|Latest Wine Version Tested:||1.2|
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the single player part works (almost) flawlessly:
What does not
shadowmaps (the game becomes unplayable/unresponsive due to low framerates)
a warning dialog on startup indicating that the Windows WMI infrastructure is not implemented in Wine
the game doesn't detect the amount of video memory correctly (maybe the consequence of the lacking WMI implementation)
What was not tested
finishing the main game and the expansions
multiplayer (the server list was always empty when I tried to connect)
map editor (needs .Net 2.0)
Digital distribution version of the game, obtained via Gamersgate. Doesn't contain copy-protection. The game needs MS VC++2005 and DirectX9 libraries to start up properly, the installer will take care of both component. The only problem I encountered that the shadowmap function is not working properly. Apart from that the game is really well playable (at least in single player mode). Performance was great even when details were set to high (but anti-aliasing turned off). AMD Athlon 64 X2 4200+ Nvidia 7600 GT (256 Mb) / driver 195.36.31 Admin note: rating changed to conform to the rating definitions.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Fedora 13||Jul 24 2010||1.2||Yes||Yes||Silver||BÃ©la GyebrÃ³szki|
|Bug #||Description||Status||Resolution||Other apps affected|
|22937||WBEM / WMI not implemented||CLOSED||DUPLICATE||View|
|25539||Heroes of Newerth needs msvcp80.dll.??0?$basic_fstream@DU?$char_traits@D@std@@@std@@QAE@XZ (purist)||CLOSED||FIXED||View|
|32085||Elven Legacy needs msvcp80.dll.?replace@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@V?$_String_iterator@DU?$char_traits@D@std@@V?$allocator@D@2@@2@0PBDI@Z (purist)||CLOSED||FIXED||View|
|32698||Elven Legacy crashes during the tutorial mission, needs msvcp80.dll.??$arg@M@std@@YAMABV?$complex@M@0@@Z (purist)||CLOSED||FIXED||View|
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