Steam automatically updates itself to the latest version whenever it is run.
This is the platform for all recent Valve games. You can find out information about whether or not individual games (such as Half Life) run by checking out their respective sections in the database. This page is about Steam only.
Available natively for Mac OS X and Linux.
Application Details:
Version: | Official Release |
License: | Free to use |
URL: | http://www.steampowered.com |
Votes: | 161 |
Latest Rating: | Silver |
Latest Wine Version Tested: | 7.15-staging |
Maintainers: About Maintainership
What works
What does not
Workarounds
What was not tested
Hardware tested
Graphics:
Additional Comments
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Gentoo Linux x86_64 | Aug 22 2022 | 7.15-staging | Yes | Yes | No | Silver | Rob | |
Show | Arch Linux x86_64 | Apr 21 2022 | 7.6 | Yes | No | No | Garbage | Oreeeee | |
Show | Linux Mint 20.1 | May 31 2021 | 5.0.5 | Yes | Yes | No | Silver | Aleph Diallo | |
Show | Debian GNU/Linux Testing "Bullseye" | Sep 18 2020 | 5.0.2 | Yes | Yes | No | Bronze | Juanjo Salvador | |
Show | Arch Linux x86_64 | Feb 24 2020 | 5.2-staging | Yes | Yes | Yes | Silver | John Pavlyuch |
Bug # | Description | Status | Resolution | Other apps affected |
22041 | External screen resolution changes are not detected | NEW | View | |
23301 | Steam 2010 version: tooltips popup even when the steam windows isn't top-active one | NEW | View | |
26658 | Steam startup is slow | NEW | View | |
32342 | Multiple applications and games using 'Webkit' or 'Blink' web browser engine crash on startup ('Arial' and 'Times New Roman' font face name validation) | STAGED | View | |
32515 | Steam games protected with Valve's CEG (Custom Executable Generation) DRM scheme fail game cache validation | UNCONFIRMED | View | |
33982 | Steam windows can be resized to 1x1 despite minimum size | NEW | View | |
35690 | Steam network hang ups. | NEW | View | |
37110 | Steam requires Arial/Times New Roman fonts to open Store/Profile/Community pages | NEW | View | |
39022 | Steam: Mouse cursor shows the wrong symbol | UNCONFIRMED | View | |
39166 | Steam - streaming from a Wine host does not send sound ( also applies to Steam Link ) | UNCONFIRMED | View | |
40865 | Steam does not connect to internet (gethostbyname_r used even when not declared in netdb.h) | NEW | View | |
41466 | Steam: Tray icon menu sometimes flickers | UNCONFIRMED | View | |
41976 | Very high CPU usage while downloading stuff in Steam | UNCONFIRMED | View | |
42822 | Steam slow with multi-monitor setup | UNCONFIRMED | View | |
42867 | steam store doesnt work | UNCONFIRMED | View | |
42929 | steam overlay fps dont work since wine 2.6 | UNCONFIRMED | View | |
43819 | steam overlay - unusable on ultrawide screen | UNCONFIRMED | View | |
44120 | Steam Big Picture mode fails to display content, it shows a black screen (d3d10) | NEW | View | |
44529 | [Steam] Process remaining after exiting | UNCONFIRMED | View | |
44823 | Steam doesn't close on exit. Will continue running in background. | NEEDINFO | View | |
45042 | Steam doesn't uninstall applications, gets stuck saying "deleting %game%" and the other popup is barely visible | UNCONFIRMED | View | |
45990 | Steam activation(first run) for Black Ops 2 Zombies fails most of the time | NEEDINFO | View | |
46405 | steam: crashes when opening game | NEEDINFO | View | |
46441 | Steam shows an extra icon when minimizing window | NEW | View | |
47325 | Steam Login: cannot select Account Name or Password text boxes when emulating a Virtual Desktop | UNCONFIRMED | View | |
47328 | Steam crashes when loading the Store tab (Assertion Failed: killing unresponsive browser for URL) | UNCONFIRMED | View | |
47331 | Steam browser flickering | NEW | View | |
49839 | Steamwebhelper.exe crashes when running Steam | UNCONFIRMED | View | |
50311 | Lara Croft GoL crashes when running in a new wine prefix (possibly steam CEG/DRM related) | UNCONFIRMED | View | |
51146 | Last Steam client version often can't connect to server and hangs up for minutes while starting | NEW | View | |
51150 | Steam controller settings window has no text | NEW | View | |
51310 | Steam - gameoverlayrenderer.dll issue, fps loss and/or stuttering if not disabled | UNCONFIRMED | View | |
51541 | nvcuda.dll unable to load within Steam Runtime pressure-vessel | UNCONFIRMED | View | |
51777 | Steam hangs/crashes frequently (ntdll-Heap_Improvements) | NEW | View | |
52750 | Steam friends list does not connect | NEEDINFO | View | |
53097 | Steam UI flickers on Intel UHD 630 | UNCONFIRMED | View |
These notes were last updated: 29 April 2018
Follow these guidelines to avoid embarrassment when your Test Submission is immediately rejected!!
Help
About Steam
These guidelines ensure your submitted test results are actually relevant to other users of Wine and WineHQ.
1 The console version of the lshw utility is your friend. This command will dump your System hardware specification in a clean format. Post command and output in the Extra Comments section:
sudo lshw -short | egrep -v '(volume|disk|bus)'
2 inxi can be used to display information about your graphics card, and your OpenGL/ graphics driver versions. Post the command and output in the Extra Comments section:
inxi -G -c0
You need:
How to install:
Download Steam Client installer package. After the download is complete, open a terminal on download folder, and type the following command to install:
env WINEDEBUG="fixme-all" WINEPREFIX="..." wine msiexec /i SteamInstall.msi
It's also recommended to install the fonts: arial.ttf, tahoma.ttf, verdana.ttf and times.ttf. Steam will work without these fonts, but will look ugly. You can also install these fonts, using winetricks, by typing:
env WINEPREFIX="..." winetricks corefonts
Note: Wine should automagically import all system fonts (e.g. TT fonts you may have imported from a Windows partition).
You can also automatically install steam with winetricks and apply the necessary patches, using winetricks, with the following command:
env WINEPREFIX="..." winetricks --no-isolate steam
To learn how to use winetricks and find out more about this monolithic BASH script, see: WineHQ Winetricks.
Remember to set your WINEPREFIX variable, replacing ... , with a valid Unix path.
See: WineHQ FAQ: Wineprefixes.
Create a .desktop file launcher file
The command line is for losers right? So why not create yourself a Steam launcher! Now you can launch your Steam games straight from your Ubuntu Unity Gnome menu.
Wine will typically automagically extract Steam png icons from the original Windows .ico version:
find "${HOME}/.local/share/icons/hicolor/" -name "*steam.0.png"
Typically the icon codes are: BAC4_steam.0 / F664_steam.0 (type png; 0=Steam client, Steam games will use the Steam game ID number)
Use this information to create a Steam64.desktop file, e.g. for a 64-bit Wineprefix:
[Desktop Entry]
Name=Steam64
Comment=Application for managing and playing games on Steam (Wine, 64-bit Wineprefix)
Exec=env WINEPREFIX="..." wine C:\\\\windows\\\\command\\\\start.exe "C:\\Program Files (x86)\\Steam\\Steam.exe" -no-browser +open steam://open/minigameslist
TryExec=wine
Terminal=false
Type=Application
StartupNotify=true
Icon=BAC4_steam.0
Categories=X-Wine;Network;FileTransfer;Game;
"${HOME}/.local/share/applications/"
desktop-file-validate Steam64.desktop
Note: the Steam client command line parameter: -no-browser +open steam://open/minigameslist ; is a rudimentary workaround to current situation with the Steam CEF web browser which does not render correctly (with any currently released version of Wine). You will only get a basic (installed) games list with these launch options and will not be able to install, remove, or purchase games. The mini games list option also disables access to Steam friends and community features.
tl;dr you currently need at least:
just to be able to install and run the Steam Client!
Steam Client Fails to install games/ applications, with the error "content servers unreachable."
Affects all Steam Client builds, since the Steam client release with build date Jun 1 2018. This issue results from an inability to verify certificates signed using an ECDSA signature. The symptom is that Steam is unable to install any new games, applications or updates (of these).
Wine Development and Wine Staging have a patch-set to support ECDSA signature verification. Wine Stable versions will not work, without the additional ECDSA signature verification patch-set.
Steam Client Fails to start
Affects all Steam Client builds, since the Steam client release with build date Jul 6 2017. The most obvious symptom of this issue is that the Steam Client self-updates and then crashes when it starts up the new version. Terminal output includes:
net.cpp (262) : Fatal Assertion Failed: PlatformSocketsInit failed, error [no name available] (1)
net.cpp (262) : Fatal assert failed: net.cpp, line 262. Application exiting.
Assert( Fatal Assertion Failed: PlatformSocketsInit failed, error [no name available] (1) ):net.cpp:262
A patch to fix this issue is in the Wine Staging Git tree - see commit 996d9ab307d102399c0014458c59b27671bb921d - now included in version 2.12.
See patch: Set return size when calling WSAIoctl with WS_SIO_GET_EXTENSION_FUNCTION_POINTER.
This patch is in the Wine Git tree - now included in version 2.13.
This patch is in the Wine Stable Git tree - now included in version 2.0.2.
All currently released versions of Wine incorrectly set the ret_size value of the function:
WSAIoctl(... code=WS_SIO_GET_EXTENSION_FUNCTION_POINTER ... *ret_size=0 ...)
The correct behaviour is:
WSAIoctl(... code=WS_SIO_GET_EXTENSION_FUNCTION_POINTER ... *ret_size≥4 ...)
See bug: 43315.
Steam Client Store/(built-in) Web Browser not working
Affects all Steam Client builds, since Steam with build date Oct 7 2015. The most obvious symptom of this issue is that you get backtrace error pop-up(s) referring to steamwebhelper.exe crashing. Typically, with recent builds of Wine Staging, you will see black/blank areas - in place of rendered web content. The Chromium Embedded Framework" (CEF), that Steam is built on, now has sandboxing/kernel hooking enabled by default. The CEF sandboxing hooks directly into the Windows kernel and this breaks under Wine.
See bug: 21232.
Ensure that your Wine (Windows) version is left at the default setting of Windows XP (this can easily be checked with the winecfg utility). Setting this to a more recent Windows release version introduces additional (known) compatibility issues. If a Steam game needs to use a newer version of Windows, for compatibility reasons, then you can override the Wine Windows version to Windows XP - just for the Steam client and steamwebhelper executables.
32-bit Wineprefix:
export WINEPREFIX="âšâšâšâšâšâš"
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\AppDefaults\Steam.exe" /v "Version" /t "REG_SZ" /d "winxp" /f
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\AppDefaults\steamwebhelper.exe" /v "Version" /t "REG_SZ" /d "winxp" /f
64-bit Wineprefix:
export WINEPREFIX="âšâšâšâšâšâš"
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\AppDefaults\Steam.exe" /v "Version" /t "REG_SZ" /d "winxp64" /f
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\AppDefaults\steamwebhelper.exe" /v "Version" /t "REG_SZ" /d "winxp64" /f
See bug: 38960.
Workaround Option 1 (recommended) use CEF no sandboxing (-no-cef-sandbox) - command line parameter - when launching Steam Client
The recommended solution is to launch the Steam Client, with disabled support for CEF-based runtime sandboxing (for a 32-bit Wineprefix):
export WINEPREFIX="âšâšâšâšâšâš"
cd "${WINEPREFIX}/drive_c/Program Files/Steam"
wine Steam.exe -no-cef-sandbox
Steam Client web rendering is supported - when run from both 32-bit Wineprefix 's & 64-bit Wineprefix 's.
This is a workaround - so please indicate if you've used this Steam CLI switch when submitting AppDB tests for Steam!
Workaround Option 2 patch wine ntdll to support Chrome sandbox (only supports 32-bit Wineprefix)
There is currently one semi-official patch to get the Steam store to work correctly. This patch partially fixes sandboxing support for the CEF runtime. However 64-bit Wineprefix 's are not supported at present.
Workaround Option 3 Crossover (hack) patch
This patch injects a --nosandbox parameter to the CEF runtime - when it is called from a steamwebhelper.exe process. This is a hack - so please indicate if you've used this patch when submitting AppDB tests for Steam!
Steam Client web rendering is supported - when run from both 32-bit Wineprefix 's & 64-bit Wineprefix 's.
Rebuild Wine (vanilla or Wine Staging) with the following experimental patch:
Steam Client Overlay not working
Wine versions 1.7.37(-) do not fully implement the MSDN guidelines for Input Method Manager: cross-process/thread IME must be prohibited. For further details see bug 35361. The most significant symptom of this is that all Steam Games exit after any/the first key press.
This is a wine regression exposed by a Steam Client build dated 3 Dec 2013. Update your Wine version to 1.7.38 or disable the Steam overlay and Friends window.
Steam Client crashes after user login
This is an issue related to the Dec 3 2013 Steam Client
build. You will need to use a fairly recent version of Wine that has a
patch to fix this API implementation mismatch. Development releases of Wine 1.7.7(-) and Stable releases of Wine 1.6.1(-) no longer support the Steam Client.
The actual Windows implementation of the Win32 function NtAdjustPrivilegesTokenNtAdjustPrivilegesToken
does not match the MSDN specification for the API of the function...
Wine versions 1.7.7(-) incorrectly assume the MSDN specification is the correct one.
It should be emphasised that this is not a bug in the Steam Client - it
simply calls this Win32 function and assumes the standard MS Windows
behaviour. See bug 35030.
Steam browser protocol
There are numerous system-wide commands available that interact with Steam. All of them open up Steam if it is not open.
To install a Steam game, with Steam Game id:
wine start 'C:\Program Files (x86)\Steam\Steam.exe' steam://install/id -no-cef-sandbox
To run an installed Steam application, with Steam id:
wine start 'C:\Program Files (x86)\Steam\Steam.exe' steam://run/id -no-cef-sandbox
To run an installed Steam/non-Steam application or game mod, with Steam id:
wine start 'C:\Program Files (x86)\Steam\Steam.exe' steam://rungameid/id -no-cef-sandbox
To validate the local files of an installed Steam application, with Steam id:
wine start 'C:\Program Files (x86)\Steam\Steam.exe' steam://validate/id -no-cef-sandbox
To open your Library tab with your current Downloads:
wine start 'C:\Program Files (x86)\Steam\Steam.exe' steam://open/downloads -no-cef-sandbox
To open you Steam Screenshots:
wine start 'C:\Program Files (x86)\Steam\Steam.exe' steam://open/screenshots -no-cef-sandbox
For the full guide see: Valve Developer Community: Steam browser protocol
Steam Application IDs
These Application IDs (id) can, for example, be used in conjunction with Steam via this command to launch a specific application:
wine start 'C:\Program Files (x86)\Steam\Steam.exe' steam://run/id -no-cef-sandbox
or alternately via:
wine start 'C:\Program Files (x86)\Steam\Steam.exe' -applaunch id -no-cef-sandbox
Generally quickest way to get the specific id, for a Steam application, is using the 3rd party Steam Database website.
All the store URLs are in format store.steampowered.com/app/id, so for Wasteland 2, the URL is http://store.steampowered.com/..., and the id is 240760.
Steam Command Line Options
These command-line parameters work when launching the Steam application (Steam.exe) under Windows (or Wine):
Argument | Description |
-applaunch id [launch parameters] | Launches an Game or Application through Steam. |
-cafeapplaunch | Launch apps in a cyber cafe context (Forces apps to be verified / validated before launch). |
-clearbeta | Opts out of beta participation (in case for some reason it can't be done via settings). |
-complete_install_via_http | Run installation completion over HTTP by default. |
-console | Enables the Steam debug console tab. |
-ccsyntax | Spew details about the localized strings we load. |
-debug_steamapi | Enables logging of Steam API functions. |
-developer | Sets the 'developer' variable to 1. Can be used to open the VGUI editor by pressing F6 or VGUI zoo by pressing F7. Intended for skin development. |
-fs_log | Log file system accesses. |
-fs_target | Set target syntax. |
-fs_logbins | Log the binaries we load during operation. |
-forceservice | Run Steam Client Service even if Steam has admin rights. |
-gameoverlayinject | Sets the method how GameOverlay is injected. |
-install | Install a product from a specified path (e.g. "D:" for the DVD-ROM drive if D: is one). |
-installer_test | changes installing a retail game to emit all files to install_validate/ folder instead of to the steam cache. |
-language | Sets the Steam language to the one specified. (Examples: "english", "german"). |
-login <[username]|anonymous> [password] | Logs into Steam with the specified Username and Password combination. Note: Steam must be off for this to work. |
-lognetapi | Logs all P2P networking info to log/netapi_log.txt. |
-log_voice | Writes voice chat data to the logs/voice_log.txt file. |
-noasync | Don't use async file operations, run them synchronous instead. |
-nocache | Starts steam with no cache (Steam must be off for this to work properly). |
-noverifyfiles | Prevents from the client from checking files integrity, especially useful when testing localization. |
-no-cef-sandbox | Disable sandboxing, for Steam Chromium Embedded Framework-based web browser.* |
-no-dwrite | Forces vgui to use GDI text even if DWrite support is available. |
-script | Runs a Steam script. All scripts must be in a subdirectory of the Steam folder called test scripts (Steam must be off for this to work). |
-shutdown | Shuts down (exits) Steam. |
-silent | Suppresses the dialog box that opens when you start steam. It is used when you have Steam set to auto-start when your computer turns on. (Steam must be off for this to work). |
-single_core | Force Steam to run on your primary CPU only. |
-tcp | Forces connection to Steam backend to be via TCP. |
-voice_quality | Sets audio quality, range [1,3]. |
-voicerelay | Only allow 'relay' connections for voice (testing). |
-tenfoot | Start Steam in Big Picture Mode. |
* The -no-cef-sandbox option is no longer officially documented. It is only supported under Windows XP.
For the full guide (including specific commandline options for Valve games and game engines), see: Valve Developer Community: Steam Command Line Options
Warning: all Wine terminal commands in this guide assume you are using a 64-bit Wineprefix!
Steam freezes after opening the library.
This is a bug that affects some users. At this time, there isn't a solution to fix this problem. It is recommended to reinstall steam or (if necessary) start over with a clean Wineprefix.
When opening a new window in Steam, that window starts transparent.
This is a compositing-related problem. Try disabling compositing in the settings for your Window Manager.
Steam In-Game overlay will not close.
This is an intemitent issue with no permanent solution. You can try to close the overlay by clicking on the "Close the steam overlay" link at the top of the screen. This is currently the most effective solution, but, sometimes the only way is to close the game.
Big Picture Mode fail to open, asking for DirectX.
Until now Steam Big Picture mode doesn't work with Wine. Big Picture mode requires DirectX 10.1 libraries that Wine currently does not support.
Steam window is unresponsive or slow.
This bug is not yet resolved. If you're using Desktop compositing, you can disable-it and it will improve steam performance. The Steam client requires and uses OpenGL acceleration.
Steam window stealing window focus or not taking focus.
This is a common glitch with Wine running under X-Windows. The best solution in this case is minimize the steam window or close it to the taskbar.
Users of the KDE/Plasma Desktop can set fine grained Focus Stealing control over applications. It is recommended to set the Wine Steam class to None if you have problems with game draw windows not running in fullscreen.
When Wine draws windows using X-Server protocols these cannot guarantee or mimic the same ordering or focus that DirectX/Draw libraries provide under Microsoft Windows.
How to fix "Could not Connect to Network" Issue.
For those experiencing the "Could Not Connect to Network" problem often the Windows solution is to delete the ClientRegistry file. To do that, delete it:
rm "${WINEPREFIX}/drive_c/Program Files/Steam/ClientRegistry.blob"
Note: For most people simply restarting the client works around the issue.
Chat window doesn't work.
The chat appears to be working but messages are not displayed correctly. Try resizing and/or minimizing/maximizing the chat window.
Try to call any friend to chat from the friends list, and the window will show up again.
Steam Takes too long to start.
When starting the Steam client - Wine crashes and writes a small memory dump (*.mdmp files). Â
A fix, for Linux-based systems, is to edit the /etc/sysctl.conf file (Arch: create a file /etc/sysctl.d/98-steam-network-buffers.conf) and add these entries:
# Send and receive buffer sizes to make steam happy net.core.rmem_max = 131072 net.core.wmem_max = 131072
and then, run as root:
Âsysctl -p
or for Arch:
sysctl -p /etc/sysctl.d/98-steam-network-buffers.conf
Unable to launch games with error: "The registry was in use by another process".
This is a Steam client bug resulting from the Linux kernel caching file operations. You can fix this problem by shutting down Steam cleanly (keep running and exiting steam itself until you get a clean shutdown without any errors after "Shutting down" - watch the console you ran steam from) and then restarting it. Once steam has been shut down cleanly and restarted the error should not occur.
If all fails, start Steam, right-click on the game and select Properties. Go to Local files tab and click on Verify integrity of game cache...
Some file systems support extra sync flag. This should solve the problem. However it will reduce performance, so use with care!
chattr -R +S ~/.wine/drive_c/Program\ Files/Steam
Most/All games crash after open or after a short time.
Try disabling the gameoverlayrender.dll. Run winecfg, go to Libraries, add a new library replace named gameoverlayrenderer and set to disabled. Note the In-Game Overlay will not work (including the Steam screenshot facility).
Steam client crashes when authenticating user.
This problem can be caused by WINE requiring the native ntlm_auth library to be installed (in order to authentic your login). On most Linux-based distributions this library is included in the Samba (server) package - typically this package includes winbind.
If you have this issue then you will see an console/debug error similar to the following:
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
Â
Steam client window(s) do(es)n't render any text.
For Wine versions 1.5.10(+) stubs for the dwrite.dll were introduced and subsequently implemented. This results in the symptom that the Steam Client will render with invisible text without a workaround (see below). See bug 31374. Upgrading to Wine versions 1.7.49(+), with a fully implemented dwrite.dll, will fix this issue.
Ensure Steam client is launched as follows...
wine Steam.exe -no-dwrite
Backup/Restore games: file dialog displays files out of order.
The Symptom of this is that the Steam Client file browser, for Backing up or Restoring Steam games, displays files and folders in an apparently jumbled up order. Technically this is a bug in the Steam Client. It assumes that WinAPI functions FindFirstFile/FindNextFile will return files and folders in sorted order. This is however only the case for NTFS formatted drives. See bug 34122. Upgrading to Wine versions 1.9.10(+) fixes this issue.
General Workarounds.
If you have an problem that you can't solve one 'hack' is to force the Steam client to reinstall itself.
Shutdown your Steam client - if necessary force shutdown, with:
wineserver -k
Delete all files in your Steam folder (default is typically: ~/.wine/drive_c/Program Files/Steam/) except the file steam.exe and the Steam games directory: steamapps.
Re-launch your Steam client - in order to re-download all application files.
Your Steam games will be intact - since games are stored in subdirectories off the steamapps directory.
How to disable/enable forced Steam Client updates.
This workaround disables write access to your Steam package folder where Steam downloads updates to. Caveat Emptor - disable updates for too long and your Steam installation will break... You have been warned!!
First, navigate to (32-bit Wineprefix):
cd "${WINEPREFIX}/drive_c/Program Files/Steam"
chmod -w package
... this disables all subsequent Steam Client updates...
chmod +w package
... this re-enables all subsequent Steam Client updates...
Make fonts look less ugly.
To make fonts look better in Steam and in other applications, running via Wine, we need to change a few values in the Wine registry...
First make a new text document called fontfix.reg in your favourite text editor with the follow content:
[HKEY_CURRENT_USER\Control Panel\Desktop]
"FontSmoothing"="2"
"FontSmoothingTypeFontSmoothingType"=dword:00000002
"FontSmoothingGammaFontSmoothingGamma"=dword:00000578
"FontSmoothingOrientationFontSmoothingOrientation"=dword:00000001
Then we need to import this file to the wine registry, to do that:
env WINEDEBUG="fixme-all" WINEPREFIX="${WINEPREFIX}" wine regedit fontfix.reg
Once complete, fonts will be smoothed and will look a lot better in Steam and all other Wine applications.
If your Steam Client fonts still look poor then navigate to:
"${WINEPREFIX}/drive_c/windows/Fonts"
and press Ctrl + F and type arial to find, then delete, all variants of Arial except the original Arial.ttf.
Playing videos/trailers through Steam Store - directly in Steam client window.
Steam now uses the Chromium Embedded Framework runtime to render the webstore. Playback of trailer videos is handled by the builtin HTML5 / Pepper Flash players. No extra Windows software is required to support this.
If your Steam Chromium Embedded Framework is running with sandboxing enabled - then the Steam store will typically not be rendered at all...
So you've got bigger problems, to deal with (see the Steam Client Build Issues section), than non-playing trailer videos!
How to completely re-install the Steam Client application.
To reinstall Steam without loosing your installed games, you need to move/copy the folder (and all sub-folders):
"${WINEPREFIX}/drive_c/Program Files/Steam/steamapps"
... or for a 64-bit Wineprefix ...
"${WINEPREFIX}/drive_c/Program Files (x86)/Steam/steamapps"
to a safe place.
In a clean Wineprefix, after reinstalling steam, you can just move back the steamapps folder (and all sub-folders). Hey Presto! All your backed up games should show up, as installed, when you launch the newly installed Steam Client...
NB This will not backup or restore your saved games!! These will need to be safely backed up separately.
Keep Saved Games in your Wineprefix
Using the:
winetricks sandbox
command will ensure that all symbolic links to your Linux HOME folder are removed from your Wineprefix. Your Steam games Saved Games will therefore all be stored directly within your Wineprefix.
Note the winetricks sandbox command will remove the default link to your Linux / root directory:
ls -hl "${WINEPREFIX}/dosdevices/"
lrwxrwxrwx 1 user group 1 Oct 14 16:53 z: -> //
There are legitimate reasons why you might want to access files outside of your Wineprefix. In order you to re-enable this access, you have to recreate the Linux / root directory symbolic link:
ln -s / "${WINEPREFIX}/dosdevices/z:"
Issues with Multi-Monitor Setups
Often issues arise when using a hardware set-up with 2 or more monitors... Symptoms are that games launched from your Steam client will render on the wrong display, mess up your X display resolution or not render/support your native (target) monitor resolution/refresh rate. A work around for this is to launch the Steam client in a virtual desktop (32-bit Wineprefix), e.g.:
cd "${WINEPREFIX}/drive_c/Program Files/Steam"
wine explorer /desktop=Steam,1920x1080 "Steam.exe"
(N.B. replace 1920x1080 with your monitors native resolution - if different)
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Harmony Cobain on Sunday October 16th 2022, 4:26
There looks to be two systems workable for PC and Steam; however with multiple systems, 7.15 should be common knowledge as the base version.
by Neko-san on Friday January 21st 2022, 12:11
(For reference, the patch that I used: raw.githubusercontent.com/Frogging-Family/wine-tkg-git/master/wine-tkg-git/wine-tkg-patches/misc/steam.patch )
I ran these commands after patching Wine:
env LD_PRELOAD="" WINEPREFIX=$PWD/pfx64/ winecfg
env LD_PRELOAD="" WINEPREFIX=$PWD/pfx64/ winetricks --unattended --force vcrun2003 vcrun2005 vcrun2008 vcrun2010 vcrun2012 vcrun2013 vcrun2019 dotnet48 dxvk binkw32 physx ogg wmp11 quartz devenum corefonts
sleep 10
env LD_PRELOAD="" WINEPREFIX=$PWD/pfx64/ winetricks --no-isolate steam
by Neko-san on Friday January 21st 2022, 12:17
-----------
CPU: Ryzen 7 3700X
RAM: 3600 MHz
GPU: Nvidia RTX 2080 Ti
GPU Driver: 470.94
Desktop Environment: KDE Plasma 5
Prefix Version Set: Windows 10
Prefix Architecture: 64-bit
Wine Version Used: Vanilla Wine 7.0 (compiled with GCC - no mingw)
by Zootal on Tuesday December 3rd 2019, 11:56
The gPU process has crashed
over and over again. I even created a new prefix, and it still does this. Anyone else seeing this?
wine 4.21
Slackware 14.2 64 bit
by Rob on Wednesday December 4th 2019, 9:37
At present the only workaround I'm aware of is to use:
wine Steam.exe -no-browser +open open/minigameslist
or to use the other Steam command line switches above (to directly launch Steam games).
Far from ideal I would say...
Personally I've mainly just been using the native Linux Steam client + proton-GE + Steamplay in recent months.
by Zootal on Wednesday December 4th 2019, 9:46
There are a few games I have that don't work with Proton, Fallout 4 being one of them. There is an audio patch that is needed to keep Fallout 4 from locking up at startup. I supposed I could patch the version of wine (proton) that steam uses, but it's easier to just use the windows version of Steam for the few odd games that don't work with proton.
by Rob on Wednesday December 4th 2019, 10:34
Just download and extract the (pre-built) latest release tarball: github.com/GloriousEggroll/proton-ge-custom
Make sure you have the latest GPU drivers installed + Vulkan support.
Do double check that browser GPU acceleration is disabled in the Windows Steam client settings.
There really isn't a good workaround for getting the Windows Steam client to work with Wine, at the moment.
Bob
by Zootal on Wednesday December 4th 2019, 10:57
I'll be sure to check the browser GPU acceleration - maybe that is why I get gpu crashes in the console?
by Zootal on Saturday December 14th 2019, 22:22
by feteel on Saturday May 11th 2019, 17:04
Tell me. Are you trying to solve this problem?
by feteel on Sunday May 5th 2019, 13:38
wine version 4.0-4.7
prefix 32bit and 64 bit.
Cpu AMD A8-4500
Videodriver mesa last version
Linux mint 19.1
steam client last official version
by Rob on Sunday May 5th 2019, 13:52
It's mainly working for me - bar some web rendering issues and the occasional steamwebhelper.exe crash.
"Videodriver mesa last version"
That is useless information (it's probably months out-of-date, if you're running Ubuntu LTS). Just post the output from:
inxi -G
Ta
Bob
by feteel on Sunday May 5th 2019, 9:11
by Ari Tjahjawandita on Thursday January 3rd 2019, 9:34
by Michele on Tuesday November 13th 2018, 7:38
The newest features in Steam rely on an embedded version of Google Chrome, which no longer functions on older versions of Windows. In addition, future versions of Steam will require Windows feature and security updates only present in Windows 7 and above.
support.steampowered.com/kb_article.php?ref=1558-AFCM-4577
by Benoît Smith on Saturday October 27th 2018, 18:29
After installing Steam, any attempt to login with a valid account will end with a message box "Steam is having trouble connecting to the Steam servers".
Setting the Wine configuration to "Windows XP" doesn't help.
by Rob on Saturday October 27th 2018, 19:12
But wine-staging 3.18 seems to connect just fine.
I haven't bothered to build wine-vanilla 3.19 yet - but I'll retest with this version tomorrow...
I'm not sure if there is an active bug for this.
The Steam Client has been pretty flaky in recent weeks (what with the Steam Client signing certificate update, etc.).
by Konrad on Friday November 2nd 2018, 12:02
by dryeracorn7664 on Thursday October 25th 2018, 21:03
by silelmot on Thursday August 23rd 2018, 3:29
installing new games doesnt work either.
i installed everything new in a new wine-prefix, but the same . i am using 3.13 staging,
anybody else has this issue?
by feteel on Sunday May 5th 2019, 9:25
by wavejumper on Friday July 20th 2018, 4:44
forums.lutris.net/t/solution-for-steam-stuck-at-loading-upgrading-elder-scrolls-launcher-stuck-at-loading-possibly-many-others/2544
by William Tradewell on Sunday July 15th 2018, 18:49
by William Tradewell on Monday July 16th 2018, 23:49
by Eric E Knaak on Saturday March 3rd 2018, 12:08
fix was to reboot the computer.
by Svito on Saturday December 23rd 2017, 20:42
This article covers running Steam in Wine, in order to play games not available through the native Linux [[Steam]].
== Installation ==
Install Wine as described in [[Wine]].
Install the required Microsoft fonts: {{AUR|ttf-tahoma}} and {{AUR|ttf-ms-fonts}} from the [[AUR]]. You can also install these fonts through [[Wine#Winetricks|Winetricks]]: {{ic|winetricks corefonts}}.
{{Note|If you have access to Windows discs, you may want to install {{AUR|ttf-ms-win8}} or {{AUR|ttf-win7-fonts}} instead.}}
Download and run the Steam installer from [store.steampowered.com/about/ steampowered.com]:
$ wine SteamSetup.exe
== Starting Steam ==
$ wine ~/.wine/drive_c/Program\ Files\ \(x86\)/Steam/Steam.exe
{{Note|If you are using an Nvidia card through [[Bumblebee]], you should prefix this command with {{ic|optirun}}.}}
You should consider making an alias to easily start Steam (and put it in your shell's rc file), example:
alias steam-wine='wine ~/.wine/drive_c/Program\ Files\ \(x86\)/Steam/Steam.exe >/dev/null 2>&1 &'
== Tips ==
=== Performance ===
Consider disabling wine debugging output by adding this to your shell rc file:
export WINEDEBUG=-all
or, just add it to your {{ic|steam-wine}} alias to only disable it for Steam:
alias steam-wine='WINEDEBUG=-all wine ~/.wine/drive_c/Program\ Files\ \(x86\)/Steam/Steam.exe >/dev/null 2>&1 &'
Additionally, Source games rely on a paged pool memory size specification for audio, and WINE by default does not have this set. To set it:
$ wine reg add "HKLM\\System\\CurrentControlSet\\Control\\Session Manager\\Memory Management\\" /v PagedPoolSize /t REG_DWORD /d 402653184 /f
=== Source engine launch options ===
Go to ''Properties > Set Launch Options'', e.g.:
-console -dxlevel 90 -width 1280 -height 1024
* {{ic|console}}
: Activate the console in the application to change detailed applications settings.
* {{ic|dxlevel}}
: Set the application's DirectX level, e.g. 90 for DirectX Version 9.0. It is recommended to use the video card's DirectX version to prevent crashes. See the official Valve Software wiki developer.valvesoftware.com/wiki/DirectX_Versions for details.
* {{ic|width}} and {{ic|height}}
: Set the screen resolution. In some cases the graphic settings are not saved in the application and the applications always starts in the default resolution.
Please refer to developer.valvesoftware.com/wiki/Command_Line_Options for a complete list of launch options.
=== Using a pre-existing Steam installation/Content Library ===
If you have a shared drive with Windows, or already have a Steam installation somewhere else, you can use that.
In the Steam client, go to ''Steam'' > ''Settings'' > ''Downloads'' and click "Steam library folders". Then add a new library folder. For instance, if you have mounted your Windows drive at {{ic|/mnt/windows}}, add {{ic|Z:\mnt\windows\Program Files (x86)\Steam}}.
=== Steam links in Firefox, Chrome, etc ===
{{Accuracy|Editing {{ic|/usr/bin/xdg-open}} is bad practice. Why is it needed?}}
To make {{ic|}} urls in your browser connect with Steam in Wine, there are several things you can do. One involves making steam url-handler keys in gconf, another involves making protocol files for KDE, others involve tinkering with desktop files or the Local State file for Chromium. These seem to only work in Firefox or under certain desktop configurations. One way to do it that works more globally is using mimeo, a tool made by Xyne (an Arch TU) which follows. For another working and less invasive (but Firefox-only) way, see the first post [ubuntuforums.org/showthread.php?t=433548 here] .
* Make {{ic|/usr/bin/steam-wine}} with your favorite editor and paste:
{{bc|
#!/bin/sh
#
# Steam wrapper script
#
exec wine "C:\\Program Files (x86)\\Steam\\Steam.exe" "$@"
}}
* Make it executable:
# chmod +x /usr/bin/steam-wine
* Install {{AUR|mimeo}} and {{AUR|xdg-utils-mimeo}} from AUR. You will need to replace the existing {{Pkg|xdg-utils}} if installed. In XFCE, you will also need {{Pkg|xorg-xprop}}.
* Create {{ic|~/.config/mimeo/associations.txt}} with your favorite editor and paste:
{{bc|
/usr/bin/steam-wine %u
^steam://
}}
* Lastly, open {{ic|/usr/bin/xdg-open}} in your favorite editor. Go to the {{ic|detectDE()}} section and change it to look as follows:
{{bc|
detectDE()
{
#if [ x"$KDE_FULL_SESSION" = x"true" ]; then DE=kde;
#elif [ x"$GNOME_DESKTOP_SESSION_ID" != x"" ]; then DE=gnome;
#elif $(dbus-send --print-reply --dest=org.freedesktop.DBus /org/freedesktop/DBus org.freedesktop.DBus.GetNameOwner string:org.gnome.SessionManager > /dev/null 2>&1) ; then DE=gnome;
#elif xprop -root _DT_SAVE_MODE 2> /dev/null | grep ' = \"xfce4\"$' >/dev/null 2>&1; then DE=xfce;
#elif [ x"$DESKTOP_SESSION" == x"LXDE" ]; then DE=lxde;
#else DE=""
#fi
DE=""
}
}}
* Restart the browser and you should be good to go. In Chromium, you cannot enter a {{ic|}} link in the url box like you can with Firefox. The forum link above has a {{ic|open/friends}} link to try if needed.
{{Note|Steam links in Firefox, Chrome, etc
* If you have any problems with file associations after doing this, simply revert to regular xdg-utils and undo your changes to {{ic|/usr/bin/xdg-open}}.
* Those on other distributions that stumble upon this page, see the link above for firefox specific instructions. No easy way to get it working on Chromium on other distros exists.
}}
=== Steam Client Store/(built-in) Web Browser not working ===
:related: Wine [bugs.winehq.org/show_bug.cgi?id=39403 bug 39403]
Launch Steam without "CEF-based runtime sandboxing" support:
$ wine ~/.wine/drive_c/Program\ Files\ \(x86\)/Steam/Steam.exe -no-cef-sandbox
If this does not work, open winecfg, "Add application...", navigate to ~/Program Files/Steam, choose Steam.exe, and set its "Windows Version" at the bottom to Windows XP.
=== Proxy settings ===
Steam may use environment variables of the form {{ic|[protocol]_proxy}} to determine the proxy for HTTP/HTTPS.
$ export http_proxy=your.proxy.here:port
$ export https_proxy=$http_proxy
However, it seems that it does not support sockv5.
by Sergey on Sunday November 12th 2017, 7:10
whenever friend sends you message, and if you don't have chat with that friend open, after sound plays and pop-up shows up, steam just dies with message like bellow.
Not happening on 2.18 x86, don't know which of two could be the reason.
err:seh:setup_exception_record stack overflow 1088 bytes in thread 00aa eip 7bc5cf43 esp 1e590ef0 stack 0x1e590000-0x1e591000-0x1e690000
Segmentation fault (core dumped)
by Dr. Wes Snyder V on Friday October 27th 2017, 14:15
wes@dragon:~/Downloads$ env WINEPREFIX="/home/installs/Steam-Windows" wine "C:\Program Files (x86)\Steam\Steam.exe" "-no-cef-sandbox"
Unhandled Exception:
System.TypeInitializationException: The type initializer for 'Hirez.Patcher.PatchNetworkClient' threw an exception. ---> System.InvalidProgramException: Invalid IL code in Hirez.Patcher.PatchNetworkClient:.cctor (): IL_001d: call 0x06000210
--- End of inner exception stack trace ---
fixme:dwmapi:DwmIsCompositionEnabled 0x6dbd1518
fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x69ebd3de, context 0x8d65c0, init_notify 0, handle 0x11be1a0): stub
fixme:dwmapi:DwmIsCompositionEnabled 0x6d5d3018
fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x6a0cb608, context 0x9588c8, init_notify 0, handle 0x118e794): stub
wine: configuration in '/home/installs/Steam-Windows' has been updated.
fixme:ver:GetCurrentPackageId (0x33e490 (nil)): stub
ILocalize::AddFile() failed to load file "public/steambootstrapper_english.txt".
[2017-10-27 15:11:35] Startup - updater built Oct 24 2017 20:50:08
Looks like steam didn't shutdown cleanly, scheduling immediate update check
[2017-10-27 15:11:35] Checking for update on startup
[2017-10-27 15:11:35] Checking for available update...
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
[2017-10-27 15:11:36] Download skipped: /client/steam_client_win32 version 1508910373, installed version 1508910373
[2017-10-27 15:11:36] Nothing to do
[2017-10-27 15:11:36] Verifying installation...
[2017-10-27 15:11:36] Performing checksum verification of executable files
[2017-10-27 15:11:36] Verification complete
fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3f006bd0, 0x3f043cf0, 0x3f043ce8) stub.
fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3f006bd0, 0x3f043d28, 0x3f043d20) stub.
fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3f006bd0, 0x3f043dd0, 0x3f043dc8) stub.
fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433}, 0x3f006bd0, 0x3f043d60, 0x3f043d58) stub.
fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519}, 0x3f006bd0, 0x3f043d98, 0x3f043d90) stub.
fixme:process:SetProcessShutdownParameters (00000100, 00000000): partial stub.
fixme:imm:ImmGetOpenStatus (0x1dd538): semi-stub
fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\Program Files (x86)\\Steam\\bin\\cef\\cef.winxp\\steamwebhelper.exe"
fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\Program Files (x86)\\Steam\\bin\\cef\\cef.winxp\\steamwebhelper.exe"
fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\Program Files (x86)\\Steam\\logs\\cef_log.txt"
fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\Program Files (x86)\\Steam\\logs\\cef_log.txt"
fixme:ver:GetCurrentPackageId (0x33d92c (nil)): stub
fixme:heap:RtlSetHeapInformation 0x110000 0 0x33ed3c 4 stub
fixme:process:SetProcessDEPPolicy (3): stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x100de000, 0x12e0b680, 0x12f6acb0) stub.
fixme:imm:ImmDisableTextFrameService Stub
fixme:nls:GetThreadPreferredUILanguages 00000038, 0x33f7d4, (nil) 0x33f7d8
fixme:nls:get_dummy_preferred_ui_language (0x38 0x33f7d4 (nil) 0x33f7d8) returning a dummy value (current locale)
fixme:nls:GetThreadPreferredUILanguages 00000038, 0x33f7d4, 0x1678f0 0x33f7d8
fixme:nls:get_dummy_preferred_ui_language (0x38 0x33f7d4 0x1678f0 0x33f7d8) returning a dummy value (current locale)
fixme:winsock:WSALookupServiceBeginW (0x33f4e8 0x00000ff0 0x33f524) Stub!
[1027/151137:ERROR:network_change_notifier_win.cc(170)] WSALookupServiceBegin failed with: 8
fixme:iphlpapi:NotifyAddrChange (Handle 0x33f668, overlapped 0x168b5c): stub
fixme:win:RegisterDeviceNotificationW (hwnd=0x100b8, filter=0x33f63c,flags=0x00000000) returns a fake device notification handle!
fixme:win:RegisterDeviceNotificationW (hwnd=0x100b8, filter=0x33f63c,flags=0x00000000) returns a fake device notification handle!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f144,0x00000000), stub!
fixme:ver:GetCurrentPackageId (0x233e5fc (nil)): stub
fixme:ver:GetCurrentPackageId (0x33fb60 (nil)): stub
IPC client is in my process, could/should be using an in-process pipe.fixme:ver:GetCurrentPackageId (0x33cc14 (nil)): stub
fixme:win:RegisterDeviceNotificationA (hwnd=0x100c8, filter=0x596e4bc,flags=0x00000004) returns a fake device notification handle!
fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
fixme:wbemprox:client_security_SetBlanket 0xf629282c, 0x5aa85d8, 10, 0, (null), 3, 3, (nil), 0x00000000
fixme:wbemprox:client_security_Release 0xf629282c
fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
fixme:wbemprox:client_security_SetBlanket 0xf629282c, 0x5ad2478, 10, 0, (null), 3, 3, (nil), 0x00000000
fixme:wbemprox:client_security_Release 0xf629282c
fixme:xinput:XInputGetCapabilities (index 3, flags 0x1, capabilities 0x596e498) Stub!
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
fixme:win:RegisterDeviceNotificationW (hwnd=0x100d0, filter=0xe8ae8f8,flags=0x00000000) returns a fake device notification handle!
fixme:xinput:XInputSetState (index 0, vibration 0x596e4c8) Stub!
fixme:xinput:XInputSetState (index 1, vibration 0x596e4c8) Stub!
fixme:xinput:XInputSetState (index 2, vibration 0x596e4c8) Stub!
fixme:xinput:XInputSetState (index 3, vibration 0x596e4c8) Stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0x1e1032c, overlapped 0x1e10330): stub
[2017-10-27 15:11:37] Background update loop checking for update. . .
[2017-10-27 15:11:37] Checking for available update...
fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x33f87c,0x00000000), stub!
fixme:wbemprox:enum_class_object_Next timeout not supported
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
X Error of failed request: BadValue (integer parameter out of range for operation)
Major opcode of failed request: 154 (GLX)
Minor opcode of failed request: 3 (X_GLXCreateContext)
Value in failed request: 0x0
Serial number of failed request: 169
Current serial number in output stream: 170
fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000019-0000-0000-c000-000000000046} (unknown)
fixme:shell:CustomDestinationList_BeginList 0x5c742b8 (0xf58e538 {92ca9dcd-5622-4bba-a805-5e9f541bd8c9} 0xf58e544): stub
fixme:imm:ImmReleaseContext (0x100d2, 0x5b88a38): stub
fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000003-0000-0000-c000-000000000046} (unknown)
fixme:shell:CustomDestinationList_QueryInterface not implemented for {00000019-0000-0000-c000-000000000046} (unknown)
fixme:shell:CustomDestinationList_BeginList 0x5cf2c70 (0xf88e538 {92ca9dcd-5622-4bba-a805-5e9f541bd8c9} 0xf88e544): stub
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:win:RegisterDeviceNotificationA (hwnd=0x100f2, filter=0x33dafc,flags=0x00000004) returns a fake device notification handle!
X Error of failed request: BadValue (integer parameter out of range for operation)
Major opcode of failed request: 154 (GLX)
Minor opcode of failed request: 3 (X_GLXCreateContext)
Value in failed request: 0x0
Serial number of failed request: 3701
Current serial number in output stream: 3702
wes@dragon:~/Downloads$ fixme:win:UnregisterDeviceNotification (handle=0xcafeaffe), STUB!
fixme:win:UnregisterDeviceNotification (handle=0xcafeaffe), STUB!
fixme:iphlpapi:CancelIPChangeNotify (overlapped 0x168b5c): stub
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
err:mscoree:expect_no_runtimes Process exited with a Mono runtime loaded.
by Dr. Wes Snyder V on Friday October 27th 2017, 14:58
by Captain Black on Sunday July 23rd 2017, 18:14
by Rob on Sunday July 23rd 2017, 20:46
Wine 2.13
Wine Staging 2.12
Wine Stable 2.0.2
are now required to run the Steam Client (without a backport of the relevant patch)...
Could I have listed these version requirements any clearer - in the Steam Client Build Issues section?
Uhm ... Probably not - if people bother to read this section!!
by Wilson Wijaya on Friday July 14th 2017, 11:44
by Captain Black on Saturday July 15th 2017, 20:08
by simon on Monday July 17th 2017, 3:07
I don't know what did they fix though.
by Rob on Monday July 17th 2017, 9:12
But that's not relevant - because Play on Linux is not supported on this site... See: wiki.winehq.org/FAQ#I_used_a_third_party_application_.28PlayOnLinux.2C_WineBottler.2C_etc..29_to_install_or_manage_applications_in_Wine_and_need_help
by Captain Black on Thursday July 13th 2017, 14:07
by Jen on Monday July 10th 2017, 23:38
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 00010000-00110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
fixme:ver:GetCurrentPackageId (0x33e480 (nil)): stub
fixme:process:ProcessIdToSessionId Unsupported for other processes.
net.cpp (262) : Fatal Assertion Failed: PlatformSocketsInit failed, error [no name available] (1)
net.cpp (262) : Fatal assert failed: net.cpp, line 262. Application exiting.
Assert( Fatal Assertion Failed: PlatformSocketsInit failed, error [no name available] (1) ):net.cpp:262
preloader: Warning: failed to reserve range 00010000-00110000
fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3f006760, 0x3f041d28, 0x3f041d20) stub.
fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3f006760, 0x3f041d60, 0x3f041d58) stub.
fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3f006760, 0x3f041cf0, 0x3f041ce8) stub.
fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433}, 0x3f006760, 0x3f041d98, 0x3f041d90) stub.
fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519}, 0x3f006760, 0x3f041dd0, 0x3f041dc8) stub.
fixme:dbghelp:elf_search_auxv can't find symbol in module
_ExitOnFatalAssert
by Stephen Martin on Tuesday July 11th 2017, 1:38
by Ryan on Tuesday July 11th 2017, 1:45
by Carlos Rodriguez on Tuesday July 11th 2017, 5:23
by Rob on Tuesday July 11th 2017, 6:39
As of now the Steam build with date stamp: Thu, 06 Jul 2017 17:18:27 UTC; won't run at all... :-(
I've just tested with a clean 32-bit WINEPREFIX - set to Windows XP.
Both Wine Staging 2.11 + Wine 2.12 crash with the same net.cpp error...
I'll update the Steam AppDB page - to reflect this issue - later on today...
by Jonathan U on Tuesday July 11th 2017, 12:26
by Rob on Tuesday July 11th 2017, 17:02
by Jen on Wednesday July 12th 2017, 11:22
by Cory on Sunday May 28th 2017, 2:39
which is gonna take 30 minutes - 5 hours I'm 89% sure.
Take a snapshot of every file in ~/.wine/
Install steam.
(buy? &) Install a game on steam.
Turn steam into offline mode.
Shutdown steam.
Disable networking.
Start steam and start game. If succeeds, yay.
Now the fun part.
Copy everything that has changed into my offline Windows 8.0, including key registry changes.
That's it!
Do you think I can do it? Do you think my steam game will run on this Windows 8.0 machine?
by alinuxn00b on Monday January 2nd 2017, 0:24
by Rob on Monday January 2nd 2017, 15:46
[Desktop Entry]
Name=Steam64
Exec=env WINEPREFIX="/mnt/robs-rog-laptop/linux_shared/robert/wineprefixes/steam64" /usr/bin/wine C:\\\\windows\\\\command\\\\start.exe C\\:\\\\Program\\ Files\\ \\(x86\\)\\\\Steam\\\\Steam.exe -no-cef-sandbox
TryExec=/usr/bin/wine
Terminal=false
Type=Application
StartupNotify=true
Icon=wine_steam
Categories=X-Wine;Network;FileTransfer;Game;
The icon is also different from the older style Steam icon (different from the native install).
See: standards.freedesktop.org/desktop-entry-spec/latest/
by Timothy on Wednesday August 10th 2016, 21:13
by Edward W. Koenig on Sunday July 24th 2016, 3:07
When steamwebhelper.exe crashes (blank store etc) you can either
1. Set winecfg to run everything as Windows XP; as stated in the "Steam Client Build Issues" section.
2. Set winecfg to Windows 7 default (or just Steam.exe) and then set c:\Program Files\Steam\bin\steamwebhelper.exe to run as Windows XP. This allows store access and even the videos play.
From the bug report, steamwebhelper.exe is launched as a separate application, and so far I have not noticed any issues running Steam in Win7 and steamwebhelper.exe in WinXP. This could allow newer games that do not support WinXP to work without breaking the Store and other CEF displays.
by skerryq on Saturday May 21st 2016, 12:03
I tried Applications/Wineskin/Steam.app/Contents/Resources/drive_c/windows/command, but it won’t let me type any commands there.
Alternatively, I found a post that says I can install games without the store as long as I have the desired game’s ID (which I do) using the command rungameid/gameid#. But again, I can’t figure out where to plug in the script. The link to that post is below. Thanks!
www.reddit.com/r/wine_gaming/comments/3vuuu9/steam_store_cant_connect_giving_me_black_screen/
by Rob on Saturday May 21st 2016, 12:48
wineskin.urgesoftware.com/tiki-view_forum.php?forumId=1
This site is primarily targeted at Wine without any 3rd party wrappers. The WineFAQ does explicitly state this fact...
wiki.winehq.org/FAQ#I_used_a_third_party_application_.28PlayOnLinux.2C_WineBottler.2C_etc..29_to_install_or_manage_applications_in_Wine_and_need_help
As a Gentoo/ Linux user I may not be able to help much... But perhaps you would want to start by looking at:
wineskin.urgesoftware.com/tiki-index.php?page=Manual+3.2+Common+things+you+can+edit+directly
You perhaps want to add the Steam commandline switch (-no-cef-sandbox) to:
WineskinMenuScripts
Maybe??!!
by dolphinling on Friday April 29th 2016, 22:32
I've tried:
* -no-cef-sandbox
* the ntdll thunk patch from bug 39403
* wine staging
* the crossover hack patch from bug 39403
* both 32 and 64-bit prefixes
* ...and plenty of combinations of the above
Nothing has worked, and steamwebhelper.exe has crashed every time.
This is on wine-1.9.8, using gentoo.
Is anyone else having this problem? Does anyone know what could be wrong?
by Rob on Saturday April 30th 2016, 7:00
I'm running Gentoo + wine-9999 (+staging) and it's working OK here (ha ha!!) - with the Steam command line switch. The only issue is the steamwebhelper.exe crashes when exiting Steam. I think you can work around that by disabling the CEF runtime thunk staging patchset - not needed if sandboxing is disabled obviously.
Doesn't mean that everything is going to still be working tomorrow of course (damn Valve and their cursed updates)!! 8->?
I've currently got no user patches applied (specific to this issue).
My Desktop file for Steam64... Just double-checked and the store is working + flash trailer videos, etc.
[Desktop Entry]
Name=Steam64
Exec=env WINEPREFIX="/mnt/robs-rog-laptop/linux_shared/robert/wineprefixes/steam64" wine "C:\\Program Files (x86)\\Steam\\Steam.exe" "-no-cef-sandbox"
Terminal=false
Type=Application
StartupNotify=true
Path="/mnt/robs-rog-laptop/linux_shared/robert/wineprefixes/steam64/drive_c/Program Files (x86)/Steam/"
Icon=10B4_steam.0
Categories=Wine;Network;FileTransfer;Game;
by dolphinling on Saturday April 30th 2016, 8:46
Thanks for the response!
by Rob on Saturday April 30th 2016, 16:32
Always happy to help out a fellow Gentoo user :-)
by dan on Wednesday June 8th 2016, 9:01
by Rob on Wednesday June 8th 2016, 9:17
by josh on Friday March 4th 2016, 11:04
by Rob on Friday March 4th 2016, 11:21
There's probably not much point using the Windows Steam client to download native Linux games (except for testing purposes obviously)! Think of the Linux Gaming figures (for Steam) = BAD :-(
by Adrien Fernandes on Tuesday July 12th 2016, 21:33
by aligator on Friday February 12th 2016, 12:05
With the new Beta Client, there is an option to use the controller without the overlay.
But in wine the controller isn't even recognized!
I know that wine has very poor USB support...
Is there anyone who has the knowledge to add USB support to wine?
by Rob on Saturday February 13th 2016, 8:57
For example (from Google Summer of Code 2016 discussion on wine-devel ML recently)...
www.winehq.org/pipermail/wine-devel/2016-February/111641.html
by aligator on Saturday February 13th 2016, 9:01
by Rob on Saturday February 13th 2016, 9:57
You could always post a question into the Linux Game Cast podcast (if you don't take offence to quickly :-) )... Or on the forums at the website... There's bound to be someone who's tried to use a Steam Controller with Wine!
linuxgamecast.com/
Asking this question anywhere else (like here for example) is likely to leave the Tumble-weed blowing in the breeze... :-)
by George Chappell on Monday March 28th 2016, 20:43
by aligator on Tuesday March 29th 2016, 5:50
But you can only use Xbox-Controller functionality with this.
So it would still be great to have direct wine-support.
I did not test this...
by aligator on Tuesday March 29th 2016, 5:50
But you can only use Xbox-Controller functionality with this.
So it would still be great to have direct wine-support.
I did not test this...
by Jacob Juric on Tuesday January 12th 2016, 22:20
by Jeff Cook on Monday April 25th 2016, 11:01
by Owen on Sunday December 27th 2015, 5:11
I find myself pretty good at computers on the surface, but I only dive into Terminal occasionally, so I'm not so good with all the computer commands and such. Which is why I decided to use WineBottler, so it can take care of a lot of it for me. So I had no problems installing Steam with WineBottler, but obviously I ran into the issue of the Store and such not being able to load because of the whole sandbox issue and whatnot. Now I know it lists several ways to fix this above, but since I'm using WineBottler and it's accompanying Wine app, and not just regular Wine, I'm not sure how or if I even can use any of these methods.
I've also tried using some prepackaged Steam Builds that used Wineskin, and after some trouble figuring out how to fix the disappearing text, I still ran into the same problem and looked through the Wineskin options and such and couldn't figure out how to use any of the methods.
I've just been up from 12-6AM relentless searching for ways to get the Steam Store to work with Wine, and I've probably reinstalled Steam around 20 times now (and verifying with Steam Guard codes each time). All I want is to relive my childhood memories of playing Battlefront II, as well as relive the epic Star Wars moments I've come to fall in love with recently...
Is there anybody out there who could please help me?
by Rob on Sunday December 27th 2015, 7:36
1) Use Parallels to play your favorite games under native Windows
2) Buy a Crossover License (which also supports the majority of the paid Wine Developers)..
www.codeweavers.com/
3) Patch Wine with the Crossover hack I've listed above and compile from source yourself. This is hard way... But you'll probably learn a bit about how your computer works - rather than just treating it as an appliance...
4) The Wine Bottler Development release (currently Wine 1.8rc4) - will not support the Steam Store... MacOSX simply doesn't play nice with 32-bit Wine code running the Chromium Sandbox.
However you could always contact the developer and see if he'll rebuild Wine Bottler with the Crossover hack (as it's the only way the Steam client is going to run on MacOSX - for the foreseeable future). A donation to him might help speed along this process :-)
mikesmassivemess@kronenberg.org
NEVER spend fruitless hours exploring the same broken pathways on a computer...!! The worst hours for the human mind to function are at night (when your brain is expecting to be repairing itself during sleep)...!!
I didn't learn assembler, C, how to run Gentoo etc. in one sitting/at night. You need to leave a problem - DO SOMETHING ELSE - so your subconscious mind will help you think of a workaround for it...
by Owen on Sunday December 27th 2015, 15:43
After messing around last night for so long I don't think I'm in the best mental state to want to take on patching wine myself, maybe sometime in the future though...
I was thinking of running a virtual machine, but it would almost completely fill up my hard drive and I didn't think that would be worth it (also I heard you have to buy a Windows licence?)
So I just decided to get Crossover... works flawlessly thus far, which is nice after what I put myself through last night...
Anyways, thanks again for replying and for the advice!
by Rob on Sunday December 27th 2015, 16:17
by Luna Crane on Thursday November 12th 2015, 12:35
developer.valvesoftware.com/wiki/SteamCMD
Right-click on a Steam [Play Now] button for a game in Firefox and copy link. The game ID number is there.
Put steamcmd.exe in /Program Files/Steam/ and run it from there to put things properly in the Steam directory system! Run the following, filling in your own login name instead and your game ID number. More options at the link above. Also, if you can't type, use ALT+TAB to change window focus and then switch back to Steam on Wine.
login LunaCrane
app_update 299360
Run the the game via taskmgr.exe -> File -> Run, while Steam is running if the game doesn't show up in your Library!
Games known to work this way (Free to Play): Block N Load, Creativerse.
by Jon on Thursday November 12th 2015, 1:41
Steam's help forums suggested refreshing steam, but I am woefully ignorant, and do not know if I can access a windows run-command prompt from wine.
Any help would be just lovely.
by Rob on Thursday November 12th 2015, 14:44
by Rob on Monday November 16th 2015, 16:36
by DarkHunter on Friday October 23rd 2015, 5:00
Try 32 64 bits
reinstall steam wineprefix some libs
I think problem some here (set Win XP)
fixme:advapi:CreateProcessAsUserW 0x280 L"C:\\Program Files\\Steam\\bin\\steamwebhelper.exe" L"\"C:\\Program Files\\Steam\\bin\\steamwebhelper.exe\" --type=renderer --disable-gpu-compositing --enable-pinch --disable-direct-write --lang=en-US --lang=en-US --product-version=\"Valve Steam Client\" --disable-spell-checking --enable-system-flash --device-scale-factor=1 --enable-delegated-renderer -"... (nil) (nil) 0 0x0100040c (nil) (null) 0x285e2f8 0x285df0c - semi-stub
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
err:module:attach_process_dlls "KERNEL32.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files\\Steam\\bin\\steamwebhelper.exe" failed, status c0000005
or steamwebhelper.exe crash on other Win settings
by DarkHunter on Friday October 23rd 2015, 5:12
by Rob on Thursday November 12th 2015, 14:46
by Rob on Monday November 16th 2015, 16:37
by Lyn on Sunday June 21st 2015, 13:27
by Linards on Tuesday July 14th 2015, 2:09
by Linards on Tuesday July 14th 2015, 12:38
by u312302109381290 on Tuesday April 14th 2015, 3:47
Even more annoying is the fact that when I try to move the mouse there, the menu dissapears (because it detects the mouse leaving it, I think), so I have to use the keyboard arrows.
I've been having this issue for many months now, ever since I started using Arch+Gnome... Back when I used Ubuntu+Unity they worked fine.
I use Arch x86_64 with Gnome-Shell 3.16. The problem was there in Gnome 3.14 too
I tried many different Wine versions, both 1.6.x and 1.7.x, both vanilla Wine and PlayOnLinux...
The only way I could "solve" it was by unticking "Allow windows manager ot control the windows" but this way the application icon is not shown in the dock/taskbar anymore, and instead I get an annoying win32 floating icon on my screen which gets in the way and looks very inconsistent with my autohiding dock...
by u312302109381290 on Tuesday April 14th 2015, 3:48
by Rob on Tuesday April 14th 2015, 12:33
I've seen this sort-of behaviour before on KDE-4 - but as of recent Wine versions it's been pretty stable...
by tatsu on Thursday February 26th 2015, 9:19
it seems that from wine's perspective the entirety of my system is invisible.
trying to place it into the mountpoint of said drive returns "Failed to create folder, this drive is read-only" and of course it isn't.
by tatsu on Thursday March 5th 2015, 15:45
by Lyn on Saturday June 20th 2015, 7:33
by Rosanne on Friday January 16th 2015, 9:07
For the past couple of days it has been nearly impossible to login from a wineprefix where the Windows version is set to XP--nothing happens after clicking Login.
The connection issue under XP isn't a Wine bug. I tested real XP in a VM, and had the same problem connecting, though in Windows I also got a popup message about Steam being unable to connect to the servers.
Setting the Windows version in winecfg to Vista or higher solves the problem.
by Rob on Sunday February 1st 2015, 7:21
Sorry for not responding sooner... I can't replicate this issue. In fact I can still login with my Windows version set to 2000!! The Steam client does popup the usual spiel about support running out in August 2012 of course...
Bob
by Rosanne on Sunday February 1st 2015, 7:36
by Yuri Shishenko on Friday December 5th 2014, 5:33
There is big (1-5 seconds) delay between in the steam windows and response from it.
Steam window cannot be moved or closed, menus are irresponsible.
by Lyn on Friday December 5th 2014, 18:59
by Vittoria Genovese on Sunday November 30th 2014, 19:28
Help?
Thank you!
by pfftzo on Tuesday December 2nd 2014, 20:17
Now client will just become highly unresponsive when I attempt to launch a game. The game will then cycle endlessly between its "installing ..vcdist/dx/.." windows and never proceed to actual launch.
Also, sometimes a message will pop up telling me that if I proceed then my save data might differ from that in the Steam cloud.
I end up having to kill the wine server since it becomes too unresponsive to terminate normally.
by pfftzo on Tuesday December 2nd 2014, 20:18
by Metalfyre on Thursday January 21st 2016, 12:13
by Vittoria Genovese on Sunday November 30th 2014, 19:28
Help?
Thank you!
by tatsu on Saturday November 15th 2014, 9:21
considering i did my entire install with a playonlinux version of wine there are no icons for apps in my wineprefix.
is it possible to make a .desktop file in .local/applications for steam and other apps?
can I get an example of a working one. I'm willing to find and use my own icons.
by Wilf M on Sunday February 1st 2015, 6:20
by tatsu on Friday November 14th 2014, 14:29
env WINEDEBUG="fixme-all" WINEPREFIX="/home/t/./wine32" wine msiexec /i SteamInstall.msi
installs steam in a newly created "wine32" folder very much differently named and separate from the ./wine32 folder.
this is problematic as the winetricks corefonts and vcrun2010 install went to the ./wine32 folder.
how do I stop this from happening and for curiosity's sake WHY is this happening?
by Wilf M on Saturday November 15th 2014, 6:02
export ./wine32
when the terminal is in your home directory (it is by default), OR
export /home/USERNAME/wine32
OR
export ~/wine32
THEN
wine msiexec /i SteamInstall.msi
OR JUST
env WINEPREFIX="~/wine32" wine msiexec /i SteamInstall.msi
Read the answer here: askubuntu.com/questions/549722/wineprefixes-dont-work/549727#549727, and comment there if you need help.
The reason this is happening is you are not using paths correctly so wine can't interpret them correctly - you may want tofind out more info about wine directory paths (e.g. www.linux-tutorial.info/modules.php?name=MContent&pageid=17 )
by tatsu on Saturday November 15th 2014, 9:18
by tatsu on Wednesday November 12th 2014, 15:37
I having the worst time.
as expected playonlinux's stock steam install is a pile of garbage, so I'm trying to do it with the above instructions.
I downloaded the .msi to my .Playonlinux directory and tried opening up Playonlinux's command line and entering this :
env WINEDEBUG="fixme-all" WINEPREFIX="/home/t/./Playonlinux/wineprefix/tatsu" wine msiexec /i SteamInstall.msi
i come up with
: No such file or directory
what's wrong?
by Wilf M on Wednesday November 12th 2014, 16:38
I recently installed Wine (no PlayOnLinux, wine-1.7.28 on fedora 19) under steam to play a game available only under Windows. It all worked, except I need to use the font fix from here to be able to read the font:
wine reg add 'HKCU\Software\Valve\Steam' /v DWriteEnable /t REG_DWORD /d 00000000
This was done simply using a 32bit wine prefix (I did a recent explanation here: askubuntu.com/a/548921/178596 ). This was done using the exe from Steam's site (media.steampowered.com/client/installer/SteamSetup.exe )
by Rob on Wednesday November 12th 2014, 17:14
Please can you give the "$PWD" (present working directory) where you are running this command. Is the "SteamInstall.msi" file in this directory? If not the wine command will fail (like any Unix command with a non-existent path).
I think you'll find you want something like:
export WINEDEBUG="fixme-all"
export WINEPREFIX="/home/tatsu/.PlayOnLinux/wineprefix/default"
cd "/home/tatsu/.PlayOnLinux"
wine msiexec /i SteamInstall.msi
If you have winetricks installed (it's in most distro repo's) you can alternatively do:
export WINEDEBUG="fixme-all"
export WINEPREFIX="/home/tatsu/.PlayOnLinux/wineprefix/default"
winetricks --no-isolate steam
Exporting your environment variables is a lot easier to do. Then any subsequent wine commands (ONLY in that terminal tab/session) will reference your specified WINEPREFIX.
Not sure about the capitalisation and paths on your system. I don't use PlayOnLinux so I don't know where it stores it's application WINEPREFIX's.
Please note this isn't a support site for PlayOnLinux!! I agree with you that it sucks - but please go and moan about it somewhere else (e.g. www.playonlinux.com/en/)!!
by tatsu on Friday November 14th 2014, 11:24
no matter what I do it won't listen here's my terminal output (I tried this both in playonlinux console and normal terminal, I also placed the steam msi in every directory to be sure.) :
wine: chdir to /home/tatsu/.PlayOnLinux/wineprefix/tatsu
: No such file or directory
t@tsu:~/.PlayOnLinux$ winetricks --no-isolate steam
mkdir: cannot create directory ‘/home/tatsu’: Permission denied
------------------------------------------------------
wine cmd.exe /c echo '%ProgramFiles%' returned empty string
------------------------------------------------------
t@tsu:~/.PlayOnLinux$ cd /wineprefix/tatsu
bash: cd: /wineprefix/tatsu: No such file or directory
t@tsu:~/.PlayOnLinux$ cd wineprefix/tatsu
t@tsu:~/.PlayOnLinux/wineprefix/tatsu$ winetricks dotnet40 corefonts vcrun2010
mkdir: cannot create directory ‘/home/tatsu’: Permission denied
------------------------------------------------------
wine cmd.exe /c echo '%ProgramFiles%' returned empty string
------------------------------------------------------
t@tsu:~/.PlayOnLinux/wineprefix/tatsu$ ^C
t@tsu:~/.PlayOnLinux/wineprefix/tatsu$ cd drive_c
t@tsu:~/.PlayOnLinux/wineprefix/tatsu/drive_c$ winetricks dotnet40 corefonts vcrun2010
mkdir: cannot create directory ‘/home/tatsu’: Permission denied
------------------------------------------------------
wine cmd.exe /c echo '%ProgramFiles%' returned empty string
------------------------------------------------------
t@tsu:~/.PlayOnLinux/wineprefix/tatsu/drive_c$
by Xavier on Sunday August 10th 2014, 17:45
Thanks
by u312302109381290 on Sunday September 21st 2014, 19:32
Also you can make a key shortcut to restart the whole X server (I use Ctrl+Alt+Backspace)
by DarkHunter on Friday May 30th 2014, 10:00
At me one so?
by Jen on Friday May 30th 2014, 12:15
by DarkHunter on Friday May 30th 2014, 13:14
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
and too many last strings
No have this before.. mb not update a change provider today also.. but how fix it..
by DarkHunter on Friday May 30th 2014, 13:33
fixed by install winhttp wininet
not needed before
by Jen on Friday May 30th 2014, 14:05
by Jen on Wednesday April 23rd 2014, 17:26
by wally.yeh on Sunday June 1st 2014, 6:44
when I select game to start, terminal just split some logs:
err:wineconsole:WCUSER_SetFont wrong font
err:wineconsole:WCUSER_SetFont wrong font
err:wineconsole:WCUSER_SetFont wrong font
err:wineconsole:WCUSER_SetFont wrong font
err:wineconsole:WCUSER_SetFont wrong font
err:wineconsole:WCUSER_SetFont wrong font
err:wineconsole:WCUSER_SetFont wrong font
err:wineconsole:WCUSER_SetFont wrong font
err:wineconsole:WCUSER_SetFont wrong font
err:wineconsole:WINECON_Fatal Couldn't find a decent font, aborting
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x7ecc5e60
fixme:ntdll:NtQuerySystemInformation (0x00000067,0x14d4d2e4,0x00000008,(nil)) stub
fixme:ntdll:NtQuerySystemInformation (0x00000007,0x14d4d258,0x00000018,(nil)) stub
fixme:ntdll:NtQuerySystemInformation (0x0000005a,0x14d4d294,0x00000020,(nil)) stub
fixme:ntdll:NtQuerySystemInformation (0x00000032,0x14d4d300,0x00000004,(nil)) stub
fixme:winsock:WSALookupServiceBeginW (0xdc1e3a0 0x00000ff0 0xdc1e3e8) Stub!
[0601/194330:ERROR:network_change_notifier_win.cc(126)] WSALookupServiceBegin failed with: 8
has anyone got an idea what to do?
by wally.yeh on Sunday June 1st 2014, 7:23
the reset error log is:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x7ecc5e60
and I guest this is the main error let steam can't starting anything.
if I try wine ~/game_path/game.exe, the steam game installed can be excute without error.
by wally.yeh on Friday June 13th 2014, 12:19
search "General Workarounds. " on above
and do what it said:
Delete all files in your Steam folder (default is typically: ~/.wine/drive_c/Program Files/Steam/) except the file steam.exe and the folder steamapps.
Re-launch your Steam client - in order to re-download all application files.
Your Steam games will be intact - since all these games are stored in subfolders of the steamapps folder.
by wally.yeh on Saturday June 14th 2014, 0:35
not launch steam by shell script!!!
One thing I might note is that games will not start with the community overlay enabled when steam is run from a shell. Starting steam with xdg-open on/or the desktop launcher will work, however.
by Jose on Tuesday April 22nd 2014, 5:12
After upgrading from Ubuntu 13.10 to Ubuntu 14.04 I'm finding an error that prevents me from login into my account and, thus, from starting any Steam game.
My Steam has previously worked fine, it was working ok the last time I tried it (maybe a couple of weeks ago or three). I just run into it today to check if the upgrade broke something... and well, apparently, it *has* :-)
When I run Steam using the short-link as usual it starts OK, the dialog announcing that "Connecting to account: username" pops up and as I have not logged in recently, it asks me to enter my password.
But I cant find a way to get the text inside the input, not via direct typing, nor via copy-pasting the password from outside.
Any ideas?
by Jose on Tuesday April 22nd 2014, 6:39
Minimizing and restoring the Steam app login window puts focus in the desired input, and the password can be entered.
So far I just tried to launch a game after login (Skyrim) and it seems to work as intended.
by subraizada3 on Tuesday April 22nd 2014, 6:48
However, if I force close the application (using htop or wineserver -k or something like that), the next time I launch it I can type into the boxes.
by Joël on Wednesday March 19th 2014, 16:50
When i run it from steam (clicking the Play button), it sometimes screws Xorg, and the steam terminal always spits indefinitely :
"libpng error: Read Error"
So it's unplayable this way.
If i run the game from another terminal (wine Game.exe) it runs fine but the steam terminal still spits the libpng error.
Also i couldn't find an AppDB entry for this game.
by Joël on Wednesday March 19th 2014, 16:51
by Jasiek on Saturday February 22nd 2014, 8:58
I've been having this problem for a while now!
When Running Civilization V with steam I keep getting a message saying "can't join multiplayer session" whenever I try joining a game.
Any other online functionality in steam works just fine - updating and downloading games and single player.
I know the router is set up fine because when I run it on my gf's laptop, under windows it connects just fine!
by Sebastian Loncar on Thursday February 13th 2014, 0:11
I described the ways detailed on my blog:
blog.en.edaro.net/2014/02/Wine-and-the-Steam-Community.html
After that, you will be able to use the steam community without crash - so multiplayer should be possible. I've tested it with the steam game Borderlands 2.
by Rob on Thursday February 13th 2014, 1:57
I don't actually use the Steam in-game Community overlay myself. However I'll test this patch out on my Gentoo install and confirm that it works. If so... then I'll add a link to the patch in the WineHQ AppDB page for Steam.
Thanks,
Bob
by Vitor Antunes on Wednesday January 15th 2014, 3:36
Anyone experiencing the same issue?
by Rob on Wednesday January 15th 2014, 5:44
Thanks
Bob
by Vitor Antunes on Wednesday January 15th 2014, 5:49
In the meanwhile I've read the (huge) text on top and I think the issue might be related with the game overlay option. Will test this tonight.
by Artur h0m3 on Wednesday January 15th 2014, 22:07
Not every game has this problem and some games has different behaviours.
Ive seen this problem with assassins creed, batman and gta and others. But not with cs:go and RAGE and some few games.
A workaround that works for me is to disable gameoverlayrender at winecfg libraries.
by Vitor Antunes on Thursday January 16th 2014, 4:34
Is anyone aware of any previously reported bug where we could include this wrong behavior? Maybe something related with gameoverlayrender?
by Artur h0m3 on Thursday January 16th 2014, 7:24
by Alex on Wednesday January 15th 2014, 20:24
Also heard it was happening in other Steam games that I don't own so I can't verify (Final Fantasy and Warhammer).
by Martin on Tuesday January 7th 2014, 3:11
that an unhandled expectation in the user inter face, (thread 120)
Whats whit the errors? i open up Company Of Heroes 2, runs nicely up to startup, then BOOM! these show up.
why is this happening can anyone help me?
by Booman on Sunday January 12th 2014, 10:02
Its that chat/community functionality where you can press Shift+Tab to go back to Steam when you are in-game.
Looks like a new Steam update broke Wine again.
A work-around is:
1. Wine Configuration
2. Libraries Tab
3. type: gameoverlayrenderer
4. click add
5. select gameoverlayrenderer
6. click edit
7. check disable
8. click OK
by Rob on Monday January 13th 2014, 11:24
If disabling the:
gameoverlayrenderer.dll
works for you can you post a bug on WineHQ Bugzilla... Also posting back here would be useful or at least link to your bug report...
What graphics card and driver version/DE/Distribution are you using?? I'll update the Steam Wiki if there is still a general problem with the game overlay thingy and certain games... I certainly used to give a lot of grief...
Thanks
Bob
by Matt on Sunday December 15th 2013, 0:22
I have mint 16 cinnamon 64 bit. I have tried installing into new prefixes both 32 and 64 bits. The 32 bit case doesn't work at all on my box.
The new steam update really trashed all steam functionality for me. The pure linux one works, but I don't have many games under that.
by HoppelHase on Friday December 13th 2013, 17:39
Install script executed.err:module:import_dll Loading library MSVCP100.dll (which is needed by L"Z:\\Steam_Wine\\SteamApps\\common\\Zeno Clash 2\\Binaries\\Win32\\Playtomic.dll") failed (error c000007b).
fixme:setupapi:extract_cabinet_file awful hack: extracting cabinet "C:\\users\\user1\\Temp\\DX1c8.tmp\\APR2007_xinput_x86.cab"
Install script executed.err:seh:raise_exception Exception frame is not in stack limits => unable to dispatch exception.
by Rob on Saturday December 14th 2013, 9:45
I force an update of the Steam Client to the latest version 11.12.2013. I am using a Git build of Wine (from the Portage tree) - as Sabayon is only rolling with 1.7.4 in the binary Entropy repositories.
The Steam client launches, detects my system hardware correctly (in the Help menu). I am able to launch and play games as normal. In fact the Steam Client appears to be more snappy than it used to be... Perhaps that's just my new shiny 44/19Mbit Fibre connection :-)
Given your error messages - I would say your Wineprefix is somewhat misconfigured... Just go on the WineHQ forums to get some proper help...
by Karol S. on Friday December 6th 2013, 21:28
Assert( Assertion Failed: m_bStreamingError || cTotalBytesReceived == (uint32)m_buffer.TellPut() ):ugcmanager.cpp:182
by Karol S. on Saturday December 7th 2013, 7:29
by Mark Strout on Friday December 6th 2013, 18:31
Unfortunately, I'm now seeing a crash when a game updates (specifically, Rome II Total War). At a random point during the d/l, Steam exits and terminal shows minor variants of this:
pastebin.com/cRD0A4Xd
Reproduced using wine-1.7.7-199-g698b1e1 and, for completeness, 1.7.8 under PoL and 13.0.1 Crossover.
Any ideas?
by Doug Barbieri on Friday December 6th 2013, 11:25
code.launchpad.net/~doug/+archive/steam-wine-fix
I'm waiting for the automated build to happen first. You can add the ppa, then "apt-get source wine1.7" to build it yourself using dpkg-buildpackage.
To add the ppa, do the following:
$ sudo apt-add-repository ppa:doug/steam-wine-fix
$ sudo apt-get update
For now, you have to build the source manually:
$ mkdir wine;cd wine
$ sudo apt-get build-dep wine1.7
$ apt-get source wine1.7
$ cd wine1.7-1.7.7
$ dpkg-buildpackage
Wait for a long time, then install the .deb packages in the folder above.
After the build on launchpad.net happens (refresh the page from time to time to check the status), you can follow these instructions:
Installing for the first time:
$ sudo apt-get install wine1.7
or if you already have wine1.7 installed, just do:
$ sudo apt-get upgrade
by dayton77 on Friday December 6th 2013, 13:54
Much Appreciated.
by Doug Barbieri on Friday December 6th 2013, 14:59
Anyway, just so you know, builds for Ubuntu Quantal (12.10) are done. Still waiting on Raring (13.04) and Saucy (13.10).
by mzneverdies on Wednesday November 6th 2013, 2:21
My prefix is not clean -steam, d3dx9, dotnet20, dotnet30, dotnet35 installed through winetricks-, and I'm using Steam Beta update.
When I get some time I'll try a new clean prefix and Steam stable, but my hopes are down, since it seems I'm not the only one complaining (ej: ubuntuforums.org/showthread.php?t=2186118)
by mzneverdies on Wednesday November 6th 2013, 2:32
by Yuri Shishenko on Friday November 15th 2013, 11:23
To oup-out from beta need to remove
"drive_c/Program Files/Steam/package/beta"
(its 10B text file)
by Rob on Thursday November 7th 2013, 3:37
Are you sure you need all those extra applications in your wineprefix?? dotnet packages are known to break stuff in Wine... badly!! The full d3dx9 package is also rarely (ever??) recommended for any games...
by mzneverdies on Thursday November 7th 2013, 3:41
About my prefix, it was clean the second time I tried. But as stated, Steam does work, what didn't work -yesterday at least- was Steam Beta.
by Rob on Thursday November 7th 2013, 4:12
by Christoffer Hammarström on Saturday November 16th 2013, 10:14
by Rivanor Pedroza Soares on Saturday November 30th 2013, 20:46
by Rob on Sunday December 1st 2013, 6:43
If stock Wine 1.7.5 doesn't work for you then you post on the WineHQ forums (don't mention POL there!!) Get some proper help. This AppHQ comments are useless for debugging... I don't really know why people insist on posting here... There is no support for mark-up, etc.
by Rob on Sunday December 1st 2013, 6:44
by Rivanor Pedroza Soares on Sunday December 1st 2013, 20:47
I guess people post here because these pages are highly ranked on Google : )
by Josef Schlehofer on Tuesday December 3rd 2013, 16:09
After latest update steam, steam dies. Without beta, previous i used beta, but this beta became public and i have again same problem :-/
Idk where is problem :(
by olavgg on Tuesday December 3rd 2013, 16:11
by Josef Schlehofer on Tuesday December 3rd 2013, 16:20
by JJ Foote on Tuesday December 3rd 2013, 18:20
Console output: pastebin.com/raw.php?i=EkBSBeMe
Ubuntu 12.04 (64-bit)
Wine 1.6 (package version 1.7.1-actually1.6-0ubuntu1)
NVIDIA GTX 560 w/ 319.32 drivers
by Mariano on Tuesday December 3rd 2013, 20:15
Ubuntu 12.04 (64)
NVidia GTX550ti with 304.88 drivers.
by Christian Brandt on Tuesday December 3rd 2013, 20:56
Ubuntu 10.04, wine 1.4-0ubuntu1~ppa1~lucid1
I am pretty sure that the last Steam update is responsible, I did restore a backup and disabled updating of Steam, problems gone... usual tricks like "delete all except Steam.exe and SteamApps" wont help.
see pastebin.com/zn1fLmeF and pastebin.com/shcGECyz
by David Ward on Wednesday September 11th 2013, 10:55
The version I've tested is from .NET 4.0; make sure it's native and not from winetrick's dotnet40 package.
The be precise, the version I've taken is from v4.0.30319.
Also, as a poster earlier mentioned, try running Steam.exe with taskset.
E.g. taskset -c 0 wine Steam.exe
Good luck!
by Joni Larsen-Haikarainen on Saturday July 20th 2013, 4:39
If I select not to save password it gets stuck on login screen with only abort button working.
Tried every surgestion I can find. Reinstalled multiple times in a clean prefix.
Thought it might be the login servers that are having problems but no. My Linux Steam Client can connect and works fine.
But I bought Skyrim Legendary Edition so need to play it in Wine.
Any ideas?
Running Linux Mint 15 Cinnamon 64bit
Intel Core i7-3820
32GB DDR3 RAM 1600MHz
Geforce 770 2GB with nvidia 319.32 driver
Corsair Force Series 3 60GB SSD as system disk
WD Green 2TB home drive
Wine latest 1.6rc from PPA
by Joni Larsen-Haikarainen on Saturday July 20th 2013, 13:32
Then it just get stuck on Preparing files for whatever game. Download never starts.
by Joni Larsen-Haikarainen on Saturday July 20th 2013, 13:34
by Joni Larsen-Haikarainen on Saturday July 20th 2013, 15:23
taskset -c 0 wine Steam.exe
TADA!
I dont know if its Valve or Wines fault but ether way SHAME on you!
by Joni Larsen-Haikarainen on Saturday July 20th 2013, 17:05
Cus running Skyrim on just one core makes it act abit weird.
by Joni Larsen-Haikarainen on Sunday July 21st 2013, 10:23
Start Steam/Steam Game you want with taskset -c 0
Then when your game is running check what its PID is with ps -U username
and then allow the game process to use all cores with:
taskset -p 0xFFFFFFFF PID
Works great for me :)
by Rob on Sunday July 21st 2013, 17:41
I'm using wine-1.6rc5 on my Gentoo install (basically haven't sync'd yet to get the final release). There must be something odd with your setup. I'm using a core i7 920 @4Ghz, 24Gb RAM, Nvidia 8800GTX (with driver version 325.08). Using a stock KDE Desktop. So a quad-core CPU (with hyper-threading enabled as well), no core-limiting options and Steam runs fine - along with all my installed games.
If you're using stock Mint - then it's probably just an issue with Gnome 3 or Mate... Possibly the gcc compiler version/switches used building your version of Wine in the Ubuntu PPA?
I'll probably delete this thread if no one else can duplicate your problem... It isn't going to help anyone you can't figure out what your issue is... Submit it as a bug report (but you'll probably receive the same response I've given you - "not duplicable".)
by Joni Larsen-Haikarainen on Sunday July 21st 2013, 19:02
Not sure what it would be though.
a lot of people use the PPAs I use.
And I have tried both in Cinnamon and Mate same thing.
Tried with 32bit and 64bit WINEPREFIX same thing.
Only unusual thing with my setup would be that I have a fairly new graphic card. But then why would a CPU thing fix it.
Just curious what kernel version do you use?
I have 3.8.0-26-generic. (its a level 5 update in Mint so most users wont apply it.)
As for what you do with the thread I don't really care.
I have a workaround that works for me so I'm happy :)
by Rob on Sunday July 21st 2013, 19:33
Doubt this will make much difference... Your problem is more likely a userspace issue (especially since that is where Wine runs).
Things to look out for:
* filesystem+mount options used for your Wineprefix
* Windows version set for Wineprefix/Steam client
* OpenGL acceleration required by Desktop (is the issue present in a fall-back session??) - IMHO Kwin is way more stable than Compiz/Muffin/Mutter :-), etc.
Just what I would check anyway...
Scott Ritchie (who maintains the Wine PPA) really knows what he's doing and will generally pick the best supported version of gcc, etc. Can't see your Wine build being an issue...
by Joni Larsen-Haikarainen on Sunday July 21st 2013, 20:16
And the only things that I can think of that has changed sins last it worked as it should is Wine, Nvidia driver and Kernel update.
And update to Steam of course.
I have not changed filesystem/mount options on my /home for years.
And as for Windows version I tried XP, 2K, 7, 8 long before I contemplated trying to limit the number or cores it could use.
MATE uses no OpenGL at all as fare as I know. and I had the same issue there as in Cinnamon.
Worst case I just use my work around untill Linux Mint 16 when i do a clean install.
by Joni Larsen-Haikarainen on Sunday July 21st 2013, 20:19
I really play a LOT of games.
Both native once and in Wine.
and no other game has any problems like this for me atm.
Only games I have had to use taskset on before has been really old Windows games that was made before there was multicore CPUs.
If this was a problem with anything else than Steam you'd think some other games would show similar problems.
by tatsu on Saturday July 26th 2014, 15:02
Ubuntu 14.04 wine 1.7
I installed steam using
[code]winetricks --no-isolate steam[/code]
i ran fine and I installed Supreme Commander Forged alliance wich ran without problems.
running steam a second time, however, has prooved impossible.
I did untick "run when windows starts" in it's settings.
could this be the issue?
by tatsu on Saturday July 26th 2014, 15:10
I'm still going to try an reinstall steam better.
by Yuri Volkov on Tuesday May 7th 2013, 4:40
Now, when starting, Steam client tries to verify the files (just like after a fresh updating), finds all of them to be correct, then shuts itself down completely without messages and/or other signals. Neither bootstrapping log nor console output indicate any errors, it just looks like an ordinary shutdown process.
I've found this behavior under Wine versions from 1.5.24 to 1.5.29. With a downgrade to 1.5.23 everything works perfectly though.
Re-installation of a fresh Steam distribution within a fresh wineprefix have no effect, the problem is still present.
I'm using FreeBSD-9.1-x64 and i386-wine-devel port.
by Rob on Tuesday May 7th 2013, 18:03
by Yuri Volkov on Tuesday May 28th 2013, 15:31
by Rob on Tuesday May 28th 2013, 16:11
by Christopher Cope on Sunday March 3rd 2013, 11:35
Also, on the dwrite issue. You can download --link removed-- and apply it to your wine registry to prevent having to launch Steam via -no-dwrite each time. It will also hold between Steam issued restarts, unlike using the -no-dwrite option.
After you have it downloaded open a terminal in the same directory and run
wine regedit disable-dwrite.reg
EDIT: I was unaware that mediafire links were not allowed. The file contained the following
REGEDIT4
[HKEY_CURRENT_USER\Software\Valve\Steam]
"DWriteEnable"=dword:00000000
by pfftzo on Friday February 22nd 2013, 0:13
But when I launch a game and exit it, the Steam window will maximise itself magically, so it covers the whole screen and the friends list with it.
by Josh Raymond on Friday February 8th 2013, 23:14
Command used to start steam: env WINEDEBUG="fixme-all" wine "/home/josh/.wine/drive_c/Program Files/Steam/Steam.exe" -no-dwrite
Terminal backtrace: pastebin.com/mmbuSSZa
by Rob on Saturday January 5th 2013, 9:16
I am seeing a problem similar to a network timeout - when running the Steam Client natively under Windows XP/7. When clicking on the "Purchase for myself" button the Steam Client gets stuck trying to load the secure purchase page? It doesn't crash - but one is unable to complete the purchase... Anyone else seeing this?
I've tried under both 1.4.1 and 1.5.20 - with the same results. I've also tried running Wine under a few different distros to double check the problem is specific to one...
A recent Steam update appears to have broken this feature!! I've previously been able to purchase games directly within the Steam Client when running under Wine...
Anyone else seen this problem??>
Thanks
Bob
by Joël on Thursday May 30th 2013, 5:46
I used to buy some games without problem (Rift and Worms Revolution).
I suppose the problem is caused by the wine Gecko renderer on https sites.
I don't expect anyone to read my answer considering the huge list of topics here.
But i hope the bug will be fixed soon (i wanna buy Left4Dead2).
by Rob on Thursday May 30th 2013, 15:21
Valve are updating the Steam client way more frequently then they did a few months ago - it's just such a moving target now.
I think game purchasing was working again (after my original comment) - can't remember though. I have no need to purchase anything myself just now :-) I'm naturally more concerned that the Steam application runs well and lets me play games that will run under Wine...
You can always purchase games directly from the the Steam website (using a native Linux browser)... Sorry I'm unable to help more with this issue... It's hard to fully test this problem without confirming a purchase...
Bob
by Daniel Santos on Tuesday December 25th 2012, 15:14
env WINEPREFIX="/home/daniel/.wine-steam" wine C:\\windows\\command\\start.exe steam:/ /rungameid/400
(I added a space between slashes to prevent appdb from deforming it) Problem is that I'm post 1.5.9 (or whatever version they started using dwrite.dll) and it starts it w/o the -no-dwrite command. I fixed it with this registry entry:
REGEDIT4
[HKEY_CLASSES_ROOT\steam\Shell\Open\Command]
@="\"C:\\Program Files\\Steam\\steam.exe\" -no-dwrite \"%1\""
The second problem is that, after running it once, steam changes it back to it's default. This is actually smart behavior to deter malware, but is getting in the way in this case. Still, I thought I would post it anyway (maybe I'll get an even better fix later).
by Benj on Tuesday December 25th 2012, 16:17
env WINEPREFIX="/home/daniel/.wine-steam" winecfg
by Daniel Santos on Tuesday December 25th 2012, 16:23
by Zeb on Thursday December 20th 2012, 3:21
I have listed the Tools (using the View->Tools menu) but am unable to go back to the installed game list view. I can click on Games view in the View menu, I am stuck in the Tools list.
The native Steam (which has just been released) does not behave the same, so it seems to be a bug with the Windows Steam run under wine.
Has anyone experienced this? Is there a fix?
Thanks in advance.
by Zeb on Friday January 4th 2013, 2:26
I am surprised I had no reply to my post: am I the only one to observe this?
by Rob on Tuesday February 19th 2013, 17:50
FYI bugs.winehq.org/show_bug.cgi?id=33023
Perhaps you would be so kind as to confirm the bug??
Thanks
Bob
by Rob on Tuesday April 9th 2013, 18:56
(I know a recent Steam client added roll-over menus for the main view tabs as well.)
by Yuri Shishenko on Sunday December 9th 2012, 1:55
I can launch Anno 2070 from other wineprefix in steam from its own wineprefix.
Need to rename bash script to exe and add it to steam as other game.
When launching steam will say that it fails to start but then game launches.
Wine cannot launch that exe file itself.
by Rob on Monday December 10th 2012, 9:05
Using this idea to link to 3rd party native Linux games/ or games in separate Wineprefix would be useful I guess!! I might add this info to the Steam AppDB page.
Thanks
Bob
by Yuri Shishenko on Tuesday December 11th 2012, 2:35
by Booman on Friday October 12th 2012, 10:58
I included the steps for installing Alien Swarm:
www.aoaforums.com/frontpage/software-news-reviews-60/linux/12404-steam-and-source-games-in-mint-13.html
by BigVig209 on Thursday October 11th 2012, 13:39
I have installed libnss-winbind,libpam-winbind, libwbclient0 and winbind
I have installed the i386 nvidia drivers, and I tried to install steam using 'winetricks --no-isolate steam'. The normal installation windows open up, I click to accept the license, and the steam client begins to update itself.
After the installation finishes and attempts to run steam, it fails with "Fatal Error: VGUI_Setup failed.'
When I double-click on steam to start it, a window pops up with the message 'Fatal Error: VGUI_Setup failed'.
I am currently reading through the FAQ, but any help would be appreciated.
by BigVig209 on Friday October 12th 2012, 10:03
And, of course, steam now works just great, and I'm downloading HL2 and TeamFortress2 as we speak.
Sorry.
by Benjamin on Friday October 5th 2012, 14:34
Ubuntu 12.04 64bit, wine 1.5.14, XFCE.
by Benjamin on Friday October 12th 2012, 7:52
When you maximise steam, it doesn't maximise it really, it puts it into XFCE's fullscreen mode, and so trying to unmaximise it doesn't work.
If you press alt and space (possibly different, depending on your keybindings for xfwm,) together, you can take it out of fullscreen mode.
Hope this helps somebody~
by Frozen Fox on Saturday October 13th 2012, 4:01
by Benjamin on Saturday October 13th 2012, 4:17
by Collin on Thursday September 27th 2012, 20:59
I'm using Debian Sid x64, Gnome 3, Wine 1.5.13.
by Frozen Fox on Wednesday October 3rd 2012, 18:40
bugs.winehq.org/show_bug.cgi?id=31604
It was fixed in 1.5.13 though, which is probably why you couldn't find it. That said, some people, including myself, are having other issues with window management of steam windows. Perhaps yours is the same. Personally, I only have major issues with Xfce's window manager regarding steam windows being screwed up. It seems hitting 'minimize' always fixes my issues until the window is brought back up again. I'm not sure if any of my other random problems (abnormal lockups of input in tf2 + mouse being moved out of the window at random etc) that started at about the same time are related to this or not.
I'm looking into doing some regression testing for this when I get the chance. Since our issues may not be related, you should probably do the same.
by Tim Middleton on Tuesday September 25th 2012, 10:00
by Frozen Fox on Wednesday October 3rd 2012, 18:33
by Frozen Fox on Sunday October 7th 2012, 10:18
by Frozen Fox on Saturday October 13th 2012, 3:59
In 1.5.15, this still happens for me. I think I know what's going on, however.
When it occurs, if I hit close on the steam window and then re-open it from the system tray and try the menu again, it works. (NOTE: I am using Windows7 mode. By "close", I am referring to the window manager border X instead of the steam window X. That may or may not make a difference.) From a few minutes of tinkering around, the menu appears to fail when steam is "unminimized" via the task manager, but works when the window is brought back up from scratch via the system tray icon 95% of the time. However, I just noticed something else -- when the menu fails to appear, it doesnt actually just fail. It is apparently drawn *under* the main steam window. So if you click the menu and it doesn't show up, and then just minimize steam, the menu will appear under it in the same position it would've been at if drawn properly.
by Tim Middleton on Saturday October 13th 2012, 13:59
I switched wine on the steam wineprefix to use windows 7 mode and got the window manager frame. Using that to close I still couldn't get the menu to work.
However, thanks to your description of the menu being drawn underneath, I discovered another weird work around. If you click on the menu and hold your mouse button down, then move the pointer downwards (with mouse button still held down) and release mouse button where you think the menu item you want might be... it works. It activates the menu item, though you can't see the menu.
The order of the menu seems to be: All Games, All Software, Recent, Installed, Favourites. So drag the pointer down over the invisible menu to the approximate location of where you imagine the drop down menu entry should be, and release. It's like a mini-game.
by Adam on Sunday September 23rd 2012, 12:03
I wanted to get rid of windows from this PC, so I installed steam using winetricks and nothing would start. I found out now that this is because I need to disable the overlay, but find it strange I need to do this when the overlay works fine if I run my already installed Steam from my windows partition.
I am using the latest stable version of steam on both installations, and I have checked that I can definitely use the steam overlay by pressing shift-tab while in a game. Anyone have any ideas why this would be happening? From what I have read I shouldn't be able to use the overlay at all.
by Rob on Sunday September 23rd 2012, 12:33
The Steam client overlay is still a bit flaky with some combinations of display drivers and desktop environments... Hence winetricks plays it safe and disables it. I don't really use it myself - so can't comment further...
If you do:
whereis winetricks
You can inspect the code. It's a pretty simple BASH and Perl shell script. Some might even say it's a "hack"!!
The settings that winetricks pokes into the user .vcf (Steam configuration file) don't seem to work so good anymore!! When you first start Steam, which was installed using winetricks, Steam thinks that the game overlay is enabled.
Winetricks also disables the gameoverlay.dll and dwrite.dll in Wine. You can re-enable either of these quite easily - just use winecfg in the appropriate wineprefix.
I've previously mounted my steamapps folder from my NTFS partition on a shared Linux (ext4) partition (using a bind mount point). I was forced to use a 64-bit Wineprefix to match my Windows 7 (64-bit) install. It appeared to work but was a bit flaky to say the least...
You potentially lose some FPS because the NTFS-3g libraries run in userland and aren't nearly as efficient as the ext4 kernel driver.
Also what bugs are caused by dodgy interactions between your Windows Steam client and Linux Steam client??
Bob
by Adam on Sunday September 23rd 2012, 13:02
You are right about the overlay being a bit flaky. Sometimes it will open up and then close itself again, I think this is probably because I have focus follows mouse set in the window manager. I also have window focus following the mouse in windows 7 and steam doesn't like it at all.
by Yuri Shishenko on Tuesday September 11th 2012, 2:38
by Rob on Sunday September 23rd 2012, 12:51
Bob
by tatsu on Wednesday September 5th 2012, 16:13
However my Wine C drive shows empty program files and program files (x86). Steam isn't there, so where is it?
by Dre on Friday September 21st 2012, 22:59
by Mariano on Tuesday August 21st 2012, 13:51
I'm running wine (currently 1.5.11, for sound issues under 1.4) on a Ubuntu 12.04 64 bits fully updated machine (8 GB RAM, GTX 550 Ti with 1 GB RAM).
Thanks and sorry for any mistakes (english isn't my primary language).
by Elliott Smith on Monday July 30th 2012, 0:12
I select the microphone in the Wine settings under the Audio tab. But Steam still tells me there is no microphone detected. Any thoughts?
by Mariano on Tuesday July 31st 2012, 13:49
by Thomas on Thursday July 5th 2012, 12:21
Valve officially claims that a Linux version of Steam will be there!
See the following statement on OMGUBUNTU:
www.omgubuntu.co.uk/2012/07/valves-gabe-newell-reiterates-steam-linux-support
by Rob on Friday July 6th 2012, 17:02
I thought great to this at first. But surely we'll end up in a similar position to Mac users...
As an example games like STALKER aren't going to be ported to a Linux-based platform - by a (now) defunct studio. It only (pretty much) guarantees that most Valve games will have a native port. These games generally (my experience) run pretty well under Wine already.
I think the main thing that a native Linux Steam client does for Linux eco-system is perhaps to put the Linux Desktop on the road-map of bigger corporations (like EA/Bioware, etc.).
I've been following the dubious rumour-mongering by Michael Larabel @ Phoronix for some time now...
I personally think Kicker Starter projects have more potential to do justice to the Linux ecosystem. Put some of my money into Wasteland 2 for instance...
Bob
by Collin on Sunday August 12th 2012, 23:45
by Michal Markushnikak on Sunday April 29th 2012, 13:45
I've installed d3dx9 as recommended, but Steam is running incredibly slow when running it in wine, in comparison to the same machine running it in windows. Steam is using 10-40% of system resources even when completely idle and the interface is hugely choppy, even when just flipping through windows. The images load slowly.
Is there any way to improve the performance? I've merely used the automatic Winetricks install, coupled with installation of Gecko and as was mentioned the d3dx9. Still, I feel like there's something enormously wrong, because my computer gets all worked up just running the basic interface. As I said, this didn't use to be the case with Windows.
by Guzhva Artem on Saturday June 16th 2012, 7:38
It happens because wine tryes to debug the running program by default. To disable debugging you should run steam like this:
WINEDEBUG=-all wine
Also I guess it wasn't necessary to install d3dx9 because wine notifies that this may lead to problems. Anyway, if you don't like the way of starting Steam described above, you can add the following line to your .xinitrc:
export WINEDEBUG=-all
and run Steam as you usually do.
I personally use a script which I wrote and saved in the /usr/bin/:
#!/bin/bash
WINEDEBUG=-all wine
exit
When using this script you can run Steam by just writing "steam" in your terminal and pressing Enter.
by Alex Pavel on Sunday April 29th 2012, 13:11
by Rob on Sunday April 29th 2012, 16:35
Could you clarify you file system structure a bit? Mount-points and filesystem types... Are you using different Wineprefixes for different games/Steam?
It's certainly not recommended to install Steam (using Wine) on an NTFS partition. If you do attempt this then at least make sure the Windows partition is mounted as your user+group.
by Alex Pavel on Sunday April 29th 2012, 19:13
by Rob on Monday April 30th 2012, 4:04
RE Steam for Linux - it'll be a shot in the arm for (GNU!!/)Linux Gaming but a lot of non-Valve games will never be ported to it. Any that use GFWL, Punkbuster?? How many "real games" can the Mac Steam client actually run? Especially thinking of my love of the S.T.A.L.K.E.R. series here (SOC/CS run quite well in Wine these days)! GSC ain't going to be porting anything if the studio is "closing"!
by Maarten Lankhorst on Tuesday April 24th 2012, 2:39
Yesterday I finally figured out it might be due to my computer being too fast which triggers a race condition, and I created a simple burner script that seems to workaround launching:
#!/bin/bash
stopfile=$(mktemp --tmpdir burner.XXXXX)
for i in `seq 1 $(grep MHz /proc/cpuinfo | wc -l)`; do
while [ -f "$stopfile" ]; do true; done &
done
read -sn 1 -p "Press any kill to kill $stopfile" foo
echo
rm -f "${stopfile}"
by Maarten Lankhorst on Tuesday April 24th 2012, 2:42
by Mariano on Sunday March 18th 2012, 9:33
Sadly, there are games outside Steam that present the same issue, but this solution won't work. :/
by Artem Vorotnikov on Saturday March 17th 2012, 20:54
err:wgl:is_extension_supported No OpenGL extensions found, check if your OpenGL setup is correct!
Performance is not obviously not so great. Ubuntu 11.10 x86-64, Wine 1.4 from PPA, latest nvidia-current-updates, clean wineprefix.
by Philipp Hufnagl on Monday March 19th 2012, 12:17
by Rob on Monday March 19th 2012, 16:58
bugs.launchpad.net/ubuntu/+source/ia32-libs/+bug/852873
However I am not seeing this on my Kubuntu 11.10 install (Nvidia 290.00 drivers I think - not booted into it just now)... Anyway it's probably one of the many multi-arch errors introduced in 11.10 (perhaps Upstream Debian problems).
Can you play any native games that have 32-bit binaries? If not then the ball is in your distribution's court...
by Philipp Hufnagl on Thursday March 22nd 2012, 17:32
To simplify things i poste the working workaround here:
"LD_LIBRARY_PATH=/usr/lib32/nvidia-current your_program_name"
by Rob on Thursday March 22nd 2012, 19:24
Steam does use OpenGL for rendering. I'm not seeing any OpenGL errors, reported in the console output, when running the most recent update (20.03.2012) of the Steam client. I am using wine 1.4, x64_86 ARCH-Linux, ATI Catalyst 12.1, and 32-bit wine prefix. It also works fine with wine 1.5...
Can you detail the steps you used to install Steam. Have you tried this in a clean 32-bit wineprefix?
I presume you have the 32-bit proprietary Nvidia libraries installed - since you say Eve works in a 32-bit prefix.
Please don't be vague about the information you are giving - what version number of the Nvidia drivers are you actually using? Not everyone in the world uses Ubuntu after all... :-)
Bob
by nis on Wednesday June 13th 2012, 14:34
env WINEPREFIX=$HOME/.wine-win32-tf WINEARCH=win32 LD_LIBRARY_PATH=/usr/lib32/:/usr/lib32/xorg/modules/dri/:/usr/lib32/xorg/modules/dri/ LIBGL_DRIVERS_PATH=/usr/lib32/:/usr/lib32/xorg/modules/dri/:/usr/lib32/xorg/modules/dri/ wine "C:\\Program Files\\Steam\\steam.exe"
Steam is installed in 32-bit wineprefix and still spams "No OpenGL extensions found" messages. Can you suggest a search direction for fixing this?
by Austin S. Hemmelgarn on Tuesday March 6th 2012, 15:10
Here is the output from 'wine Steam.exe':
fixme:process:SetProcessShutdownParameters (00000100, 00000000): partial stub.
err:module:load_builtin_dll failed to load .so lib for builtin L"OPENGL32.dll": libGL.so.1: cannot open shared object file: No such file or directory
err:module:import_dll Loading library OPENGL32.dll (which is needed by L"C:\\Program Files\\Steam\\bin\\vgui2_s.dll") failed (error c000007a).
err:module:load_builtin_dll failed to load .so lib for builtin L"OPENGL32.dll": libGL.so.1: cannot open shared object file: No such file or directory
err:module:import_dll Loading library OPENGL32.dll (which is needed by L"C:\\Program Files\\Steam\\bin\\vgui2_s.dll") failed (error c000007a).
err:module:load_builtin_dll failed to load .so lib for builtin L"OPENGL32.dll": libGL.so.1: cannot open shared object file: No such file or directory
err:module:import_dll Loading library OPENGL32.dll (which is needed by L"C:\\Program Files\\Steam\\bin\\vgui2_s.dll") failed (error c000007a).
err:module:load_builtin_dll failed to load .so lib for builtin L"OPENGL32.dll": libGL.so.1: cannot open shared object file: No such file or directory
err:module:import_dll Loading library OPENGL32.dll (which is needed by L"C:\\Program Files\\Steam\\bin\\vgui2_s.dll") failed (error c000007a).
Shutting down. . .
I am currently using the version of wine from the Ubuntu wine-beta personal package archive on launchpad.net
by Rob on Tuesday March 6th 2012, 17:50
Anyway...
You need to install the 32-bit version of the drivers for your graphics card. You are using a 32-bit application (Wine) - on a 64-bit version of Ubuntu. Depends on your graphic card make (Intel. AMD or Nvidia) and model... Whether you are using the proprietary driver (AMD or Nvidia) or not... But it's usually easy to find in Synaptic (package manager). It'll be a package with ia32 or similar...
by Austin S. Hemmelgarn on Tuesday March 6th 2012, 20:31
Thanks for the solution, although it dosen't make thing any less complicated. My uses a GPU integradedd into the CPU for graphics; and as such, the drivers are compiled directly into the kernel for Ubuntu. In addition, when I have tried to use a 32-bit kernel on the system, I have numerous provlems with memory and cache usage; so I'm probably going to have to use a virtual machine runing 32-bit linux and run wine on that, in which case I won't have enough processing power availible to even be worth trying to run Steam.
by Rob on Wednesday March 7th 2012, 5:17
If it's not too old an Intel GPU you will may have quite decent OpenGL support. The kernel module may be pure 64-bit (it has to be because only user space applications can switch to the 32-bit comptability originally introduced by AMD) - but you should still have 32-bit intel libraries to allow 32-bit applications to interface to the OpenGL layer.
On my ARCH install on a laptop, with an AMD HD Radeon 4650, the FOSS library is called "lib32-ati-dri":
multilib/lib32-ati-dri 7.11.2-3
Mesa DRI radeon/r200 + Gallium3D for r300 and later chipsets drivers for AMD/ATI Radeon (32-bit)
Ask on the Ubuntu forums (this is __not__ a Wine problem!!) Or have a poke about in Synaptic for something similar with "intel" in the name instead of ati and a "32" for 32-bit... On ARCH Linux the package you want is called "lib32-intel-dri" - must be something similar on Ubuntu...
Don't bother with running Steam in a OS on VBox or similar - unless you are planning to play 3D chess or similar... :-)
BTW do read the faq on this page as well (you have right??!!) You need to have the _native_ Linux Samba package - Windows filesharing protocol - installed as well (Wine needs to interface with winbind, I think from memory, to run the Steam client).
Hope this helps :-)
by Jimmy Berry on Wednesday March 7th 2012, 21:19
Wine: 1.4 (now - doesn't work with older versions either, same message)
ATI OSS driver
openSUSE 12.1
by Jimmy Berry on Wednesday March 7th 2012, 22:23
by Rob on Thursday March 8th 2012, 9:14
1) It would be nice if you actually read through the FAQ on the WineHQ AppDB page for the Steam client application. The fact that you are posting console output with a missing win_bind error doesn't encourage me to help you!!
2) I wouldn't recommend using a Wine64 prefix at present. The code paths aren't mature enough yet...
www.winehq.org/docs/wineusr-guide/x258
It does sound like a configuration error with your system rather than a Wine error/Steam client update issues... For reference the latest version of Steam is working OK here (can't verify with OSS ATI driver - due to the fact it sent my laptop into thermal meltdown...)
by Jimmy Berry on Thursday March 8th 2012, 15:15
I have reinstalled manually, using winetrick, and deleted dlls to force steam to redownload them (as suggested in half a decade old steam forum posts). There is nothing recent on the internet about this that I can find other then this comment set. I am more surprised that no one else is having this issue.
Deleted entire wineprefix directory. I went ahead and did `export WINEARCH=win32` and attempted to run winetricks, but it outputs an error. I then proceeded to install manually by downloading and executing the msi. After installing I am left with the same message. That seems consistent since as I said I had been running this for well over a year, apparently on 64bit prefix. Something else changed in steam and if you look online you will see this exact error about the filesystem.dll used to be an issue on windows many years back and a few reports in the steam forums more recently.
Thanks for you things to try, really not sure where else to look. For whatever it's worth here is the more recent output paste.kde.org/435782.
by Rob on Friday March 9th 2012, 17:56
FYI I've updated the Steam Client FAQ with the correct instructions for installing to a 32-bit Wineprefix (with a Multilib Wine/Linux distro) using winetricks. I don't know if the latest winetricks script release fixes the bug you found - but it's easily worked around in the 2011 version :-)
Bob
by Jimmy Berry on Thursday March 8th 2012, 15:17
by Rob on Thursday March 8th 2012, 15:56
Could potentially be an OpenSUSE packaging glitch then... I have been using a Wine64 wineprefix for Steam, with my AMD/ATI GPU, it works fine for Steam - it's only the odd game (e.g. BioShock) that won't run correctly... Sadly I can't test using the FOSS ATI driver.
Why not post in the WineHQ forums (which are an excellent resource). I know a lot of the Wine developers will be able to spot the difference between distro packaging errors vs. missing libraries (native-Linux or Windows).
One of the reasons I mentioned the "winbind thing" - is that will drive the Wine devs. crazy if they see that error in someones' console output! They are right though -the console output is telling you **exactly** what is wrong!!
Yeh to use winetricks to create a 32-bit WinePrefix from scratch is a bit fiddly (with a newer multi-lib Wine). I will update the Steam AppDB page wiki instructions on how to do this correctly... Thanks for the feedback!!
by Jimmy Berry on Thursday March 8th 2012, 16:11
by Philipp Hufnagl on Sunday March 18th 2012, 4:25
Try it with wine-1.4-rc5
Worked for me!
by Christopher Cope on Thursday February 16th 2012, 15:24
by Maquis196 on Thursday February 9th 2012, 10:32
Then wineprefix a dir in wine_games (like WINEPREFIX=/home/maquis196/wine_games/wine-steam-gold) and do a mount bind -o /home/maquis196/wine_games/wine_global_steam to the usual Program\ files/Steam in the wineprefix.
This way, you can share one steam install but different prefixes can use different dll's, settings, etc. A symlink won't work because steam is very fussy when it comes to installing/updating games but wont be an issue with using mount bind.
Very very good for testing a game in a fresh prefix without having to backup/restore games which can take a while.
by Kevin F on Saturday February 4th 2012, 10:43
"Steam in-game voice-chat typically (always??) won't detect a connected microphone correctly"
by Rob on Saturday February 4th 2012, 11:30
Actually with recent versions of Wine (>Wine 1.3.37 I believe) my microphone is working properly. Testing with ARCH-Linux, Wine 1.4-rc2 and a Creative USB HS1200 wireless headset (w/ builtin microphone).
If I whistle at my self - I can hear myself and the microphone level works! (Ok I has no Steam friends :-( ).
I still see the "[ No recording device detected ]" notifier above this... But hey so what if the device/audio actually works!
Can you confirm this finding with your setup and a recent version of Wine? Ideally the latest Git which has other Steam client fixes which you would benefit from (like the mouse click capture and jumping Steam window are fixed now)...
If you can duplicate my findings then I will add it into the FAQ and Git bisect to work out exactly when it started working!!
Ta
Bob
by Kevin F on Saturday February 4th 2012, 12:03
I am using wine 1.3.37 on arch-linux x86_64. I see the 'no recording device detected' message, and when I test I don't see the bar moving. I'll try updating to wine 1.4 when I have time to mess around with it and report what happens...
by Rob on Saturday February 4th 2012, 13:50
I just use a hack to roll with the latest version of WINE. I enabled the [multilib-testing] repository but I move it down below the [multilib] repository (in pacman.conf). I force pacman to install Wine from the testing repository by using:
$> pacman -S multilib-testing/wine
I've also got a hack in my alsa.conf:
====
options snd slots=snd_usb_audio
install sound-slot-0 /sbin/modprobe snd_usb_audio
# Keep snd-pcsp from being loaded as first soundcard
options snd_hda_intel index=-2
# Force snd-usb-audio to be loaded as first soundcard
options snd-usb-audio index=0
====
Some of which is probably wrong :-) . Basically I am trying to force my USB headset to be audio device 0. Seems to work anyway...
Since you can't change the audio device in the Steam Client (run via Wine) you have to ensure it gets the right soundcard/device.
BTW I presume you've messed about with the winecfg command (to set the default audio devices)?
Bob
by Kevin F on Sunday February 5th 2012, 12:38
wiki.archlinux.org/index.php/Advanced_Linux_Sound_Architecture#Setting_the_default_Microphone.2FCapture_Device
Later I will trying re-numbering my sound devices to see if that has an effect...
by Rob on Sunday February 5th 2012, 15:23
I forgot to say I actually went as far as blacklisting the internal audio kernel module (in /etc/modprobe.d/modprobe.conf):
blacklist snd_hda_intel
If your mic and speakers/headphones are seperate devices (like you seem to be suggesting) that hack won't work...
God damn,,, The Linux sound architecture is a depressing train wreck... :-)
Have you tried tinkering in with winecfg for your Steam WINEPREFIX? It lets you choose the default WINE device for recording/playback (in more recent versions). I haven't really tested how well this works - but it's a step up from only being able to select 'ALSA'!!
Bob
by Kevin F on Sunday February 5th 2012, 15:28
I did try playing around in winecfg (being sure to use the right WINEPREFIX), but nothing seems to change.
Anyway, thanks so much for your help thus far! This may just be something we'll just have to hope is supported in future versions.
by Jeff Cook on Wednesday December 21st 2011, 0:03
1. You are not running Steam from its normal installation path on C:\Program Files\Steam. Go into winecfg, make sure your C:\ drive is configured, and make this path exist.
2. You may think it'd be clever to symlink or something. Do NOT do this. Newer Valve games like LFD2 and Portal 2 choke to death if the folder used to access the game doesn't have certain likeable attributes (unsure what these are). A symbolic link will not fix anything, you will continue to get the same errors. You must move the Steam and steamapps folders into that path for real in order to launch.
I do not believe this is a WINE bug as many Windows configurations experience similar issues if Steam is not placed in the expected path or drive.
Spent a couple of hours struggling with this tonight. Portal 2 seems to run great after this workaround. Hope it helps someone out there.
by Jeff Cook on Wednesday December 21st 2011, 0:05
by Brandon Dulaney on Thursday December 22nd 2011, 19:00
[code]
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr (nil)
err:ole:RevokeDragDrop invalid hwnd (nil)
err:ole:RevokeDragDrop invalid hwnd 0x1012a
[/code]
On version 1.3.34, I didn't have any issues. I'm currently doing a regression test on it. I can't wait to get back into Binding of Isaac.
Gentoo x64
Nvidia GForce 450GS
driver: 290.10
by Brandon Dulaney on Friday December 23rd 2011, 15:02
by Brandon Dulaney on Friday December 23rd 2011, 17:21
Proceeding with Wine-Regression testing again
by P Orlov on Wednesday January 4th 2012, 11:59
2. You may think it'd be clever to symlink or something. Do NOT do this. Newer Valve games like LFD2 and Portal 2 choke to death if the folder used to access the game doesn't have certain likeable attributes (unsure what these are). A symbolic link will not fix anything, you will continue to get the same errors. You must move the Steam and steamapps folders into that path for real in order to launch.
--
It's really clever coz it's working for me. Sure if u mean what Steam folder can't be a symlink u'r right (was tested this). I'm using symbolic links on steamapps folder and all works fine(Portal 2 etc).
by Treviño on Tuesday November 1st 2011, 8:52
Direct rendering is disabled, most likely your OpenGL drivers haven't been installed correctly
To avoid this you need to download the libgl1-mesa-dri i386 package from packages.ubuntu.com/oneiric/libgl1-mesa-dri extract it somewhere and then run steam with something like:
LD_LIBRARY_PATH=/usr/lib32/mesa:/usr/lib32/dri:$LD_LIBRARY_PATH LIBGL_DRIVERS_PATH=$PATH_TO_THE_FOLDER_WHERE_YOU_EXTRACTED_THE_ABOVE_PACKAGE/usr/lib/i386-linux-gnu/dri wine Steam.exe
by Jake ward on Sunday October 16th 2011, 15:37
www.youtube.com/watch?v=9OuZcdgIhT8
by Anna on Tuesday July 26th 2011, 23:15
It is possible to use Steam like this, but difficult - when the Windows happen to be 'invisible', buttons are also not clickable, so it is often necessary to click the same button several times.
by Anna on Tuesday July 26th 2011, 23:17
fedora 13, x86_64, wine 1.3.25, Nvidia GT430, 4 GB RAM, some Athlon 64x2 6000+
by Luke on Tuesday February 7th 2012, 6:33
by Rob on Tuesday February 7th 2012, 15:07
Are you running with Wine 1.4-rc2? It has some important Steam client handling bug fixes.
In KDE (ARCH-Linux and Kubuntu) I am still seeing a minimise to system tray bug and a window disappears when moved off the side of the desktop. The inability to release mouse click capture and accelerated jerky movements (literally like you are pushing it off the side of the screen with your mouse cursor) have been fixed in RC2.
Other errors may be due to bugs in Mutter...??
Bob
by Frozen Fox on Friday July 22nd 2011, 0:48
by Cheeseness on Sunday June 19th 2011, 21:54
If so, this represents a fairly significant step, and will hopefully make Wine users visible in the hardware survey.
dl.dropbox.com/u/28788188/Screenshot-27.jpg
Confirmation, thoughts, comments?
by Rob on Monday June 20th 2011, 9:08
I hope to add this into the Steam client guides above (ASAP).
Bob
by Cheeseness on Monday June 20th 2011, 19:31
If it's helpful/relevant, here's the bug (which of course is now closed).
bugs.winehq.org/show_bug.cgi?id=23965
On a slightly related matter, has anybody running Wine been prompted to participate in the hardware survey lately (say, within the last 12 months)?
by quaker on Friday May 20th 2011, 9:25
bugs.winehq.org/show_bug.cgi?id=19522
by mAd mURDOCK on Tuesday May 17th 2011, 10:02
more easy to explain with a screenshot: i52.tinypic.com/15horqf.jpg
this is just cosmetic, but it sure does handling steam much more annoying. anyone got an idea how to fix this?
wine 1.3.20 running here with gnome-shell 3.0.1
by Rob on Monday June 13th 2011, 16:45
bugs.winehq.org/show_bug.cgi?id=23841
I would cc: yourself onto that bug. (Comment 2 might be of use...)
Personally I won't be using Unity or Gnome 3 till they are out of alpha release status :-)
This problem also effects Metacity. The STEAM client window tends to leave trails of itself behind :-)
by Yankee on Wednesday May 11th 2011, 16:29
env WINEPREFIX="/home/yankee/.wine" wine C:\\windows\\command\\start.exe /Unix /home/yankee/.wine/dosdevices/c:/users/Public/Desktop/Steam.lnk
Running Ubuntu "Natty Narwhal" 11.04 x64 Desktop
Specs:
Mainboard - Gigabyte GA-EP45-UD3P
CPU - Intel Core 2 Quad 2.83 GHz
Video - NVidia 8800 GTS (with "version current" drivers)
Memory - 4GB Total, 2x 2GB 800MHz
by SlothLordKarl on Thursday May 12th 2011, 20:10
by Anna on Tuesday May 17th 2011, 12:30
fixme:appbar:SHAppBarMessage unknown msg: 4
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETSTATE): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR, hwnd=(nil), edge=3): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR, hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR, hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR, hwnd=(nil), edge=2): stub
These don't seem related, though; I initially suspected them, but some research shows that this function is called to get the state of the Windows taskbar:
msdn.microsoft.com/en-us/library/bb762108%28v=vs.85%29.aspx
I can confirm that the problem goes away when emulating a virtual desktop, but this is not an optimal solution for me (also, in that mode I see a lot of graphical issues with steam windows that I don't see otherwise, particularly when moving windows)
by Anna on Tuesday May 17th 2011, 13:26
I noticed that when I ran with WINEDEBUG=+dinput (not sure if this actually made a difference, though, since ERR is enabled for all channels by default), I noticed:
err:ole:RevokeDragDrop invalid hwnd 0x10126
Found the source of the error here, in dlls/ole32/ole2.c:
if (!IsWindow(hwnd))
{
ERR("invalid hwnd %p\n", hwnd);
return DRAGDROP_E_INVALIDHWND;
}
So, it looks like it thinks we're on an invalid window, so it fails to revoke the drag&drop action. This would certainly explain the behavior!
Could be related to: bugs.winehq.org/show_bug.cgi?id=15346
I'll try the patch from there and report my findings.
by Anna on Wednesday May 18th 2011, 16:13
Turning off 'allow the window manager to handle windows' in winecfg fixes the problem, but introduces a new one: whenever the window is being moved, and the button is released, it 'jumps' to a new position on the screen. Needless to say, this is not a great solution.
by Rob on Monday June 13th 2011, 16:52
Have you tried updating to Wine 1.3.21/ 1.3.22? Version 1.3.20 had a fix to the mouse X-input that doesn't work very well (at all)! I'm not seeing much problems with Wine 1.3.21 myself.
by Anna on Tuesday June 14th 2011, 15:03
by Anna on Tuesday June 14th 2011, 15:50
by Rob on Tuesday June 14th 2011, 17:55
Thanks for the feedback. What desktop manager (+version) and graphics card/ driver are you using?
Also could you let me know what:
Xorg -version
spits out (at the commandline)?
Thanks :-)
Bob
by Anna on Tuesday June 14th 2011, 23:25
fluxbox 1.1.1
nVidia 430 GT with the binary blob version 260.19.36
fedora 13, x86_64
$ Xorg -version
X.Org X Server 1.8.2
Release Date: 2010-07-01
X Protocol Version 11, Revision 0
Build Operating System: x86-17 2.6.32-44.el6.x86_64
Current Operating System: Linux giskard 2.6.34.8-68.fc13.x86_64 #1 SMP Thu Feb 17 15:03:58 UTC 2011 x86_64
Kernel command line: ro root=/dev/mapper/vg_giskard-root rd_LVM_LV=vg_giskard/root rd_LVM_LV=vg_giskard/swap rd_NO_LUKS rd_NO_MD rd_NO_DM LANG=en_US.UTF-8 SYSFONT=latarcyrheb-sun16 KEYTABLE=dvorak rhgb quiet nouveau.modeset=0 rdblacklist=nouveau
Build Date: 13 September 2010 07:04:16PM
Build ID: xorg-x11-server 1.8.2-4.fc13
Current version of pixman: 0.18.0
Before reporting problems, check bodhi.fedoraproject.org/
to make sure that you have the latest version.
And I saw the following behavior:
The 'original' problem of the screen continuing to move with respect to the cursor after letting go manifested itself, but only very occasionally - one time out of 20 instead of every other click. I saw *none* of the problems I saw on the other box (the jitter and jumping to new positions after release).
I'll get detailed specs on the other machine tomorrow - in the meantime, I know it is fedora 14 x86_64, with a, I believe, an nVidia Quadro card of some flavor in it. It probably has the same driver version as the above machine.
If this is some obscure problem that will only occur on Quadros, then I'm personally not very worried about it - I don't think many people buy Quadros to run Steam; I was only doing so because it was a convenient test box at the time. Of course, if you want to keep troubleshooting the problem, I'd be happy to test anything you care to throw my way as well :)
by Rob on Wednesday June 15th 2011, 11:23
My main test rig (a laptop running Linux-Mint 10.0 w/ ATI 4650 and Catalyst 11.5 - XOrg 1.9.0) runs Steam OK. Occasionally the Steam window will attach itself to the mouse inputs with a single L-click. This is much more of a papercut - especially given the hassle to actually get Steam games running!
RE the graphics card I was just checking you weren't beta testing the Nouveau driver, using an Intel Atom "graphics card" or something similar :-)
More likely to be a Display Manager issue on Fedora 14 - no? What are you using on that box? I would have thought Nvidia's professional GPU drivers would be better - no?!
I am trying to test out Fedora 15 but the guest additions don't work on my (Windows 7-based) Virtual Box. It reminds me a great deal of Debian - a lot of rough edges and principles! Just wanted to have a play with Gnome 3 really... but it goes straight to fall-back Gnome 2.3...
by Bobby on Sunday April 24th 2011, 21:43
by Maquis196 on Wednesday April 13th 2011, 17:12
Having had my steam account hacked once before I would prefer to use it but alas I disabled it, if anyone figures out a way to keep it on and to keep whatever token enables it then please let me know!
Cheers,
Maq
by Rob on Monday June 13th 2011, 17:19
I am using Steam Guard on my (Wine-installed) Steam client. It works fine. I get emailed a random code when I try to (initially) run the Steam client on a new Wineprefix. I only have to enter the code ONCE - for a fresh install/ Wineprefix.
I would add it to the HOWTO guide but I am not sure what problems folk are having with this feature...? I could say it works great (which it does for me) - but does that reflect other peoples experience? People don't seem to be commenting on it very much.
(The main issues I see being discussed are the Steam window composition bugs and the gameoverlayrender.dll issues.)
BTW What Wine version are using at present?
Bob
by Maquis196 on Tuesday June 14th 2011, 3:56
Fact that no one else seems to have had a problem suggests it might have been just my box at the time, as you can imagine I have about 40 wineprefixes for games, half of them steam so no way was I going through that process every time :)
by Jouni Järvinen on Tuesday March 8th 2011, 11:55
Is this possible at all ?
by Rob on Thursday May 19th 2011, 7:23
by Jouni Järvinen on Thursday May 19th 2011, 7:30
by Rob on Thursday May 19th 2011, 7:51
You want a native filesystem. The most common one is EXT.
On flash media EXT3 and EXT4 will typically do more write access as they "journal" accesses to harddisk (in the event the FS gets corrupted). EXT2 is not particularly secure in this regard - but it's go to cause less wear to the NAND cells on your flash memory.
If you are new user (I presuming this!!) I would ask this question on the forums for your distro... E.g. how to create an EXT2 partition on a flash memory drive and mount this with your user (i.e. not root user). You can pretty much mount an external partition in any folder in Linux. E.g. you could mount it in a folder called /home/user/steam if wanted to. Typically the folders /media and /mnt are used.
On my Desktop rig my /home folder is on a different partition (and different physical harddisk) from my / root partition.
The Steam WINEPREFIX is separate issue you would tackle after you have completed the first step.
Don't run before you can walk! Also don't bother posting complex questions on the AppDB comments. It isn't the best place. Use the WINEHQ forums or the forums for your distro!
Bob
by Jouni Järvinen on Thursday May 19th 2011, 7:55
[I'm professional in Window$ side and basic SysAdmin in Linux]
by Artur h0m3 on Tuesday March 1st 2011, 23:26
You need to acess winecfg and add a new application on aplications tab, select steam.exe on steam folder.
with the steam.exe selected in aplications, go to libraries and add a new Library Substituction named: gameoverlayrender and set to disabled.
Head back to aplications, select default configuration and make sure that gameoverlayrenderer isn't present there.
Now open your steam, the steam program gona to igore the gameoverlay renderer but the game itself not, so, the game gonna open with the Steam Community InGame.
I don't know where post this tutorial, so, i post here in comments.
by Rob on Monday June 13th 2011, 17:25
Can anyone test this feature (i.e. me!!) or do I need to actually have 'Steam friends'. (I should point out I don't do Twatter, Friendface, or any other online so-called 'friendships' :-) )...
Bob
by a player on Sunday December 2nd 2012, 8:50
Hopefully others can benefit from this too.
by Rashkavar on Sunday February 13th 2011, 6:27
Executing wget -O ttf-opensymbol_3.2.1-11_all.deb -nd -c --read-timeout=300 --retry-connrefused --header Accept-Encoding: gzip,deflate ftp.us.debian.org/debian/pool/main/o/openoffice.org/ttf-opensymbol_3.2.1-11_all.deb
--2011-02-13 04:16:40-- ftp.us.debian.org/debian/pool/main/o/openoffice.org/ttf-opensymbol_3.2.1-11_all.deb
Resolving ftp.us.debian.org... 128.30.2.36, 64.50.233.100, 35.9.37.225, ...
Connecting to ftp.us.debian.org|128.30.2.36|:80... connected.
HTTP request sent, awaiting response... 404 Not Found
2011-02-13 04:16:40 ERROR 404: Not Found.
------------------------------------------------------
Note: command 'wget -O ttf-opensymbol_3.2.1-11_all.deb -nd -c --read-timeout=300 --retry-connrefused --header Accept-Encoding: gzip,deflate ftp.us.debian.org/debian/pool/main/o/openoffice.org/ttf-opensymbol_3.2.1-11_all.deb' returned status 8. Aborting.
------------------------------------------------------
------------------------------------------------------
opensymbol failed
------------------------------------------------------
This error causes the command to stop. By looking at the error message, I checked the ftp server being accessed, and while the ftp.us.debian.org/debian/pool/main/o/openoffice.org/ folder exists, it does not contain the file being accessed; instead of "ttf-opensymbol_3.2.1-11_all.deb," it has "ttf-opensymbol_3.2.1-11+squeeze2_all.deb". This is likely an updated version of the file, but it causes problems with the download.
As some fonts were installed and I am quite certain Steam does not call for everything contained in something with such a broad name as "allfonts," I ignored the error and continued with the installation. Installation proceeded normally, and the login screen works fine, but after the dialog attempting to log on to Steam, the program simply cuts off.
Presumably the two errors are linked. Is there some way to either have the sh winetricks command ignore errors or redirect it to this alternate opensymbol file?
by Collin on Monday February 14th 2011, 18:46
"sh winetricks steam"
by Rashkavar on Monday February 14th 2011, 20:41
by Nickolas Fox on Sunday January 16th 2011, 22:26
first game I tried to install Super Meat Boy on the same with help of restoring a copy being backup and it worked well and it still works.
by Nickolas Fox on Monday January 31st 2011, 19:56
It seems it's trouble of steam, not just only left4dead2 installation
by xamil on Friday January 7th 2011, 19:16
env WINEPREFIX="/home/users/Arvenil/.wine" wine winebrowser rungameid/20820
I tried to run this from console (wine winebrowser rungameid/20820) and nothing happens. Then I tried to run a webpage in same way (wine winebrowser www.google.com) and it worked - a google webpage opened in my firefox. So I tried to run rungameid/20820 directly from firefox and it worked - game launched. But still runing wine winebrowser rungameid/20820 doesn't work and doesn't emit any error. Any idea how to debug this?
by Collin on Saturday January 8th 2011, 12:34
by Collin on Monday January 10th 2011, 11:48
by tom v on Sunday January 2nd 2011, 8:03
by Mike on Tuesday November 23rd 2010, 11:54
Solution was scraped from ' www.codeweavers.com/support/wiki/CXGamesApp_SteamSourceGames'
Enjoy
by Daniel on Wednesday November 24th 2010, 1:21
by Ryan on Saturday November 27th 2010, 9:43
by Ryan on Saturday November 27th 2010, 10:14
by Mike on Saturday November 27th 2010, 13:51
~Mike
by Daniel on Sunday November 28th 2010, 4:42
by Ryan on Monday November 22nd 2010, 18:14
Winetricks...doesn't work in x64, so not able to install most things
Tahoma font: solved the crash after initial load where the CellID: nothing beat our initial best time of 7 MS point message was displayed
Regkey for Video Memory Size: solved issue where STEAM would logon and crash straight away without displaying anything
Where I'm at now is I can logon, steam loads, gets to the point of trying to load the store, and then crashes to desktop, last error output from wine is about being unable to determine the processor information. So I've given up on using steam except within a VM
by Ryan on Monday November 22nd 2010, 18:19
by Ryan on Saturday November 27th 2010, 9:45
by Ryan on Saturday November 27th 2010, 10:15
CellID: Fetching server list from CSDS. . .
fixme:process:GetLogicalProcessorInformation ((nil),0x32e48c): stub
fixme:process:GetLogicalProcessorInformation (0x1090c00,0x32e48c): stub
fixme:process:SetProcessShutdownParameters (00000100, 00000000): partial stub.
fixme:urlmon:CoInternetSetFeatureEnabled 5, 0x00000002, 1, stub
fixme:urlmon:CoInternetSetFeatureEnabled 10, 0x00000002, 1, stub
fixme:dwmapi:DwmSetWindowAttribute (0x100e8, 2, 0x32d334, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x100e8, 3, 0x32d338, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x100e8, 4, 0x32d33c, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x100f0, 2, 0x32d964, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x100f0, 3, 0x32d968, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x100f0, 4, 0x32d96c, 4) stub
CellID: CSDS returned 171 servers.
CellID: Connecting to 68.177.101.60:27031. . .
CellID: Connect to 68.177.101.60:27031 took 309 MS
CellID: Nothing beat our old best time of 7 MS
err:ole:CoGetClassObject class {77f10cf0-3db5-4966-b520-b7c54fd35ed6} not registered
err:ole:CoGetClassObject no class object {77f10cf0-3db5-4966-b520-b7c54fd35ed6} could be created for context 0x1
fixme:wbemprox:wbem_locator_ConnectServer 0x19c640, L"ROOT\\CIMV2", (null), (null), (null), 0x00000080, (null), (nil), 0x4cfbeb8)
fixme:dwmapi:DwmSetWindowAttribute (0x100fa, 2, 0x32d8cc, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x100fa, 3, 0x32d8d0, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x100fa, 4, 0x32d8d4, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x10102, 2, 0x32d80c, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x10102, 3, 0x32d810, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x10102, 4, 0x32d814, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x1010c, 2, 0x32d2e4, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x1010c, 3, 0x32d2e8, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x1010c, 4, 0x32d2ec, 4) stub
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:dwmapi:DwmSetWindowAttribute (0x10128, 2, 0x32d94c, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x10128, 3, 0x32d950, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x10128, 4, 0x32d954, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x10164, 2, 0x32d514, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x10164, 3, 0x32d518, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x10164, 4, 0x32d51c, 4) stub
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:win:EnumDisplayDevicesW ((null),0,0x32d01c,0x00000000), stub!
fixme:advapi:RegisterTraceGuidsW (0x3854f30, 0x3eab720, {3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x3e83b24, (null), (null), 0x3eab738,)
fixme:process:GetLogicalProcessorInformation ((nil),0x33fc74): stub
fixme:process:GetLogicalProcessorInformation (0x435c00,0x33fc74): stub
and at this point, it crashes...
by Sam Jacobson on Thursday December 9th 2010, 20:52
by elliot on Thursday November 18th 2010, 11:49
by Cheeseness on Friday November 19th 2010, 1:21
I don't use PlayOnLinux, and I've never been interested in playing America's Army, but here are a couple of pointers that might help you:
* Upgrade to the latest version of Wine. A lot of improvements have been made since 1.2 that may be of benefit to the application you're trying to run.
* Where you can, include extra information on your configuration and what you've tried. This helps other people help you. Some things that can help you get details can be: running your Wine application from a terminal and recording any errors that come out; whether or not you have similar applications (3d games) working outside of Wine; which specific DLL overrides you may have configured (I personally have found that Steam games don't run for me unless I disable gameoverlayrenderer). If you're not sure how to do these things, ask - you'll be more likely to get assistance if you give some extra details.
* Check the AppDB entry on the specific application you're having trouble with. America's Army itself doesn't have much to do with Steam, so you're unlikely to get too much America's Army specific help here.
Try this address: appdb.winehq.org/objectManager.php?sClass=version&iId=17275
* Pick another game that's easy to get running under Steam and has a high rating on the AppDB (eg: Alien Swarm) and report your success. This can help you narrow down the problem by identifying whether it's a Steam problem, or a problem specifically with the application you're trying to run.
appdb.winehq.org/objectManager.php?sClass=version&iId=20839
by Daniel on Sunday November 21st 2010, 4:58
I'm running PlayOnLinux too and the problem started occuring after I upgraded to 3.8.6 yesterday, but I do not see how it can have a connection really.
This is the terminal output I get pastebin.com/MWzG1WsQ
by Marcus Hambraeus on Wednesday November 3rd 2010, 18:39
If I resort to install wine from the ppa, steam works as it should. I've installed all the stuff through winetricks, checked bug reports and everything, but still can't solve the problem. Ideas? Need more info?
by Liam Dawe on Sunday October 31st 2010, 6:57
by Aniruddha on Saturday September 25th 2010, 4:04
CellID: Nothing beat our old best time of 9 MS
It worked before on the same machine (Debian Squeeze amd64). Is there a fix for this?
by Emils on Monday August 16th 2010, 3:39
by James Donley on Wednesday July 20th 2011, 10:53
by Ivan VuÄica on Wednesday August 11th 2010, 12:28
The fix that involves writing to /etc/sysctl.cfg mentioned in the Howto helped me not the "Steam takes too long to start" problem. It has in fact helped me with Steam's inability to connect to its servers.
Since I did not want to change system settings, I used a temporary fix. (I presume it will affect the system only until restart.) As the root, I ran
echo 131072 > /proc/sys/net/core/rmem_max
echo 131072 > /proc/sys/net/core/wmem_max
Afterwards, Steam managed to connect to its servers.
by James on Monday August 9th 2010, 2:37
This is in Gentoo amd64, with wine 1.2.
I have the following registry key entries:
=====
[Software\\Wine\\Alsa Driver]
"AutoScanCards"="N"
"DeviceCount"="1"
"DevicePCM1"="default"
=====
My .asoundrc:
=====
pcm.!default {
type asym
playback.pcm {
type plug
slave.pcm "hw:0,0"
}
capture.pcm {
type plug
slave.pcm "hw:1,0"
}
=====
hw:0,0 is a USB Headphone DAC/Amp and hw:1,0 is my Logitech AK5370 microphone. Any ideas?
by Damian Pound on Saturday August 7th 2010, 17:02
by Anthony Serna on Monday July 5th 2010, 18:34
by Indelible Bonobo on Wednesday June 16th 2010, 19:45
On subsequent attempts I am asked "Are you ready to have the Installation Wizard continue the installation?", I say yes, then an "install" happens very quickly, then I get a message titled "Steam has been successfully installed." with "Steam will now continue installation." inside. Clicking "Finish" closes the window, but nothing else happens. Wineserver, services.exe and winedevice.exe die soon thereafter.
by Drew on Saturday July 31st 2010, 13:34
If you can't uninstall the things installed in WINE, you can delete your wine directory(/home/USERNAMEHERE/.wine) and it'll remove everything installed in wine. The next time you use Wine it'll rebuild the .wine directory and it'll be a fresh, no programs installed setup.
by Kris Blackhall on Saturday July 31st 2010, 13:48
If after that you can still see wine in your applications menu then there will be 1 more folder to get rid of located in ~/home/.local/share/applications. Delete the wine stuff in there manually also.
by Steve Marmen on Wednesday June 16th 2010, 16:09
by Lorenzo on Monday June 14th 2010, 8:59
When i click on the 'x' button the window disappear but after 1 second it reappears. On windows it don't happen...
by william on Monday June 14th 2010, 13:18
by william on Tuesday June 1st 2010, 13:21
by Edward on Tuesday June 1st 2010, 22:22
In the end I 'fixed' the download paused game by deleting all local game content then going to the Steam folder and deleting ClientyRegistry and AppUpdateStats blobs and some other choice files that looked important. I then ran Steam again and let it fix up everything and then copied the game files back and verified local content. This was a suggestion on the forums and it worked for me so the original suggestion seemed a little extreme.
Good luck!
by Duane on Monday May 31st 2010, 2:46
by Mike Swanson on Sunday May 23rd 2010, 23:02
by Mike Swanson on Sunday May 23rd 2010, 23:03
by Hit in the Head on Tuesday May 18th 2010, 16:19
I've only experienced it not present (a transparent box) when not syncing or updating. This was on multiple installs clean and upgrading from the old beta - ubuntu 9 and 10.
by Benjamin Xiao on Monday May 17th 2010, 12:16
by Benjamin Xiao on Saturday May 29th 2010, 16:44
by Wrinkled Cheese on Friday May 14th 2010, 17:00
I'm a bit confused as to why steam seems to be running but I get no GUI.
I'm running Slackware 64 with multi-lib for wine 32-bit compatibility. I installed wine and everything seemed to go okay. The first time Steam ran it said updating steam and went to 24% then closed and then came back at 33% and the window colour changed from green to dark grey. It gets to 100% updating but Steam.exe keeps running. Now when I run the command provided in this appdb entry or if I just click on the Steam icon in the KDE wine menu entry. Steam runs, and uses nearly 100% processor, but nothing comes up, IE a GUI. So I tried running the command used by the KDE menu entry item at command line and I get the same thing as if I use the command:
cd ~/.wine/drive_c/Program\ Files/Steam && WINEDEBUG=-all wine steam -applaunch 240
The KDE menu entry command is:
env WINEPREFIX="/home/username/.wine" wine "start" /Unix "/home/username/.wine/dosdevices/c:/users/username/Start Menu/Programs/Steam/Steam.lnk"
These both produce this outputs as well as a process called steam(appdb recommended command) or Steam.exe(menu item):
appdb recommended command
CellID: Fetching server list from CSDS. . .
CellID: CSDS returned 165 servers.
CellID: Connecting to 119.167.242.114:27031. . .
CellID: Connect to 119.167.242.114:27031 took 336 MS
CellID: Nothing beat our old best time of 33 MS
KDE menu entry:
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:exec:SHELL_execute flags ignored: 0x00004100
username@machinename:~/.wine/drive_c/Program Files/Steam$ CellID: Fetching server list from CSDS. . .
fixme:process:SetProcessShutdownParameters (00000100, 00000000): partial stub.
CellID: CSDS returned 164 servers.
CellID: Connecting to 208.111.158.51:27031. . .
CellID: Connect to 208.111.158.51:27031 took 73 MS
CellID: Nothing beat our old best time of 33 MS
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
I'm tempted to wait for a day or so just to make sure it's not doing something that takes a long time in the background.
I am running Wine 1.1.44
I have a GeForce 6200 using the latest nVidia driver, as of a week ago or so: 195.36.24
I had wine running steam and counterstrike source 5 years ago under the same distro, Slackware, although my version back then was 9.0 or 10.0. I am curious as to what I should do to get this to work properly. As you can tell there aren't any errors that I can Google or search for so I'm asking questions and hope someone knows the answer. I can provide you with any information you need.
I tried installing it manually by running the wine msiexec /a SteamInstall.msi. I tried using winetricks but everything ends in the exact same behaviour except the slight difference mentioned above.
I posted this in an obsolete thread by accident.
by Edward on Friday May 14th 2010, 18:06
In winecfg add the application Steam.exe and set it to use Windows version 7. If that doesn't work go to the graphics tab and enable a virtual desktop. In the event this still doesn't work undo both changes and delete ClientRegistry.blob from the C:\Program Files\Steam\ directory and try again.
Please update this thread with which solution works, assuming one does.
by Markus on Sunday May 30th 2010, 10:06
I have the same problem described above (Fedora 13 - x64 + wine 1.2-rc2).
None of your solutions seem to work. If I delete ClientRegistry it updates just fine to crash again with the message above.
It also seems to take a whole core of the processor, memory stays the same over time.
Lets hope Steam for Linux arrives soon =D
by william on Wednesday May 5th 2010, 2:52
for instructions on how to install them go here:
ubuntuforums.org/showthread.php?t=1330639
by Frozen Fox on Tuesday May 4th 2010, 3:31
[Shortened and paraphrased]
Open $HOME/.wine/drive_c/Program Files/Steam/Public, right-click steam_tray.ico and open it with Gimp. Simply File->Save As, and overwrite the original, with default settings. You can remove the layers you don't like to change the icon to one of the others available. Note the background of the icon is still non-transparent when I tried, but I believe that's a wine bug, and it's better than no icon for sure.
So now minus the background quirk, after the workarounds mentioned in my previous posts here, the only issue I've noticed is the windows sometimes don't close. This can be worked around by minimizing them first, then right clicking their systrem tray entry and clicking close there. Obnoxious, but not a showstopper.
by Frozen Fox on Tuesday May 4th 2010, 3:34
by Frozen Fox on Tuesday May 4th 2010, 3:47
by Hit in the Head on Tuesday May 18th 2010, 12:20
I tried to get the tga working. Thanks for checking into this...
It seems odd that there didn't seem to be more people looking at it.
I'll check out what you did asap and try and get back.
:-D
by Hit in the Head on Tuesday May 18th 2010, 15:40
It looks like this problem may have been fixed... I just tried a fresh install, and the icon shows up nice and pretty :-)
-Hit
by Brandon Tomlinson on Tuesday May 18th 2010, 15:49
by Hit in the Head on Tuesday May 18th 2010, 15:52
Seriously though, is it when it's updating only, or more or less randomly.
by Brandon Tomlinson on Tuesday May 18th 2010, 16:03
by André Fettouhi on Thursday April 22nd 2010, 14:24
by Andrew C on Friday April 23rd 2010, 7:14
On another note, this text input box doesn't support code tags yet automatically turns anything it thinks is an url into one, which is just as stupid.
by André Fettouhi on Friday April 23rd 2010, 7:19
by Jan Kaláb on Thursday April 22nd 2010, 3:17
by Daniel A. Welty on Friday April 23rd 2010, 12:11
Steam starts up and it's able to run (enough to update itself which it did successfully for me once, or to allow me to enter my username and password), but once it logs in to my account something goes wrong and the Xserver crashes.
by Rob Magus on Sunday April 25th 2010, 14:37
by Karol on Thursday April 29th 2010, 12:37
by Edward on Monday May 3rd 2010, 10:46
Any one with a bugzilla account can open the bug.
And any one with an hour or so can also do the much needed regression test. To do this first make sure the crash still happens with Wine 1.1.43, then make sure it doesn't happen with 1.1.41, and finally run a Regression Test to find the offending patch within those two versions.
Guide to carrying out this test wiki.winehq.org/RegressionTesting
by Jirka Furda on Wednesday April 28th 2010, 7:44
by Lorenzo on Thursday April 29th 2010, 4:43
the two computers are similar in software, all have 195 graphic dirvers, wine 1.1.43 and ubuntu 9.04.
by Craig on Thursday February 25th 2010, 5:32
by Chad Waters on Thursday February 25th 2010, 9:18
by Craig on Thursday February 25th 2010, 15:57
by Marisa on Thursday February 25th 2010, 12:12
Navigate to HKEY_CURRENT_USER > Software > Valve > Steam and delete the 'Beta' entry.
Steam should relaunch as the official client