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Mass Effect

Retail version

Application Details:

Version: 1.0x
License: Retail
URL: http://masseffect.bioware.com/
Votes: 25
Latest Rating: Gold
Latest Wine Version Tested: 5.0-rc4

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Nothing.

What does not

Game does not launch.

Workarounds

What was not tested

N/A.

Hardware tested

Graphics:

  • GPU: Intel
  • Driver: open source

Additional Comments

This entire test is about Intel onboard cards that are more than capable of running this game on Windows on capped settings.

I used 32-bit wine. With default Windows 7 mode, the error I get is not informative enough but when I switch to Windows XP, I get the full error. I immediately see that game was not able to find various dlls which vcrun2005 provides. After its installation, I still was stuck a generic "failed to compile global shader" error which I tried to fix by installing DirectX 9, however it's not good.

This game, as of today, is not playable if you use your onboard Intel graphics on Linux with Wine. You have to play it on Windows.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowDebian GNU/Linux 11.x "Bullseye" x86_64Jan 10 20205.0-rc4Yes Yes YesGoldbestie 
ShowDebian GNU/Linux 10.x "Buster" x86_64Nov 24 20194.20-stagingYes Yes YesGoldPrajwal Gaonkar 
ShowArch Linux x86_64Apr 14 20194.1-stagingN/A Yes YesSilverHugoPoi 
CurrentArch Linux x86_64Jun 19 20183.10No Not installable NoGarbageSinan Ozan 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Jan 04 20161.9.0Yes Yes NoGoldJaka Kranjc 

Known Bugs

Bug # Description Status Resolution Other apps affected
7991 Test Drive: Unlimited messed up graphics REOPENED View
24392 Unreal Engine 3: Motion Blur Effect Makes Games Unplayable RESOLVED NOTOURBUG View
24417 America's Army 3 and other games fail: d3dcompiler needs a working HLSL compiler (vs_3_0) NEW View

Show all bugs

HowTo / Notes

MassEffectConfig.exe issues

Be aware, that aforementioned stand-alone config utility in version 1.0 (unpatched) of Mass Effect has many issues under Windows as well, ofted resulting in its hang.

This problem occurs mainly (but not exclusively) on quad-processor machines. 

Patched version should have this problems fixed (supposedly).

 

 

HOWTO

Get audio to work

Edit "Documents/BioWare/Mass Effect/Config/BIOEngine.ini"
Add the following under the "[ISACTAudio.ISACTAudioDevice]" section:

DeviceName=Generic Software
UseEffectsProcessing=False

Ensure "Hardware Audio" is turned off in Sound settings in game

To get the MEUITM installer to work

A custom MassEffectModder.exe must be suppliedThis is seemingly due to it using functions not fully implemented in wine/mono
A hacky, usable version can be found here: https://github.com/DougTy/Mass...

Occasional "rendering exception" error while playing MEIUTM requires your game's binary be large address aware.
MassEffect.exe can be patched using this tool: https://www.techpowerup.com/fo...
Make a backup before patching!

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Avoiding splash screen error and using ALOT
by Ilya Trukhanov on Sunday October 27th 2019, 16:15
I used a clean 64-bit prefix to play the retail release, it crashed on splash screen without DirectX installed. Issuing `winetricks d3dx9_31` seems to help with this.

Also, if you're looking to run the ALOT Installer, you need `winetricks dotnet472 d3dcompiler_47` and Wine 4.18+ for it to work. Although there are sometimes graphical glitches (solvable through minimizing and opening the window again), the application itself more or less works. It sometimes hangs after clicking the download links, couldn't do anything about it, but you should be able to download all the mods to a directory in a few restarts, and then install them without issue.
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