Application Details:
Version: | 1.1.4 |
License: | Retail |
URL: | http://www.zombiedriver.com |
Votes: | 0 |
Latest Rating: | Gold |
Latest Wine Version Tested: | 1.3.18 |
Maintainers: About Maintainership
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What works
installation
patching the game to 1.1.4
configuration dialog
general gameplay with vertex shaders disabled (both fullscreen and virtual desktop mode works)
sound, music
intro video
keyboard, mouse input
What does not
the game doesn't start with wine's openal32.dll (you have to override it to native)
hardware vertex shaders cause graphical issues
Workarounds
What was not tested
finishing the game (only the first five missions were played)
Hardware tested
Graphics:
Additional Comments
Digital distribution version of the game from Gamersgate. The game needs native OpenAl, DirectX, PhysX and MS VC++ 2008 libraries. The installer takes care all of them. At the end of the setup process DirectX installation takes an unusually long time, it doesn't hang, be patient. You have to override 'openal32.dll' to 'native' in winecfg's libraries tab in order to start the game. After disabling vertex shaders the game is well playable. Tested with a Nvidia 7600 GT card with driver 195.36.15.
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Debian GNU/Linux 6.x "Squeeze" x86_64 | Apr 30 2011 | 1.3.18 | Yes | Yes | Gold | Wintch | ||
Current | Fedora 12 | Apr 23 2010 | 1.1.43 | Yes | Yes | Bronze | Béla Gyebrószki |
Comments for this application have been disabled because there are no maintainers.