Everything except sound
What does not
Intro sound plays but not the sound in menu or game itself.
Changed Openal32 to builtin and trund off hardware option in sound menu in the game.
What was not tested
Play to the end
Had to install it with 32bit prefix as there was considerable lag in sound effects with default prefix. Even after applying workaround in default prefix.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)||Jun 14 2018||3.10||Yes||Yes||No||Silver||Carlos Rodriguez|
|Current||Manjaro Linux||Jan 14 2018||3.0-rc5||Yes||Yes||Yes||Gold||Odisej|
|Show||Arch Linux||Jun 14 2017||2.10||Yes||Yes||Gold||Liam|
|Show||Gentoo Linux||Aug 27 2016||1.9.17||N/A||Yes||Gold||aililoh|
|Show||Arch Linux x86_64||Jun 24 2016||1.9.12||Yes||Yes||Silver||vorpalblade|
|Bug #||Description||Status||Resolution||Other apps affected|
|6971||Mouse "escapes" window or is confined to an area in the full screen program||CLOSED||FIXED||View|
|16822||Mass Effect: Mouse input does not work (almost completely)||CLOSED||FIXED||View|
|40898||Mass Effect (Steam) has no sounds with native OpenAL (except for cutscenes)||NEW||View|
|54352||Performance tanks when looking at occluded part of the level||UNCONFIRMED||View|
Get audio to work
Edit "Documents/BioWare/Mass Effect/Config/BIOEngine.ini"
Add the following under the "[ISACTAudio.ISACTAudioDevice]" section:
Ensure "Hardware Audio" is turned off in Sound settings in game
To get the MEUITM installer to work
A custom MassEffectModder.exe must be suppliedThis is seemingly due to it using functions not fully implemented in wine/mono
A hacky, usable version can be found here: https://github.com/DougTy/Mass...
Occasional "rendering exception" error while playing MEIUTM requires your game's binary be large address aware.
MassEffect.exe can be patched using this tool: https://www.techpowerup.com/fo...
Make a backup before patching!