after patching wine (see below), the following works: all game play including interaction, audio graphics and animation, save and load game.
What does not
wine must be patched (see below) to work around crash after out of memory message.
What was not tested
only played part of first mission of Russian campaign
Set to windows 98 in winecfg to avoid crash. To avoid out of memory and crash, wine must be patched with wine-staging's unincorporated 0001-ntdll-Mimic-the-Windows-heap-management-and-delay-re.patch mentioned in bug#32235 comment 12. This patched wine may interfere with other games so I use a separate wine version for this game. I didn't give rating below Gold because the wine patch is no different to Windows Compability Kit whereby Windows changes their behavior to accomodate buggy/old applications.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Fedora 21 x86_64||Oct 29 2015||1.7.53||Yes||Yes||Gold||Zachary J|
|Show||Ubuntu 9.04 "Jaunty" i386 (+ variants like Kubuntu)||Sep 17 2010||1.2||Yes||No||Garbage||Fernando Martins|
|Bug #||Description||Status||Resolution||Other apps affected|
|18590||Silent Heroes: Out of adapter memory||CLOSED||FIXED||View|
|24611||Install Shield fails on 64bit multilib wine if WINEPREFIX was created by 64bit wine||CLOSED||FIXED||View|
|32235||Soldiers heroes of World War II crashes on startup||STAGED||View|
|32237||A slower speed of light: Summer 2012 version crashes after Intro||CLOSED||FIXED||View|