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Category: Main Games 1st Person Shooter Aliens Versus Predator Classic 2000 (Steam)

Aliens Versus Predator








Steam Description:

Aliens Versus Predator Classic 2000 features the Colonial Marine, Alien and Predator Campaigns and the frenetic single-player Skirmish mode from the original title: Alien Versus Predator Gold Edition, which was released to massive acclaim in 2000.

Alien Versus Predator Classic 2000 has been updated to run on modern PCs and laptops using DirectX 9.0c and includes support for Xbox 360 Controller for Windows, however, it does not currently support multi-player.

The three most ferocious species in the universe in a bloodthirsty battle for the ultimate prize: survival. Take your pick: be a Colonial Marine, a Predator or an Alien. Fight through suspense-filled environments: from starships and space stations to colonial bases and eerie planetscapes. One wrong move turns you from hunter to prey.

Application Details:

Version: Classic 2000 (Steam)
License: Retail
URL:  
Votes: 0
Latest Rating: Platinum
Latest Wine Version Tested: 3.7-staging

Maintainers: About Maintainership

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Running game in clean 64-bit WINEPREFIX, set to Windows 7 (i.e. current Wine defaults).
A Wine Virtual Desktop was not used, nor were any overrides used.

  • Switching fullscreen resolution - when game starts
  • Restored DE multi-monitor resolution settings - after game exits (Plasma 5, with Nvidia twin-view monitor setup)
  • In-game videos (intro videos and embedded videos)
  • In-game graphics
  • in-game sound
  • No in-game text corruption
  • Game menus work - including key rebinding

What does not

Workarounds

What was not tested

  • Extensive gameplay
  • Online gameplay

Hardware tested

Graphics:

  • GPU: Nvidia
  • Driver: proprietary

Additional Comments

System Software


uname -orm
4.16.5-gentoo x86_64 GNU/Linux

emerge -pv1 sys-devel/gcc media-libs/mesa x11-base/xorg-server x11-drivers/nvidia-drivers app-emulation/wine-staging:3.7

[ebuild   R   ~] sys-devel/gcc-7.3.0-r1:7.3.0::gentoo  USE="cxx doc fortran go graphite mpx (multilib) nls nptl openmp pch pgo (pie) sanitize ssp vtv (-altivec) (-awt) -cilk -debug (-fixed-point) (-gcj) (-hardened) (-jit) (-libssp) -objc -objc++ -objc-gc -regression-test -vanilla" 61,006 KiB
[ebuild   R   #] media-libs/mesa-18.0.1::bobwya  USE="classic egl gbm nptl osmesa wayland xvmc -bindist -d3d9 -debug -dri3 -gallium -gles1 -gles2 -llvm -opencl -openmax -pax_kernel -pic (-selinux) -unwind -vaapi -valgrind -vdpau -vulkan -xa" ABI_X86="32 (64) (-x32)" VIDEO_CARDS="(-freedreno) -i915 -i965 (-imx) -intel -nouveau -r100 -r200 -r300 -r600 -radeon -radeonsi (-vc4) -virgl (-vivante) -vmware" 10,689 KiB
[ebuild   R   #] x11-base/xorg-server-1.19.6-r1:0/1.19.6::bobwya  USE="fop ipv6 kdrive suid systemd udev xephyr xorg xvfb -debug -dmx -doc -glamor -libressl -minimal (-selinux) -static-libs -tslib -unwind -wayland -xcsecurity -xnest" 5,845 KiB
[ebuild   R   #] x11-drivers/nvidia-drivers-396.18.05:0/396.18::bobwya  USE="X acpi driver gtk3 kms multilib static-libs tools uvm -compat -pax_kernel -wayland" ABI_X86="32 (64) (-x32)" 84,042 KiB
[ebuild   R   ~] app-emulation/wine-staging-3.7:3.7::bobwya  USE="X alsa cups custom-cflags dos fontconfig gecko gphoto2 gsm gstreamer jpeg lcms ldap mono mp3 ncurses netapi nls openal opencl opengl osmesa perl pipelight png pulseaudio realtime run-exes s3tc samba scanner sdl2 ssl threads truetype udev udisks vulkan xcomposite xinerama xml -capi -cuda -kerberos -odbc -oss -pcap -prelink (-selinux) {-test} -themes -v4l -vaapi" ABI_X86="32 64 (-x32)" 29,795 KiB


System Hardware


                               system         G751JT (ASUS-NotebookSKU)
/0/0                           memory         64KiB BIOS
/0/8                           processor      Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz
/0/8/9                         memory         1MiB L2 cache
/0/8/a                         memory         256KiB L1 cache
/0/8/b                         memory         6MiB L3 cache
/0/c                           memory         32GiB System Memory
/0/c/0                         memory         8GiB SODIMM DDR3 Synchronous 1600 MHz (0.6 ns)
/0/c/1                         memory         8GiB SODIMM DDR3 Synchronous 1600 MHz (0.6 ns)
/0/c/2                         memory         8GiB SODIMM DDR3 Synchronous 1600 MHz (0.6 ns)
/0/c/3                         memory         8GiB SODIMM DDR3 Synchronous 1600 MHz (0.6 ns)
/0/100/1/0                     display        GM204M [GeForce GTX 970M]
/0/100/1c.2/0      wls1        network        Wireless 7260
/0/100/1c.3/0      p3p1        network        RTL8111/8168/8411 PCI Express Gigabit Ethernet Controller
/0/1/0.0.0         /dev/sda    disk           2048GB Samsung SSD 850
/0/2/0.0.0         /dev/cdrom  disk           BD-CMB UJ172 S
/0/3/0.0.0         /dev/sdb    disk           1024GB Samsung SSD 850

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentGentoo Linux x86_64May 03 20183.7-stagingYes Yes NoPlatinumRob 
ShowGentoo Linux x86_64Aug 29 20172.15-stagingYes Yes NoPlatinumRob 
ShowArch Linux x86_64Mar 25 20141.7.14Yes Yes YesGoldRob 
ShowUbuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)Sep 15 20121.5.13Yes Yes PlatinumRob 
ShowUbuntu 11.10 "Oneiric" amd64 (+ variants like Kubuntu)Dec 23 20111.3.35Yes Yes SilverRob 

Known Bugs

Bug # Description Status Resolution Other apps affected
35866 AvP 2000 game: some ingame text has red boxes around it with built-in d3dx9 libraries NEW View

Show all bugs

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Red Boxes Around Text Fix
by Luna Crane on Friday November 21st 2014, 12:26
*I've seen it reported on forums that the following winetricks fixes the problem of Red Boxes being around Text:

d3dx9_43
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