So far, all of the game mechanics, physics, rendering, antialiasing, and everything critical to gameplay. Frame rate is excellent on Mac Pro.
What does not
Audio. If "Sound FX" volume slider is not at zero, there is a hugely loud, staticy sampling noise that occurs intermittently mixed in with the other game audio. Hitting "Mute" (in the game's settings) for a time and then switching it off after a few minutes seems to clear up the issue, but it recurs again quite quickly. Other game audio, including voices and music seem to work well (have not tested other-character voices/audio). Also, mouse cursor appears as an incomplete white rectangle at all times.
What was not tested
Other-player audio streaming (to/from).
Would receive a platinum rating if mouse cursor/FX audio were working.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||openSUSE Leap 42.2 x86_64||Feb 15 2017||2.1||Yes||Yes||Platinum||Neil Thomson|
|Show||openSUSE Tumbleweed (rolling release)||Feb 26 2016||1.9.3||Yes||Yes||Platinum||Neil Thomson|
|Show||Ubuntu 14.04 "Trusty" i386 (+ variants like Kubuntu)||Aug 02 2014||1.7.22||Yes||No||Garbage||an anonymous user|
|Current||Mac OS X 10.6 "Snow Leopard"||Aug 24 2010||1.3.1||Yes||Yes||Silver||an anonymous user|