WineHQ

Big Fish Games Client

Big Fish Games client will auto-update to the latest version

Application Details:

Version: Latest
License: Free to use
URL: http://www.bigfishgames.com
Votes: 1
Latest Rating: Silver
Latest Wine Version Tested: 3.13-staging

Maintainers: About Maintainership

Free Download Download

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Downloads, installs and runs.

What does not

After installing a game it freezes.

Workarounds

What was not tested

Launching a game (because I don’t get to that state).

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

After installing a game, the client freezes.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowUbuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)Jul 25 20183.13-stagingYes Yes NoSilverBaileyJohnston 
ShowArch Linux x86_64May 04 20183.7No Not installable YesGarbageandmars 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Aug 07 20172.0.2Yes Yes GoldMichael Sillanpaa 
ShowopenSUSE Tumbleweed (rolling release)Jul 25 20161.9.15Yes Yes GoldMaik Wagner 
ShowArch Linux x86_64Dec 23 20141.7.33Yes Yes Goldan anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

HOWTO

Run winetricks -q ie6 before installation.

 

Bug 20651 - WBEM/WMI not implemented

 

Due to Bug 20651 some of the games will report that the trial has finished as soon as it has downloaded.  To work around this you will have to run the command for the game directly.  For example:

wine ~/.wine/drive_c/Program\ Files/Farm\ Frenzy\ -\ Gone\ Fishing/FarmFrenzyGoneFishing.exe

How to install your games under WINE if you have a Windows installation

This is a hint for those who have a Windows installation of the Big Fish Games. Originally suggested by Booman.

Just copy the installed game folders from your Windows system (usually under C:\Program Files; or as you chose during the initial installation of the client) to the WINE virtual drive (to C:\Program Files again or to the base directory you chose during the initial installation of the client on WINE).

Then run WINE with e. g. "wine C:\\Program Files\\Azkend\\Azkend.exe" and you should be able to play the game.

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Re: Installing and launching
by Pavel Řezníček on Friday December 20th 2013, 19:58
Starting new thread because of the ugly indentation.

So that bug happens when I start the Azkend game. It works in fullscreen mode.

I will post the complete log tomorrow.

Tried with the official wine version 1.7.8 and was surprised it shows several Windows error messages instead of the OpenGL error. I'll report more details, please be patient.
Re: Launches and installs
by Pavel Řezníček on Saturday December 21st 2013, 6:47
I already know the cause why the GLX error appeared.

My graphics card is really outdated and has a poor support for OpenGL. Othersides, mesa stopped support for hardware-accelerated 2D and 3D graphics on this card. Therefore one has to add LIBGL_ALWAYS_SOFTWARE=1 in the ~/.bashrc file in order to force software rendering.
At least it was suggested on the webpage with the mesa bug.
My problem was I needed to add this not in the .bashrc file but in the /etc/profile file to disable the acceleration system-wide. I discovered that there are problems running many OpenGL applications from the desktop and not from the terminal. This was because the Mate desktop doesn't source the .bashrc script on its start but the terminal does (because it uses BASH).

This is why the PlayOnLinux wine showed the GLX error but the system wine did not because I invoked the system version from the terminal which had the LIBGL_ALWAYS_SOFTWARE=1 flag set.
RE: Launches and downloads
by Pavel Řezníček on Sunday December 22nd 2013, 4:56
As I got past the OpenGL error mentioned above, I can proclaim a great success with the copied games. Most of them just run seamlessly.

Only Fairies fail to start (a black screen and nothing more). Geisha is too slow to enjoy.

Everything else runs fine. So mom can switch form Windows XP to wine after April 8th 2014 which is great news.
RE: Launches and downloads
by Booman on Sunday December 22nd 2013, 7:08
That is awesome news!
So you are able to copy a downloaded game from Windows
Launch it from BigFish client and play just fine?

I'll have to try this too. I have several games from BigFish

The only problem is for gamers who don't have windows. How do they download the game if Wine has a bug with BigFish client?
RE: Launches and downloads
by Pavel Řezníček on Sunday December 22nd 2013, 13:02
I am not able to launch the downloaded game from the client because the client hangs just after start (after the first attempt to install a game that fails).

But I am able to launch the games themselves (e. g. Azkend.exe).

Yes it's a problem for users without Windows that the client doesn't get to the point where you can access the installed game. But they should be able to download and install just one game and then start its executable directly (I think so because the first installation showed 100% progress and I had to skip this game's files while copying games from Windows).
RE: Launches and downloads
by Booman on Sunday December 22nd 2013, 14:33
Good point.
So you can launch the games EXE after copying the downloaded game files from the Windows BigFish client.

Does the client have to be launched in order to play?
RE: Launches and downloads
by Pavel Řezníček on Sunday December 22nd 2013, 16:04
I am sorry I wasn't clear enough.

No, the client absolutely doesn't need to be launched in order to play. It even doesn't launch after closing a particular game.

I just run the game executables directly and it works.

But it isn't ideal that the client is unusable in fact. It can only download one game and then freezes and after killing it and starting again it freezes right after the start, just like you described.
RE: Launches and downloads
by Booman on Monday December 23rd 2013, 9:16
How sad is that?
The client doesn't run but the games do.
Too bad we can't purchase the games directly from the companies instead of BigFish.
I know some of the BigFish games are available elsewhere like Steam.
But I really wish Gecko could handle the client.
Thanks for your hard work!
RE: Launches and downloads
by Pavel Řezníček on Monday December 23rd 2013, 12:27
Thank you for your guidance :-)
Re: Installing and launching
by Pavel Řezníček on Tuesday July 21st 2015, 13:29
I apologize for that I haven't been able to post what I promised. Now the WINE version is quite different so it hasn't sense to fulfill my statement.
Re: Installing and launching
by Pavel Řezníček on Tuesday July 21st 2015, 13:33
Oh no, I'm not so bad promiser as I thought. Have overlooked the whole thread... :-D My apologies again.
Re: Installing and launching
by Pavel Řezníček on Tuesday June 13th 2017, 11:19
I'm sorry I didn't post the log the second day. Now the installation is lost for ages so I can't reproduce the errors anymore.
Launches and downloads
by Booman on Sunday September 1st 2013, 19:36
I was able to install BGF Client with Wine 1.7 and start downloading a game.
The game stopped at 99% and then the client froze.
Ever since the client will no longer launch properly, just freezes every time.

Here is the consistent error output:
ERROR:network_change_notifier_win.cc(143)] WSALookupServiceBegin failed with: 8
RE: Launches and downloads
by Pavel Řezníček on Thursday December 19th 2013, 15:27
The same here on WINE 1.4.1 except that the game downloaded and installed 100%. The client froze then.

I'd love to read from a wine hacker how to make the Big Fish Games Client to run.
RE: Launches and downloads
by Booman on Thursday December 19th 2013, 15:34
I really wish there was a work-around for Big Fish Games client.
But I feel that we are stuck with old IE8 and Gecko for internet based clients.
Its just not cutting it...

Thank you for posting anyways. I will keep trying from time to time.
Some one is going to figure it out sooner or later.
RE: Launches and downloads
by Pavel Řezníček on Thursday December 19th 2013, 15:45
Thank you for your kind and quick response. I submitted a test to update the test section.

So you say the solution depends on being able to install newer versions of IE to Wine?
RE: Launches and downloads
by Booman on Thursday December 19th 2013, 15:56
I'm not totally sure, but the client requires IE8 to even show content.
The game client like many others uses web programming and a lot of them base it on Internet Explorer since it has been the major browser in the past years. But its old and antiquated. Most Game clients are constantly being updated like: Origins, UbiSoft, League Of Legends...
For some reason Steam client doesn't require IE8 or dotnet.

Wine's Gecko is based off Mozilla's Gecko Engine, but still has a lot of work to do.

If game clients could just use Wine's Gecko, then we wouldn't need IE6 or IE8 any longer.
RE: Launches and downloads
by Pavel Řezníček on Thursday December 19th 2013, 16:10
OK, now I understand what stands in the way.

BTW, Steam runs also on Linux so it might have been designed very independently I think. Maybe they developed it cross-platform from scratch. Which gave me an idea of trying to find the games from Big Fish on Steam as a temporary solution.

And, BTW, mom runs BFG Client on XP where there can only be IE8 and no newer. So it definitely uses IE8 on Windoze. Maybe we aren't stuck so much.
RE: Launches and downloads
by Booman on Thursday December 19th 2013, 16:14
Yeah, but Valve created the Linux Steam later on, but it works exactly like the windows version.

IE8 can live on forever in Wine since Microsoft has decided to stop supporting XP in May 2014.

With Wine some games will play forever since it has the ultimate backwards compatibility.

If you are dual-booting, maybe there is a way to copy the installed games from Windows Big Fish to Wine Big Fish and then launch the game from the EXE?
RE: Launches and downloads
by Pavel Řezníček on Thursday December 19th 2013, 16:51
You are absolutely right about IE8 and many games that will run forever tanks to wine.

And thank you for the tip ;-) As we in Czechia use to say, more heads know more.

And it comes in the right time because XP will stop to be supported so there's only a short future for them in mom's computer. Yes they will continue to run but only until something substantial crashes that would normally need a complete system reinstall. After that - no updates available, which is an end. I tried myself with Win2k.
RE: Launches and downloads
by Booman on Thursday December 19th 2013, 17:31
We have small community of Linux gamers working on testing PC games in PlayOnLinx here at www.gamersonlinux.com/
check it out!
We would love for you to join us
RE: Launches and downloads
by Pavel Řezníček on Friday December 20th 2013, 1:50
Already there.

After copying the games from Windows I noticed another issue:

X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 153 (GLX)
Minor opcode of failed request: 3 (X_GLXCreateContext)
Serial number of failed request: 224
Current serial number in output stream: 228

This is surely related to mesa and my mom's old integrated Intel graphics card which they stopped support for :-(
Any chance to solve this?
RE: Launches and downloads
by Booman on Friday December 20th 2013, 9:37
When do you get this error? After launching the game?
Try a debug output so I can see what other errors its reporting.

After copying the game from Windows, did BigFish game client see it as installed and ready to launch?
RE: Launches and downloads
by Pavel Řezníček on Sunday December 22nd 2013, 5:10
See my next thread (started a new one because of the overgrown indentation).
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