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Star Trek Armada II Fleet Operations

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  • new sound engine: FMOD Ex
  • uses a non intrusive loader that allows breaking the 2GB ram limit of 32bit applications which allows Armada 2 use up to 3GB of ram
see release notes

Application Details:

Version: 3.1.4
License: Free to use and share
URL: http://www.fleetops.net/home.h...
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 1.3.8

Maintainers: About Maintainership

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

everything

What does not

Mouse cursor doesn't always repaint while moving. But that's nothing new.

Workarounds

What was not tested

multiplayer

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

advances of new sound engine: - bug 23244 doesn't occur. - sound is smooth! - starts faster! my modifications: - used graphics emulation - FleetOperations 3.1.4 has a new loader, which you must bypass, else the application won't start up. See http://www.fleetops.net/component/option,com_smf/Itemid,3/topic,8967.msg149208/topicseen,1/#new

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentopenSUSE 11.2 x86_64Dec 03 20101.3.8Yes Yes NoGoldBojan Antonović 

Known Bugs

Bug # Description Status Resolution Other apps affected
25413 Star Trek Armada II: Fleet Operations 3.1.4 quits on startup CLOSED ABANDONED View
25414 Fleet Operations: mouse cursor not drawn during movement CLOSED FIXED View
27109 msvcp60.dll.??0Init@ios_base@std@@QAE@XZ needed by Creative Centrale, QQDownload, Adobe Premiere Pro and others CLOSED FIXED View

Show open bugs

HowTo / Notes

Problems with the new Fleetops-Loader? Read this!

 

  1. go to folder "Data"
  2. delete Armada2.exe
  3. rename armada2.ldl to Armada2.exe

see: http://www.fleetops.net/component/option,com_smf/Itemid,3/topic,8953.msg149101/#msg149101

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