Installing and starting the game, changing settings, getting in-game via a Windows save.
What does not
The entire game scene is black but the HUD is displayed on top of it. Audio seems to work fine. The game itself seems to run "behind" the blackness, the character can walk around, shoot, etc.
What was not tested
Actually playing the game for a significant amount of time, because I couldn't see anything.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Debian GNU/Linux 9.x "Stretch" x86_64||Mar 03 2018||3.3||Yes||Yes||No||Garbage||Ramon Cahenzli|
|Show||Arch Linux x86_64||Jul 29 2017||2.13-staging||Yes||Yes||Bronze||Stefmorino|
|Show||Debian GNU/Linux Unstable "Sid" x86_64||Jul 18 2017||2.12||Yes||No||Garbage||Honki Tonk|
|Show||Arch Linux x86_64||Jun 22 2017||2.10-staging||Yes||No||Garbage||Stefmorino|
|Show||Gentoo Linux||Mar 11 2017||2.3||Yes||Yes||Silver||it'sobvious|
|Bug #||Description||Status||Resolution||Other apps affected|
|25171||Many DirectX10+ games need IDXGIAdapter::CheckInterfaceSupport method implementation||CLOSED||FIXED||View|
|38798||Just Cause 2 Fatal DirectX Error||CLOSED||DUPLICATE||View|
|39754||Multisample resolve is not implemented for typeless resources (EVE Online, Hearthstone, Just Cause 2, Outcast Second Contact, VRChat)||CLOSED||FIXED||View|
|39834||Just Cause 2 needs d3dx10_43.dll.D3DX10CreateDevice||CLOSED||FIXED||View|
|42820||Multiple games (The Witness, Just Cause 2) require D3D11 multisample textures||CLOSED||FIXED||View|
|43740||GenerateMips not implemented for d3d10 (Just Cause 2)||CLOSED||FIXED||View|