Zombie Driver

Digital distribution version of the game, patched to 1.1.4.

Application Details:

Version: 1.1.4
License: Retail
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 1.3.18

Maintainers: About Maintainership

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Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Installation from CD, gameplay

What does not

Shadows if vertex shader are set to none.
With vertex shaders set to hardware there are visual glitches ingame.
AA setting is always 0
Mouse cursor inside menu (can control it with keyboard)


What was not tested

Complete singleplayer, only 1 mission tested.

Hardware tested


  • GPU:
  • Driver:

Additional Comments

You must install all the staff coming with the game to run it: ./VcRedist/vcredist_x86.exe ./OpenAl/oalinst.exe ./DirectX/DXSETUP.exe ./PhysX/PhysX_9.09.0814_SystemSoftware.exe Override openal32 also to pass the 1st screen

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentDebian GNU/Linux 6.x "Squeeze" x86_64Apr 30 20111.3.18Yes Yes GoldWintch 
ShowFedora 12Apr 23 20101.1.43Yes Yes BronzeBéla Gyebrószki 

Known Bugs

Bug # Description Status Resolution Other apps affected
20799 (not a Wine bug) Multiple games using OpenAL freezes/crashes during the startup CLOSED FIXED View
22466 Zombie Driver: graphical glitches when using hardware vertex shaders CLOSED FIXED View
23116 No sound inDawn Of War - Soulstorm Demo CLOSED FIXED View
27879 Zombie Driver becomes unresponsive mid-game with shadows enabled RESOLVED NOTOURBUG View

Show open bugs


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