What does not
What was not tested
Did "winetricks dotnet20 ie7 glsl-enable" on a fresh Wine prefix prior to install. Sound not tested, as PulseAudio is installed on this Ubuntu system. Fatal error mentioned goes away after relaunching game.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 19.10 "Eoan" (+ variants like Kubuntu)||Mar 01 2020||5.3-staging||Yes||Yes||Yes||Gold||Milan Suwala|
|Show||Debian GNU/Linux 8.x "Jessie" x86_64||Jan 01 2015||1.7.29||Yes||Yes||Gold||Scott Weldon|
|Show||Fedora 7||Aug 04 2014||1.7.22||Yes||Yes||Gold||Mikhail|
|Show||Linux Mint 16 "Petra" x86_64||May 18 2014||1.7.18||Yes||Yes||Bronze||Scott Weldon|
|Show||Ubuntu 13.04 "Raring" amd64 (+ variants like Kubuntu)||Oct 23 2013||1.6||Yes||Yes||Gold||an anonymous user|
With a fresh Wine prefix, do:
winetricks d3dx9 dotnet20 ie7 glsl-enable gdiplus
Then install the game as normal. Nothing else should be required. Feel free to experiment, but if something breaks, be sure to try this before asking for help.Thanks to Andrew Richards and Ursan Marius Bogdan for the gdiplus tip.
The game update may fail, sometimes several times; simply click 'update' again to resume from where you left off, and it will eventually finish.
With recent versions of the NFS World launcher, clicking the update button has no effect. (This does not appear to be a problem with Wine; the same thing happens in Windows.) Closing and relaunching the game sometimes helps, but a more effective (and faster) way to work around this it to copy the game data over from a working Windows installation.