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Mass Effect

Retail version

Application Details:

Version: 1.0x
License: Retail
URL: http://masseffect.bioware.com/
Votes: 25
Latest Rating: Gold
Latest Wine Version Tested: 4.20-staging

Maintainers: About Maintainership

Test Results

Selected Test Results

What works

I have completed a full playthough and everything worked.


Including DLC.

Bring Down the Sky

Pinnacle Station

What does not

On initial launch game starts with "Failed to compile global shader" error message.

Workarounds

Install d3dx9 using winetricks to fix "Failed to compile global shader" error when starting game.

What was not tested

Gamepads

Motion Blur

Hardware tested

Graphics:

  • GPU: AMD
  • Driver: open source

Additional Comments



Game was played on a low end laptop at high settings with motion blur disabled but maintained around 26-30 fps with D9VK.

D9VK was used as I got 2-3 fps performance boost.


Laptop Specs.

CPU: AMD A8 APU 2.4 GHz 4 cores 4 threads

GPU: AMD Radeon R5 integrated graphics

RAM: 8GB

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentDebian GNU/Linux 10.x "Buster" x86_64Nov 24 20194.20-stagingYes Yes YesGoldPrajwal Gaonkar 
ShowArch Linux x86_64Apr 14 20194.1-stagingN/A Yes YesSilverHugoPoi 
ShowArch Linux x86_64Jun 19 20183.10No Not installable NoGarbageOzan 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Jan 04 20161.9.0Yes Yes GoldJaka Kranjc 
ShowDebian GNU/Linux 8.x "Jessie" x86_64Aug 30 20151.7.50Yes Yes PlatinumScott Weldon 

Known Bugs

Bug # Description Status Resolution Other apps affected
7991 Test Drive: Unlimited messed up graphics REOPENED View
24392 Unreal Engine 3: Motion Blur Effect Makes Games Unplayable RESOLVED NOTOURBUG View
24417 America's Army 3 and other games fail: d3dcompiler needs a working HLSL compiler NEW View

Show all bugs

HowTo / Notes

MassEffectConfig.exe issues

Be aware, that aforementioned stand-alone config utility in version 1.0 (unpatched) of Mass Effect has many issues under Windows as well, ofted resulting in its hang.

This problem occurs mainly (but not exclusively) on quad-processor machines. 

Patched version should have this problems fixed (supposedly).

 

 

HOWTO

Get audio to work

Edit "Documents/BioWare/Mass Effect/Config/BIOEngine.ini"
Add the following under the "[ISACTAudio.ISACTAudioDevice]" section:

DeviceName=Generic Software
UseEffectsProcessing=False

Ensure "Hardware Audio" is turned off in Sound settings in game

To get the MEUITM installer to work

A custom MassEffectModder.exe must be suppliedThis is seemingly due to it using functions not fully implemented in wine/mono
A hacky, usable version can be found here: https://github.com/DougTy/Mass...

Occasional "rendering exception" error while playing MEIUTM requires your game's binary be large address aware.
MassEffect.exe can be patched using this tool: https://www.techpowerup.com/fo...
Make a backup before patching!

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Avoiding splash screen error and using ALOT
by Ilya Trukhanov on Sunday October 27th 2019, 16:15
I used a clean 64-bit prefix to play the retail release, it crashed on splash screen without DirectX installed. Issuing `winetricks d3dx9_31` seems to help with this.

Also, if you're looking to run the ALOT Installer, you need `winetricks dotnet472 d3dcompiler_47` and Wine 4.18+ for it to work. Although there are sometimes graphical glitches (solvable through minimizing and opening the window again), the application itself more or less works. It sometimes hangs after clicking the download links, couldn't do anything about it, but you should be able to download all the mods to a directory in a few restarts, and then install them without issue.
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