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Master of Orion 2: Battle at Antares

The last released version of Master of Orion 2.

Application Details:

Version: 1.31
License: Retail
URL:  
Votes: 7
Latest Rating: Gold
Latest Wine Version Tested: 1.7.21

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

running the game with virtual desktop, running the game without virtual desktop, playing the game for about 10 minutes,

What does not

Workarounds

What was not tested

Multiplayer, long gameplay,

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

when there's a prompt to enter text (players name, name a planet, etc.) mouse is laging and "jumps" from spot to spot. Hiting Return to end promptmode and everything's fine again. 9/10

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowopenSUSE 13.1 x86_64Jul 07 20141.7.21N/A Yes NoGoldluke 
CurrentUbuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu)Mar 09 20121.4-rc6Yes Yes NoPlatinuman anonymous user 
ShowUbuntu 11.10 "Oneiric" i386 (+ variants like Kubuntu)Oct 20 20111.3.30Yes Yes NoGoldHermann Höhne 
ShowGentoo LinuxAug 11 20111.3.21Yes Yes NoSilveran anonymous user 
ShowGentoo Linux x86_64Apr 25 20111.3.17Yes Yes NoBronzeMaquis196 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

Best way to play Master of Orion 2

Although playing Moo2 on wine is possible, the game is best played on dosbox

 It would be best if you patch the game using this; PATCH

 The patch only provides an updated dos executable, and you can use the dosbox built in ipx to tcp/ip emulator for multiplayer (which is very quick for turn processing).

 To put it in perspective, Moo2 on wine is silver rating, game would get platinum on dosbox.

HOWTO work around the input problems: Use Wine 0.9.15

Since Wine 0.9.16 there are serious input (mouse+keyboard) problems in several menus that make the game practically unplayable.

As a workaround, Wine you can compile Wine 0.9.15 yourself and use that version.

Due to a different bug, a virtual desktop has to be used when running Master of Orion 2 with Wine 0.9.15: Run "winecfg" and enable "Graphics/Emulate a
virtual desktop".

If the window is too small, it can be made fullscreen by starting Master of Orion 2, and then in a different shell "xrandr -s 640x480". The resolution can be changed back with "xrandr -s 0".

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

dos version
by mike on Friday April 3rd 2009, 8:32
just use the dos version in dosbox
wich DLL's
by mike on Monday March 30th 2009, 7:33
Can just someone tell us in wich dll is the problem? Or at least a number of possible candidates.

by Spiridon Louis on Sunday February 22nd 2009, 14:32
the mouse patch does not apply.. it reports a crc-error.

its crazy.. there are still guys like me playing this game hehe
QUACK!
by luke on Saturday January 10th 2009, 1:29
I have come to the conclusion that this mouse cursor lagging like crazy problem really sucks. There seems to be no perfect fix out there, but there is this:
lordbrazen.blogspot.com/2005/01/download.html

Grab the unofficial mouse patch and apply it. It didn't fix the problem for me, but it made it way better, to an (almost?) playable level. YMMV
Right click the mouse when it's stuck
by Michael Downey on Friday January 9th 2009, 23:25
Are you right clicking the mouse when you get the hangs? You just right click and then you should get a new pop up which then seems to unhang the mouse. Then move the mouse to where you want it to be and then click twice.

It's not great but it does work at least for me. I've played a few games all the way through now.
1.1.12 is pretty good
by Michael Downey on Monday January 5th 2009, 14:19
Using 1.1.12 it looks like the mouse hanging issue is a lot less. It is still there but you can right click and then move the mouse when it does happen. Definitely playable now!!!
RE: 1.1.12 is pretty good
by Adrian on Wednesday January 7th 2009, 14:59
It's still lightyears away from the really playable state with 0.9.15... :-(
Workaround version 0.9.15 does not work for me
by Florian S on Friday October 17th 2008, 10:18
wine-0.9.15 generally works, however the following is a reliable way to produce a crash/segfalut:
- hire a ship commander
- click on the leader button in the main screen
- click on the ship command button at the top

The above procedure under the same savegame does work with orion2.exe under dosbox, and with wine-1.0 (but of course the rest of the game doesn't work in wine-1.0)
Double mouse cursor bug
by Dexter Riley on Thursday May 31st 2007, 23:29
Running wine-0.9.37; shows the X cursor and the game cursor, which lags behind, making game play difficult.
IDirectDrawImpl_WaitForVerticalBlank
by Iwan Pieterse on Friday April 6th 2007, 9:06
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x18de08)->(1,(nil)): Stub

Mouse cursor still does not blank with 9.31, still stalls in menu selections, always when I add a new production to a base.
Problems with newest Wine
by Leslie on Tuesday September 27th 2005, 15:16
Beginning with the early 2005 releases of Wine, when running MOO2 the sound tends to stutter badly, and it locks up if you so much as move the cursor too quickly.
RE: Still works ... but not perfectly...
by dwandy on Saturday September 10th 2005, 19:34
Anybody else getting a weird mouse-arrow pointer on top of the regular MOO-II "hand" pointer?

I'm on FC4, using the most recent (20050830?) WINE, and MOO 1.31.

I've tried various setups, different resolutions.
Some crash.
Some I get no mouse movement.
I get the best success w/o a config file at all...

...anybody? help?
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