Everything tested, including one full play-through of the single player game.
What does not
What was not tested
Bring Down the Sky and Pinnacle Station DLCs were not installed or tested.
The game only crashed once while testing under 1.4-rc2, and that was accompanied by some message about running out of virtual memory after playing a very long time. This happened twice under 1.4-rc1. I don't think that's a wine bug, but likely a memory leak somewhere in Mass Effect itself.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)||Jun 14 2018||3.10||Yes||Yes||No||Silver||Carlos Rodriguez|
|Show||Manjaro Linux||Jan 14 2018||3.0-rc5||Yes||Yes||Yes||Gold||Odisej|
|Show||Arch Linux||Jun 14 2017||2.10||Yes||Yes||Gold||Liam|
|Show||Gentoo Linux||Aug 27 2016||1.9.17||N/A||Yes||Gold||aililoh|
|Show||Arch Linux x86_64||Jun 24 2016||1.9.12||Yes||Yes||Silver||vorpalblade|
Get audio to work
Edit "Documents/BioWare/Mass Effect/Config/BIOEngine.ini"
Add the following under the "[ISACTAudio.ISACTAudioDevice]" section:
Ensure "Hardware Audio" is turned off in Sound settings in game
To get the MEUITM installer to work
A custom MassEffectModder.exe must be suppliedThis is seemingly due to it using functions not fully implemented in wine/mono
A hacky, usable version can be found here: https://github.com/DougTy/Mass...
Occasional "rendering exception" error while playing MEIUTM requires your game's binary be large address aware.
MassEffect.exe can be patched using this tool: https://www.techpowerup.com/fo...
Make a backup before patching!