Prince of Persia: The Sands of Time

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Application Details:

Version: GOG
License: Retail
URL: http://www.princeofpersiagame....
Votes: 0
Latest Rating: Platinum
Latest Wine Version Tested: 7.0

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

The game works very well, fully playable and very enjoyable (I completed the game)

What does not

Sometimes minor issues in some textures which might be not well rendered (does not prevent playing)


What was not tested


Hardware tested


  • GPU:
  • Driver:

Additional Comments

I had to turn off the "water" and "fog" effects in graphical configuration of the game Admin note: rating changed to conform to the rating definitions.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowZorin OS 16Mar 22 20227.0Yes Yes NoPlatinumMatheus 
ShowUbuntu 20.04 "Focal" (+ variants like Kubuntu)Mar 15 20216.4Yes Yes NoPlatinumLuciano 
ShowUbuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu)Jun 14 20101.2-rc3Yes Yes Goldan anonymous user 
CurrentopenSUSE 11.1 x86_64Mar 07 20101.1.38Yes Yes GoldOlivier 

Known Bugs

Bug # Description Status Resolution Other apps affected

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The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Weird double-rendering
by Screwtape on Sunday September 15th 2013, 2:50
When I try running this game with Wine 1.7.1 (or any previous version back to 1.5.6 or so) I get a weird double-rendering of everything:

(in case that link doesn't work, it shows a reasonable, legible Ubisoft logo at the left of the output window taking up about 80% of the space, plus another copy of the Ubisoft logo at about a 60 degree angle at the upper right)

I'm not sure if it's a bug in Wine, a bug in my graphics drivers (Intel HD4000 graphics, Mesa 9.1), or some unfortunate interaction between the two. I figured I should mention it, though.
RE: Weird double-rendering
by Screwtape on Monday December 28th 2015, 1:10
As of Wine 1.8 and Mesa 11.0, this is no longer a problem.