What works
The game works out the box, at full framerate, but there are some problems. (See below.)
What does not
Major problems
- No Sound (except in the initial movies)
- Mouse is sometimes limited in range: sometimes you've got to move with your mouse to extend the 'mouse angle', which is very frustrating while hunting.
Minor problems
- Sharers or slightly different from what I saw on youtube. (Everything is a little bit blueish, no real 'sunny' atmosphere, this could be due some shader-loading errors.)
- Graphical glitches in the hands of the hunter and his gun.
------
This is the output from after the initial movie scenes (with sound), entering the main game/menu loop (without sound):
[PAK ] WARNING: file 'SHADERS.MTP' not found
[PAK ] WARNING: file 'shaders.mtp' not found
[DATA_ ] Loading shaders : 'SHADERS\NEXTGEN\HERDFUNCTIONS.FUNC'
[DATA_ ] Loading shaders : 'SHADERS\NEXTGEN\SHADERGAMEFUNCTIONS.FUNC'
[DATA_ ] Loading shaders : 'SHADERS\NEXTGEN\SHDEDITORFUNCTIONS.FUNC'
[SYSTEM ] ERROR: Shader(LightEngine_DynamicLightsDecalShader) not found!
[SYSTEM ] ERROR: Couldn't load shader 'LightEngine_DynamicLightsDecalShader'.
[SYSTEM ] ERROR: Shader(LightEngine_DynamicRenderIntoShadow) not found!
[SYSTEM ] ERROR: Couldn't load shader 'LightEngine_DynamicRenderIntoShadow'.
[SYSTEM ] ERROR: Shader(ConsoleShader) not found!
[SYSTEM ] ERROR: Couldn't load shader 'ConsoleShader'.
[APP ] '.\..\COA09_DX9\GAMEDLL8R.DLL' game version 3.0
[APP ] '.\..\COA09_DX9\GAMEDLL8R.DLL' interface version 3.0
[SYSTEM ] Pipeline class is not registered 'BloomDX9'
[SAN ] Executing GlobalConfig...
[SAN ] Weapon configuration will be loaded from SCRIPT.
[SYSTEM ] Interface DLL is Ok
[SYSTEM ] Game DLL is Ok
[APP ] Entering main loop
[APP ] OpenMainMenu ERROR: No Error
[SYSTEM ] *** LUA 'lua:Cmn_ResourceManager' USES FOR GC : 34k (35642 bytes)
[SYSTEM ] ERROR: Shader(ls) not found!
[SYSTEM ] ERROR: Couldn't load shader 'ls'.
[PAK ] WARNING: file 'ZMTP\MAINMENU.MTP' not found
[PAK ] WARNING: file 'zmtp/mainmenu.mtp' not found
[SYSTEM ] *** LUA 'lua:Cmn_ResourceManager' USES FOR GC : 1059k (1084655 bytes)
[SYSTEM ] ERROR: Shader(thinline1) not found!
[SYSTEM ] ERROR: Couldn't load shader 'thinline1'.
[SYSTEM ] ERROR: Shader(ls_default) not found!
[SYSTEM ] ERROR: Couldn't load shader 'ls_default'.
[SYSTEM ] ERROR: Shader(wiigestures) not found!
[SYSTEM ] ERROR: Couldn't load shader 'wiigestures'.
[SYSTEM ] ERROR: Shader(wiigestures) not found!
[SYSTEM ] ERROR: Couldn't load shader 'wiigestures'.
[SYSTEM ] ERROR: Couldn't load texture 'TEXTURES/HUD/STICK_04.TGA'
[SYSTEM ] ERROR: Shader(square_black) not found!
[SYSTEM ] ERROR: Couldn't load shader 'square_black'.
[SYSTEM ] ERROR: Couldn't load texture 'TEXTURES/HUD/STICK_01.TGA'
[SYSTEM ] ERROR: Couldn't load texture 'TEXTURES/HUD/STICK_02.TGA'
[SYSTEM ] ERROR: Shader(thinline) not found!
[SYSTEM ] ERROR: Couldn't load shader 'thinline'.
[SYSTEM ] ERROR: Couldn't load texture 'TEXTURES/HUD/ITEMICONS/YYY.TGA'
[SYSTEM ] ERROR: Shader(wiigestures) not found!
[SYSTEM ] ERROR: Couldn't load shader 'wiigestures'.
[SYSTEM ] ERROR: Shader(wiigestures) not found!
[SYSTEM ] ERROR: Couldn't load shader 'wiigestures'.
[SYSTEM ] ERROR: Couldn't load texture 'TEXTURES/HUD/STICK_03.TGA'
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
[APP ] Main loop finished
[MESHMAN ] WARNING: model '/interface/skin/models/menustripdown.model' still has 1 clones!!! this could lead to a crash!
[MESHMAN ] WARNING: model '/interface/skin/models/menustripup.model' still has 1 clones!!! this could lead to a crash!
Workarounds
What was not tested
Didn't completed the whole story mode yet.
Hardware tested
Graphics:
Additional Comments
Comments for this application have been disabled because there are no maintainers.