Glide mode works perfectly. No artifacts, no graphical bugs whatsoever. No sound glitches either.
NOTE: In order to get Glide mode working, read the extra comments section below.
What does not
D3D mode. Although it works, it does so very badly - these huge annoying black squares keep appearing instead of banners, smoke, etc, which makes the game barely playable.
What was not tested
In order to get Glide mode working, you need to get zeckensack's Glide wrapper here: http://www.zeckensack.de/glide/index.html Then, install it on your WINE drive. Run it, and tweak it so it fits your needs by running configurator.exe on the program install directory. If you are unsure of what to do with all of those options, just try mine: Texture memory: 16 MB Resolution: Try high res Refresh rate: don't care Vertical sync: (default) Mipmapping: Generate mipmaps Lod bias: (untouched) Anisotropy: 8x Gamma: (whatever) Limit feature set: Most fancy shaders Render to: (default) Thread policy: Use render thread If they don't work or you just don't care, just leave them at their default values. Finally, just run Rollcage Glide.exe on the /BIN subdirectory. Hope this helps.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 11.10 "Oneiric" i386 (+ variants like Kubuntu)||Jul 02 2012||1.5.5||Yes||Yes||Gold||Jaroslav Smutek|
|Show||Linux Mint 9 "Isadora"||Oct 15 2010||1.3.4||Yes||Yes||Silver||an anonymous user|
|Show||Ubuntu 7.10 "Gutsy" i386 (+ variants like Kubuntu)||Feb 04 2008||0.9.54.||Yes||Yes||Silver||an anonymous user|
|Current||openSUSE 10.2 x86_64||Apr 24 2007||0.9.35.||N/A||Yes||Silver||an anonymous user|
|Show||Debian GNU/Linux Unstable "Sid"||Oct 29 2006||0.9.24.||Yes||Yes||Silver||Sixsixfive|