Overgrowth Alpha

Category: Main > Games > Action Games > Overgrowth > Alpha

License Retail
Votes 1
Wine Version1.4
Maintainers of this version:
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)

What works
General Gameplay - AI, Fighting, Freerunning - Everything Screen Resizing works as well.

What does not

What was not tested
Game Editor Tools

Additional Comments

Tested with alpha 172, GDC version.

Works flawlessly (not tested editing), and hwreport.txt is not required.

CPU usage and performance is reasonable.
Performance comparable to performance on Windows 7 x86, ie. Excellent.
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
CurrentUbuntu 11.10 "Oneiric" amd64 (+ variants like Kubuntu)Mar 26 20121.4 Yes Yes Platinum Seon-Wook Park 
ShowArch LinuxJan 23 20111.3.12 Yes Yes Bronze Manne Dyrver 
ShowUbuntu 9.04 "Jaunty" amd64 (+ variants like Kubuntu)Dec 02 20101.3.7 Yes Yes Silver an anonymous user 
ShowArch LinuxNov 27 20101.3.7 Yes Yes Gold Marcus Møller 
ShowUbuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu)Jun 14 20101.2-rc2 Yes No Garbage Cody Cooper 

Known bugs
Bug # Description Status Resolution Other apps affected


1. Preorder the game so you can get access to the alpha

2. Download & install the .exe

3. Install vcrun2005 using winetricks

4. Place an empty "hwreport.txt" in the /Overgrowth/Data/ folder

5. Enjoy

Wolfire Games has promised a native Linux client, so hopefully we'll see that soon!

At the current state, Overgrowth.exe seems to use 100% CPU on my PC. Please report if you've got the same problem.


The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

by su107 on Sunday June 29th 2014, 5:17
Debian Wheezy
Wine 1.7.21

I can run it with all top settings, sound and any resolution, including full-screen but:

- in-game fps is too low, however design mode gives excellent fps.
- during map loading multiple shader errors pop-up (it can't parse shader files correctly). Wine allows to skip them but this causes absence of most textures, including players.

can run but it's unplayable.

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Linux native
by Booman on Tuesday May 21st 2013, 10:24
I've tried their Linux native binaries several times and just can't get a working frame rate.

I'll have to test the Windows binaries in Wine, but I would love the native game to work because it always runs better.

Video Specs:
GeForce 550 Ti 2048 RAM

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by Seon-Wook Park on Friday March 30th 2012, 5:16
Here's a video of Overgrowth Alpha 173 running on Kubuntu 11.10.

This video is in relation to test result:

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Crashes while "Loading env objects"
by koral on Tuesday January 17th 2012, 21:13
Tried every single map, a custom lugaru map and various windows versions, all the same result:

wine: Unhandled exception 0xc000000d at address 0x3ba0073:0x7814e785 (thread 004f), starting debugger...
AL lib: ALc.c:1879: exit(): closing 1 Device
AL lib: ALc.c:1808: alcCloseDevice(): destroying 1 Context(s)
AL lib: ALc.c:1420: alcDestroyContext(): deleting 32 Source(s)
AL lib: ALc.c:1818: alcCloseDevice(): deleting 4 Buffer(s)

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by Lauri Niskanen on Saturday April 30th 2011, 0:49
Are you able to change the resolution?

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