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Football Manager 2011

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Patch 11.2.1 for Football Manager 2011

Application Details:

Version: 11.2.1
License: Retail
URL: http://www.footballmanager.com...
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 1.3.16

Maintainers: About Maintainership

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

  • Installation
  • Game
  • Matches in 2d (no crashes)

What does not

Matches in 3d have strange resolution problems; the screen is missing 3/4 of the image so you only see a corner and there is strange flickering in that corner. Not to bothered about tracking down issue why since by turning off 3d match the game is perfectly playable.


Workarounds

What was not tested

Multiplayer but I fully expect this to work

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

This game works on my ubuntu laptop (Alienware m11x), I have never been able to get it to work on my Gentoo box although I have a hunch and will try it later. Game also works on my RHEL6 box at work. The DLL overrides I'm using (based on research with WINEDEBUG=loaddll) d3dx9_36=native msvcr80=native d3dx9_41=native d3dx9_42=native wlanapi=native

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentUbuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu)Apr 03 20111.3.16Yes Yes GoldMaquis196 
ShowLinux Mint 10 "Julia"Jan 22 20111.3.12Yes No Garbagean anonymous user 
ShowUbuntu 10.10 "Maverick" amd64 (+ variants like Kubuntu)Feb 01 20111.3.9Yes Yes SilverVerrix 
ShowArch Linux x86_64Dec 19 20101.0.1Yes Yes GoldGuillaume 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

DLL Overrides and warning for some Nvidia users

From personal testing and user's in the threads the following workarounds work for fm2011.

Overrides

  • d3dx9_36
  • d3dx9_41
  • d3dx9_42
  • gameux (disabled)
  • wlanapi

 At the most you will need these to get fm2011 working.

 

Warning for some users

It seems that mostly Nvidia users are affected by this and in a variety of a distro's; basically if you run fm2011 and it doesn't come up straight away and your last msg involves the "cannot change backbuffer count yet "

A user suggested downloading a program called "stress" and running;

stress --cpu $(number of cores you have)

This seems to help the game load quicker, it doesn't work everytime. Alternatively you can wait (faster the computer, the longer it takes from testing). I also found running another direct3d game in a window elsewhere also helped (for me it was an EVE Online client)

Another warning, starting a new game from within a game (as in not from main menu) seems to result in the game hanging, it's as if it's restarting it's 3d engine which triggers the problem above. You would need to quit and start from main menu if it dies.

All credit to everyone involved.

Multiplayer Ports

Fm2011; 

10093 - TCP/UDP

10094 - TCP/UDP

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Not working with Ubuntu 13.04 (?)
by NP on Friday July 12th 2013, 8:48
Hello,

My config is: 64-bit laptop computer (Intel® Core™ i5-3230M CPU @ 2.60GHz × 4) with a standard Intel® Ivybridge Mobile graphic card and 8 Gb-RAM. I'm running Ubuntu 13.04 and Wine 1.4.1. I've purchased FM11 so I can run the original .exe + actual CDRom.

I've failed to run fm.exe after installing the game without any visible issue. The error message says: "Unhandled exception: page fault on read access to 0x0000040a in 32-bit code (0x014511d8)". Same failure after applying the official "fm2011_v11.3.0_pc_patch.exe": "Unhandled exception: page fault on read access to 0x0000040a in 32-bit code (0x0147ef58).

Help? Thanks a lot if any.
My data
by Benjamin on Friday April 15th 2011, 9:39
Didn't know if this would be helpful or not. I've tried multiple guides around, and this has gotten me the furthest.
I'm running the game on a netbook with Intel 950 gfx - and ubuntu 10.10. with 1.2.2 Wine(Tried 1.3.17 earlier, but it didn't work). The gaming ran without problems in windows.
As you see below, the game now post a dump file, which I believe means that the game at least opens, though it times out in the end.
Anyone got at clue what I can do from here?
This is my terminal:

benjamin@Benjamin-Netbook:~$ wine C:\\Program\ Files\\Sports\ Interactive\\Football\ Manager\ 2011\\fm.exe
fixme:powrprof:GetActivePwrScheme (0x32fafc) stub!
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"C:\\windows\\system32\\gameux.dll"
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
benjamin@Benjamin-Netbook:~$ wine C:\\Program\ Files\\Sports\ Interactive\\Football\ Manager\ 2011\\fm.exe
wine: cannot find L"C:\\windows\\system32\\plugplay.exe"
fixme:powrprof:GetActivePwrScheme (0x32fafc) stub!
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"C:\\windows\\system32\\gameux.dll"
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x1006a 0x00000000
fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa Intel driver
fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
fixme:win:EnumDisplayDevicesW ((null),0,0x313e1f4,0x00000000), stub!
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x20070 0x00000000
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa Intel driver
fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
fixme:win:EnumDisplayDevicesW ((null),0,0x313dfd4,0x00000000), stub!
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa Intel driver
fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
fixme:win:EnumDisplayDevicesW ((null),0,0x313dfd4,0x00000000), stub!
fixme:powrprof:GetActivePwrScheme (0x32f658) stub!


fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process heap section" wait timed out in thread 0023, blocked by 0009, retrying (60 sec)
fixme:faultrep:ReportFault 0x32c084 0x0 stub
wine: Unhandled page fault on read access to 0xbe0f0000 at address 0x7bc44ff0 (thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0xbe0f0000 in 32-bit code (0x7bc44ff0).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7bc44ff0 ESP:0032fc88 EBP:0032fce0 EFLAGS:00010207( R- -- I - -P-C)
EAX:be0f0020 EBX:7bc9aff4 ECX:be0f0000 EDX:0c179020
ESI:027c5048 EDI:00110000
Stack dump:
0x0032fc88: 7bc4525e 17249b08 1723b138 0000860a
0x0032fc98: 00000100 0032fcdc 0032fd04 7bc4525e
0x0032fca8: 7bc33aef 1723b138 1723aa50 7bc34431
0x0032fcb8: 027c5000 7bc9aff4 0032fd24 027c5000
0x0032fcc8: 027c5060 027c5060 1723b138 7bc9aff4
0x0032fcd8: 027c5000 00000002 0032fd40 7bc468d0
Backtrace:
=>0 0x7bc44ff0 in ntdll (+0x34ff0) (0x0032fce0)
1 0x7bc468d0 RtlFreeHeap+0x5f() in ntdll (0x0032fd40)
2 0x0171b9d7 in fm (+0x131b9d6) (0x0032fd80)
3 0x00db348b in fm (+0x9b348a) (0x0032fdf0)
4 0x012acd4d in fm (+0xeacd4c) (0x0032fe90)
5 0x7b853b9c call_process_entry+0xb() in kernel32 (0x0032fea8)
6 0x7b855feb in kernel32 (+0x45fea) (0x0032fee8)
7 0x7bc6ea20 call_thread_func+0xb() in ntdll (0x0032fef8)
8 0x7bc6ebf0 call_thread_entry_point+0x6f() in ntdll (0x0032ffc8)
9 0x7bc4a32a in ntdll (+0x3a329) (0x0032ffe8)
0x7bc44ff0: movl 0x0(%ecx),%ecx
Modules:
Module Address Debug info Name (121 modules)
PE 3d0000- 3f6000 Deferred intellaptopgamingxp
PE 400000- 26b5000 Export fm
PE 10000000-1041a000 Deferred d3dx9_41
PE 3b400000-3b41f000 Deferred steam_api
ELF 68000000-6801e000 Deferred ld-linux.so.2
ELF 6801e000-6815e000 Export libwine.so.1
ELF 6815e000-68178000 Deferred libpthread.so.0
ELF 68178000-6817c000 Deferred libdl.so.2
ELF 6817c000-681a2000 Deferred libm.so.6
ELF 681a2000-681aa000 Deferred libnss_compat.so.2
ELF 681aa000-681c1000 Deferred libnsl.so.1
ELF 681c1000-681cc000 Deferred libnss_nis.so.2
ELF 681cc000-681d8000 Deferred libnss_files.so.2
ELF 681d8000-68258000 Deferred msvcrt
\-PE 681f0000-68258000 \ msvcrt
ELF 68258000-682e3000 Deferred gdi32
\-PE 68260000-682e3000 \ gdi32
ELF 682e3000-6833d000 Deferred advapi32
\-PE 682f0000-6833d000 \ advapi32
ELF 6833d000-68371000 Deferred d3d9
\-PE 68340000-68371000 \ d3d9
ELF 68371000-684a9000 Deferred wined3d
\-PE 68380000-684a9000 \ wined3d
ELF 684a9000-685d9000 Deferred user32
\-PE 684c0000-685d9000 \ user32
ELF 685d9000-685f6000 Deferred pdh
\-PE 685e0000-685f6000 \ pdh
ELF 685f6000-6860b000 Deferred faultrep
\-PE 68600000-6860b000 \ faultrep
ELF 6860b000-6862c000 Deferred imm32
\-PE 68610000-6862c000 \ imm32
ELF 6862c000-68659000 Deferred ws2_32
\-PE 68630000-68659000 \ ws2_32
ELF 68659000-6866f000 Deferred wtsapi32
\-PE 68660000-6866f000 \ wtsapi32
ELF 6866f000-686c7000 Deferred dbghelp
\-PE 68680000-686c7000 \ dbghelp
ELF 686c7000-686dd000 Deferred psapi
\-PE 686d0000-686dd000 \ psapi
ELF 686dd000-68725000 Deferred dsound
\-PE 686e0000-68725000 \ dsound
ELF 68725000-687b9000 Deferred winmm
\-PE 68730000-687b9000 \ winmm
ELF 687b9000-688b7000 Deferred ole32
\-PE 687d0000-688b7000 \ ole32
ELF 688b7000-6892a000 Deferred rpcrt4
\-PE 688c0000-6892a000 \ rpcrt4
ELF 6892a000-68b03000 Deferred shell32
\-PE 68940000-68b03000 \ shell32
ELF 68b03000-68b64000 Deferred shlwapi
\-PE 68b10000-68b64000 \ shlwapi
ELF 68b64000-68c4f000 Deferred comctl32
\-PE 68b70000-68c4f000 \ comctl32
ELF 68c4f000-68d0d000 Deferred comdlg32
\-PE 68c60000-68d0d000 \ comdlg32
ELF 68d0d000-68d44000 Deferred winspool
\-PE 68d10000-68d44000 \ winspool
ELF 68d44000-68dbb000 Deferred libfreetype.so.6
ELF 68dbb000-68dd0000 Deferred libz.so.1
ELF 68dd0000-68df7000 Deferred libexpat.so.1
ELF 68df7000-68e99000 Deferred winex11
\-PE 68e00000-68e99000 \ winex11
ELF 68e99000-68ea2000 Deferred libsm.so.6
ELF 68ea2000-68ebb000 Deferred libice.so.6
ELF 68ebb000-68ec0000 Deferred libuuid.so.1
ELF 68ec0000-68eda000 Deferred libxcb.so.1
ELF 68eda000-68ede000 Deferred libxau.so.6
ELF 68ede000-68ee4000 Deferred libxdmcp.so.6
ELF 68ee4000-68ee8000 Deferred libxinerama.so.1
ELF 68ee8000-68eee000 Deferred libxxf86vm.so.1
ELF 68eee000-68ef8000 Deferred libxrender.so.1
ELF 68ef8000-68f00000 Deferred libxrandr.so.2
ELF 68f00000-68f04000 Deferred libxcomposite.so.1
ELF 68f04000-68f0e000 Deferred libxcursor.so.1
ELF 68f0e000-68f42000 Deferred uxtheme
\-PE 68f10000-68f42000 \ uxtheme
ELF 68f42000-68f8c000 Deferred libcups.so.2
ELF 68f8c000-68fbb000 Deferred libgssapi_krb5.so.2
ELF 68fbb000-69056000 Deferred libgnutls.so.26
ELF 69056000-690ca000 Deferred libgcrypt.so.11
ELF 690ca000-690d6000 Deferred libavahi-common.so.3
ELF 690d6000-690e6000 Deferred libavahi-client.so.3
ELF 690e6000-6910a000 Deferred libk5crypto.so.3
ELF 6910a000-6910e000 Deferred libcom_err.so.2
ELF 6910e000-69116000 Deferred libkrb5support.so.0
ELF 69116000-6912a000 Deferred libresolv.so.2
ELF 6912a000-6913b000 Deferred libtasn1.so.3
ELF 6913b000-69140000 Deferred libgpg-error.so.0
ELF 69140000-6917c000 Deferred libdbus-1.so.3
ELF 6917c000-69185000 Deferred librt.so.1
ELF 69185000-6919b000 Deferred powrprof
\-PE 69190000-6919b000 \ powrprof
ELF 6919b000-691a5000 Deferred libdrm.so.2
ELF 69290000-692ac000 Deferred libgcc_s.so.1
ELF 692ac000-692b6000 Deferred libtalloc.so.2
ELF 692b6000-692c1000 Deferred libdrm_intel.so.1
ELF 69cc1000-69cc5000 Deferred libnss_mdns4_minimal.so.2
ELF 69cc5000-69cde000 Deferred version
\-PE 69cd0000-69cde000 \ version
ELF 6aea1000-6aed1000 Deferred libfontconfig.so.1
ELF 6cfe8000-6cfec000 Deferred libxdamage.so.1
ELF 6dbe9000-6dc09000 Deferred iphlpapi
\-PE 6dbf0000-6dc09000 \ iphlpapi
ELF 6f44f000-6f757000 Deferred i915_dri.so
ELF 70607000-706ee000 Deferred oleaut32
\-PE 70620000-706ee000 \ oleaut32
ELF 71cd5000-71df2000 Deferred libx11.so.6
ELF 74a28000-74a3c000 Deferred lz32
\-PE 74a30000-74a3c000 \ lz32
ELF 74bf8000-74c4b000 Deferred libgl.so.1
ELF 75280000-75284000 Deferred libkeyutils.so.1
ELF 75dde000-75f3b000 Deferred libc.so.6
ELF 78727000-78737000 Deferred libxext.so.6
ELF 79563000-79569000 Deferred libnss_dns.so.2
ELF 7a85f000-7a865000 Deferred libxfixes.so.3
ELF 7b6d1000-7b780000 Deferred libkrb5.so.3
ELF 7b800000-7b97b000 Export kernel32
\-PE 7b810000-7b97b000 \ kernel32
ELF 7bc00000-7bcb7000 Export ntdll
\-PE 7bc10000-7bcb7000 \ ntdll
ELF 7bf00000-7bf04000 Deferred
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Program Files\Sports Interactive\Football Manager 2011\fm.exe
00000023 0
00000022 0
00000009 0 0 0x7bc44ff0 in ntdll (+0x34ff0) (0x0032fce0)
1 0x7bc468d0 RtlFreeHeap+0x5f() in ntdll (0x0032fd40)
2 0x0171b9d7 in fm (+0x131b9d6) (0x0032fd80)
3 0x00db348b in fm (+0x9b348a) (0x0032fdf0)
4 0x012acd4d in fm (+0xeacd4c) (0x0032fe90)
5 0x7b853b9c call_process_entry+0xb() in kernel32 (0x0032fea8)
6 0x7b855feb in kernel32 (+0x45fea) (0x0032fee8)
7 0x7bc6ea20 call_thread_func+0xb() in ntdll (0x0032fef8)
8 0x7bc6ebf0 call_thread_entry_point+0x6f() in ntdll (0x0032ffc8)
9 0x7bc4a32a in ntdll (+0x3a329) (0x0032ffe8)
Solution to the failed startup issue.
by Issam Mehssani on Saturday January 29th 2011, 15:37
Hi,

I'm having the same issue as a number of users, where the game does not start and has to be killed and restarted several times before it does launch.

I noticed that on my regular machine I had to try several times before it worked, while on my parents machine (which is weaker), it only took a couple of tries. Then I got myself a brand spanking new top of the line machine and suddenly, I almost can't launch the game, even after 15 mins of trying. So I though it might be tied to computing power somehow.

I installed "stress" on the new machine, it's a program that allows you to launch processes to stress your cpu or hdd.

I used "stress --cpu 8" which launches 8 processes that do intense computing, and suddenly, I only need a couple of tries before the game starts!

This can be used as a workaround to launch the game, and might give the devs an idea on the cause of the bug.
RE: Solution to the failed startup issue.
by Maquis196 on Sunday January 30th 2011, 5:13
Very interesting... that might explain why I've gotten it to work on my laptop (a low power core 2 duo) but on my new machine (6 core athlon) it just refuses to work!

I shall look into this myself, cheers for the idea
RE: Solution to the failed startup issue.
by Verrix on Tuesday February 1st 2011, 18:49
yes, i've heard of this bug occuring in a game called EVE and certain users prescribed the exact same solution you've just given :) it doesn't appear to be a bug in wine though according to what i've read... kernel issues :/
RE: Solution to the failed startup issue.
by Verrix on Tuesday February 1st 2011, 19:42
actually, a thought just popped into my head that might get around this issue... what linux kernel is everyone using?

it might be more useful to know that info rather than OS, gfx card, etc...
RE: Solution to the failed startup issue.
by Maquis196 on Wednesday February 2nd 2011, 7:16
2.6.37-gentoo myself, as for the config... well I'll provide that if you ask for it but if I know what you're thinking I'll tell you if it's enabled or not :)
RE: Solution to the failed startup issue.
by Maquis196 on Wednesday February 2nd 2011, 7:39
Oh just wanted so say something else, on your blog you have quite a few dll's on there. I ran the game with WINEDEBUG="+loaddll" and very few of the dll's on there match what you had changed to native.

Might be worth comparing the two and take out what we don't need? I would do it gladly but alas the game doesn't work for me at all as we all know :)
RE: Solution to the failed startup issue.
by Guillaume on Friday March 11th 2011, 3:13
I refound which DLLs that It needs to start all the time.

d3dx9_36.dll
d3dx9_41.dll
faultrep.dll
odbcbcp.dll
pdh.dll
userenv.dll
winsta.dll

It only works with wine 1.0.1. It starts between 3 and 5 secondes, all the time.
With archlinux 64 bits, catalyst 11.2, under POL
RE: Solution to the failed startup issue.
by Nick M on Saturday May 28th 2011, 8:45
This issue was troubling me too, great workaround,works like a dream ;)
Football Manager 2011 doesn`t work :c
by Tym on Thursday January 13th 2011, 4:30
Hi. I have Ubuntu 10.10 and WINE 1.3.11. I install FM with our instrtuction but it`s doesn`t work. In begining FM starts properly but after intros (War Child, Let`s kick rasism out of football etc.) i have error. It`s about problems with WINE or FM. How about that? I have Intel chipset GMA950, but in Windows 2D works fine. I tried in patch 11.1.1 and 11.2.1 and nothing. After intro i have error.
RE: Football Manager 2011 doesn`t work :c
by franck on Thursday January 13th 2011, 7:48
I've made an howto in my blog try to follow this francksblog.altervista.org/how-to-install-football-manager-2011-on-ubuntu-10-10/
If you have any doubt leave a comment in my blog...
See you on my blog ;)
RE: Football Manager 2011 doesn`t work :c
by Verrix on Tuesday February 1st 2011, 19:08
i have read your blog and am quite confused about your install process, as you install nothing via winetricks?

how exactly did you get around that step?

thanks
RE: Football Manager 2011 doesn`t work :c
by Verrix on Tuesday February 1st 2011, 19:52
ah right, sorry, my bad... the "here" link looked the same colour as the background when i skimmed the page the first time so i didn't see your directx install link :P

having read it now, i would to ask are you sure so many .dlls are needed to be able to run the game? have you managed to test with less?

thanks
RE: Football Manager 2011 doesn`t work :c
by Verrix on Tuesday February 1st 2011, 19:12
the only error i've had after the loading screen before would be the game not recognising the cd... is this what you mean? if so then you need a crack. game does not recognise the cd sadly...
i've done it!!!
by franck on Tuesday January 4th 2011, 15:56
I've done it if you want i've made an HOWTO in my blog francksblog.altervista.org/installare-football-manager-2011-su-linux-10-10/ it's in italian buti if you need write me a comment in my blog and i'll make a traslation...
RE: i've done it!!!
by Maquis196 on Tuesday January 4th 2011, 17:25
Cheers, it translates pretty cleanly in Google so I'll give this a go tomorrow at work.
RE: i've done it!!!
by franck on Wednesday January 5th 2011, 11:16
Were you able to install the game or did you have any kind of problem?
P.S. this evening i'm going to make a translation of the post so if you need it in english you can find it in my blog. francksblog.altervista.org/
RE: i've done it!!!
by Maquis196 on Wednesday January 5th 2011, 11:30
Oh I went over your instructions with a fine tooth comb (google translator is VERY good)

I tried all that and still get stuck on the doublebuffer issue.

Here's my current plan of action;

I'm about to try and get fm2011 running on a win7 vm with process explorer in both 2d and 3d mode if possible to see what DLL's the game are actually using. I honestly would be happy with a 2d mode that worked like the old days.

Hopefully some obscure dll is in this list. I'm off to watch Arsenal in a few minutes but over the next day I'll post my results.
RE: i've done it!!!
by franck on Wednesday January 5th 2011, 12:12
I suggest you to install directX (i've also put a list of the dll you need) like I've exsplained here francksblog.altervista.org/how-to-install-football-manager-2011-on-ubuntu-10-10/ and the use also the code that I've wrote always in this exsplanation... wine must have the 3D option all working if is not the game crush (I don't know why)... another thing wine must emulate the desktop in 800x600... I've update and translate my blog in the link... trie to check again and if you have problem ask me (if you write a comment under my post i'll answer as rapidly as I can)
RE: i've done it!!!
by Maquis196 on Wednesday January 5th 2011, 17:23
Thanks for your efforts on your blog but they simply did not work for me :(.

I seem to be the only Gentoo user here so it could be to do with that, I did get the game working once (the pics on the game are from the demo I got working almost instantly).

I'll spend more time looking into this because I bought the game a couple of months ago now and I have yet to play it :P.

cheers,
Maq

by Maquis196 on Monday January 3rd 2011, 16:39
How are you people running this?

Because I'm cereal... I cannot get this working. I constantly hit the cannot change back buffer error and then nothing.

Can we post virtual desktops used? OS, gfx card, driver version? I seem to be the only Gentoo user here so it could be something distro wise.

Cheers,
Maq
RE:
by Guillaume on Wednesday January 5th 2011, 6:36
I'm using Archlinux 64 up-to-date, a Radeon Mobility 4850 (catalyst 10.12).
Wine version : 1.0.1. Default configuration. I installed Direct x9.

After few tests under POL to test others versions (and find with 1.0.1 version it works), I copied odbcbcp.dll and others dlls that I don't remember names. But I don't think they are important.
RE:
by Maquis196 on Wednesday January 5th 2011, 10:33
I'm detecting a huge success rate with ATI users! But apparently it does work some Nvidia cards as well (like it did with mine once with the demo and I do mean _once_)

Nuts lol. Your tip didn't work either :(. I'd be more then happy playing the thing in 2d anyway, this is the first fm ever to crash in 2d that I recall.

Cheers though!
Maq
RE:
by Verrix on Tuesday February 1st 2011, 19:22
I receive that error also (unless I suppress console output) and I can run the game fine, so I don't think that particular error is your issue...

Did you read the installation guide I put under 11.1.1?

If you have, and the error you receive is also the same one as the last one i receive before the game freezes on me, then you have the same issue as me.

In short, the game doesn't load most of the time. you could maybe try the processor workaround that somebody mentioned above?

Also, I have an Nvidia GFX card :)
fm 2011 crash dump
by franck on Friday December 31st 2010, 13:21
i've got ubuntu 10.10 and wine 1.3.10. i've installed fm 2011 and installation went fine, i can play but just if I don't keep enabled both the 3d option, but that's not a real problem, (i don't care to have match in 3d). The real problem is that after a match i click continue and he crashed (a message appear and say that there's a file in a folder; i've found the file but is a .dmp and i can't open it...
i've also tried to go on holiday but at the end of the match after, i've got the same problem. Also if I just click on the result of a game (to have further info) the game crash.
In conclusion the it crashed when i'm in the match page and i click contiunue.
any solution??
RE: fm 2011 crash dump
by franck on Tuesday January 4th 2011, 15:55
I've done it if you want i've made an HOWTO in my blog francksblog.altervista.org/installare-football-manager-2011-su-linux-10-10/ it's in italian buti if you need write me a comment in my blog and i'll make a traslation...
RE: fm 2011 crash dump
by Verrix on Tuesday February 1st 2011, 19:25
"dump files" are generated for any (in-game/post-loading-screen) crash in fm, and can happen on windows too. chances are though that you haven't got the right .dlls if it's happening to you on linux...

Have you read the install guide under version 11.1.1?
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