playing: 

xset r off

After playing: 

xset r on

In general you will want to play STO using the low graphics option in the profile selector that comes up when the game loads.  If you have very recent hardware you will be able to play using the higher graphics option. 

Any other bugs you find should be reported!

Which Server?
When reporting your test results, pleases post on which server (Holodeck, Tribble) you've played.

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Greetings
by Pandoraxero on Saturday April 30th 2022, 21:18
To any who may be seeing this, I am a former Hype Man for the 2008 effort which saw Final Fantasy XI finally get up and running on wine.
I'm here to test this game, and, with any luck, find what may be the cause of the framerate issues I observed, particularly in ESD.
Of course, if anyone monitoring these comments has any suggestions for the FPS issues, I may not be a Ferengi, but I'm all ears.

We have fairly high standards on the FFXI ratings, which explains why it's not gold like FFXIV, let alone platinum like this game appears to be rated.

My test platform is as follows
Case: Fractal Design Node 202 (This info only to explain some unusual decisions I made with the system)
CPU: Ryzen 5 5600X (underclocked to 2800MHz because Fractal Design Node 202 && thermals)
Cooling: Noctua NH-L9a-AM4 with Noctua Chromax 92x25mm fan, two Noctua Chromax 120x25 fans on the GPU side of the case
GPU: Radeon RX6700XT
RAM: 64GB DDR4
OS: Gentoo AMD64 (I try not to be elitist about it... after all, there's always a bigger fish, but it seems the last time this game was tested on Gentoo was a solid decade ago)
Wine versions: 7.7-staging, 7.7-vanilla
/boot and /: Samsung 980Pro NVME 2TB
/home: Samsung 870Evo 4TB

With my job, other engagements (Namely testing FFXI and planned testing of FFXIV), just getting this system up and running (yes, it's an entirely new build) I don't have as much time as I'd like to dedicate to testing here, but I'll do what I can.
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