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Rollcage Stage II

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Rollcage Stage II is the sequel to Rollcage. As in the original, it features awesome cars that can drive anyway up, at extreme speeds with a full-on explosive arsenal. Like any sequel it has more of everything... more cars, more tracks and more game modes.

Application Details:

Version: 1.0c
License:
URL: http://www.rollcagestage2.com/
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 1.5.5

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Test Results

Old test results
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Selected Test Results

What works

It runs near perfectly.  Here's what worked:

 

1.  Installation - Runs Perfect

2.  The launcher (that lets you choose graphic settings):  Runs Perfect

3.  Launching the game:  Almost perfect.   For me, sometimes the game screen is black when I start it up, not often.  See the "What does not work" section for the workaround.

 4.  Joystick, works perfectly except for force feedback.  I can't seem to get force feedback to work without having a constant, light vibrating feedback from the controller.

 

5.  The actual gameplay:  Runs awesome.

 

Was able to run the game in 1280x1024x32 with no problems other than the occasional black screen, which doesn't lock the whole system and you can get out of it without a reboot or killing the desktop environment.

What does not

1.  There's a control issue.  If you have a joystick connected, the keyboard will not work until you move down to the next item in the menu with the joystick first.  Once you send that first input with the joystick, the keyboard starts working.

 

2.  On my system, when I start the game, I sometimes get a completely black screen.  The game seems to be running somewhere in the universe, as I can hear the sound, but I get no video.  If this happens to you, you can get out of it by simply pressing the down arrow key 5 or 6 times to make sure you're at the bottom of the menu.  This is the exit option, press enter.  Then, press down once more to select "yes" and press enter again.  You basically just have to blindly select exit to leave the game.

 

3.  Trying to host a network multiplayer game, via TCP/IP, causes the game to freeze.  I tried configuring the network (basically just entering your IP) in the game to ensure it's set up properly, no luck.  Joining a multiplayer game seems to search the network without problems.  If you're looking to play against a Windows host, you may connect successfully to the host.

Workarounds

What was not tested

1.  Multiple joysticks

2.  Split screen multiplayer mode (though it'll probably be a blast if it works, and I think it should)

3.  Connecting to a host game, as I don't have any hosts to set up.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowUbuntu 11.10 "Oneiric" i386 (+ variants like Kubuntu)Jul 02 20121.5.5Yes Yes GoldJaroslav Smutek 
CurrentLinux Mint 9 "Isadora"Oct 15 20101.3.4Yes Yes Silveran anonymous user 
ShowUbuntu 7.10 "Gutsy" i386 (+ variants like Kubuntu)Feb 04 20080.9.54.Yes Yes Silveran anonymous user 
ShowopenSUSE 10.2 x86_64Apr 24 20070.9.35.N/A Yes Silveran anonymous user 
ShowDebian GNU/Linux Unstable "Sid"Oct 29 20060.9.24.Yes Yes SilverSixsixfive 

Known Bugs

Bug # Description Status Resolution Other apps affected

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HowTo / Notes

HOWTO
To play this 3DFX version of this game, I recommend installing the glide wrapper available here: http://www.zeckensack.de/glide/

Comments

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